Player Matchup

Janus
Janus
Diamond III
Defevee
Janus
Diamond III
Level 160
God Stats
31W - 24L
1,720 SR
Queue Stats
237W - 231L
2,154 MMR
Solo
Cerberus
Cerberus
Diamond V
OpenlyDetailed
Cerberus
Diamond V
Level 157
God Stats
4W - 6L
1,613 SR
Queue Stats
274W - 256L
2,093 MMR
Solo
Hachiman
Hachiman
Platinum IV
UncleIrohLover
Hachiman
Platinum IV
Level 38
God Stats
1W - 4L
1,500 SR
Queue Stats
100W - 90L
2,050 MMR
Solo
Cabrakan
Cabrakan
Diamond V
lDraggon
Cabrakan
Diamond V
Level 160
God Stats
7W - 8L
1,500 SR
Queue Stats
199W - 198L
2,034 MMR
Solo
Mercury
Mercury
Diamond IV
macomori
Mercury
Diamond IV
Level 159
God Stats
2W - 2L
1,722 SR
Queue Stats
154W - 145L
2,118 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 135
1,611 SR
2,090 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 144
1,604 SR
2,089 MMR
Tsukuyomi
Tsukuyomi
Diamond V
Beezys
Tsukuyomi
Diamond V
Level 154
God Stats
20W - 20L
1,255 SR
Queue Stats
300W - 278L
2,119 MMR
Solo
Raijin
Raijin
Diamond III
Krysticss
Raijin
Diamond III
Level 160
God Stats
4W - 3L
1,700 SR
Queue Stats
531W - 516L
2,179 MMR
Party 1
Guan Yu
Guan Yu
Diamond IV
MiggsOP
Guan Yu
Diamond IV
Level 140
God Stats
19W - 11L
1,819 SR
Queue Stats
186W - 160L
2,178 MMR
Solo
Cernunnos
Cernunnos
Platinum I
TonazC
Cernunnos
Platinum I
Level 107
God Stats
67W - 59L
1,607 SR
Queue Stats
329W - 323L
1,933 MMR
Solo
Sobek
Sobek
Diamond V
niamaru
Sobek
Diamond V
Level 160
God Stats
26W - 25L
1,638 SR
Queue Stats
329W - 318L
2,038 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Defevee
Janus
15
0 / 4 / 3
8,858
521
4,605
6,678
2,275
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
14
1 / 6 / 5
8,236
484
9,873
19,507
13,831
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
14
0 / 3 / 2
8,338
490
8,771
11,333
4,351
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
lDraggon
Cabrakan
11
1 / 5 / 2
7,444
438
5,260
11,337
8,790
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mercury
macomori
Mercury
15
7 / 6 / 1
9,327
549
4,713
13,274
4,959
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bans
ApolloSetDanzaburouScyllaCu Chulainn

VS

Bans
Nu WaNemesisYmirFenrirCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Beezys
Tsukuyomi
19
7 / 2 / 4
11,727
690
9,033
11,322
5,693
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Raijin
Krysticss
Raijin
17
7 / 2 / 3
11,028
649
12,026
9,107
3,721
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Guan Yu
MiggsOP
Guan Yu
17
5 / 4 / 7
11,054
650
13,181
18,266
15,822
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cernunnos
TonazC
Cernunnos
18
4 / 0 / 1
11,100
653
10,720
10,382
3,993
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sobek
niamaru
Sobek
15
1 / 1 / 10
9,773
575
5,399
16,220
14,259
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
49
9
Kills
24
24
Deaths
9
13
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Beezys
Tsukuyomi
7
2
4
4.5
L
Janus
Defevee
Janus
0
4
3
0.38
W
Raijin
Krysticss
Raijin
7
2
3
4.25
W
Guan Yu
MiggsOP
Guan Yu
5
4
7
2.13
L
Cerberus
1
6
5
0.58
W
Cernunnos
TonazC
Cernunnos
4
0
1
4.5
L
Hachiman
0
3
2
0.33
L
Cabrakan
lDraggon
Cabrakan
1
5
2
0.4
L
Mercury
macomori
Mercury
7
6
1
1.25
W
Sobek
niamaru
Sobek
1
1
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,222
Damage
50,359
62,129
Taken
65,297
34,206
Mitigated
43,488
13,842
Healing
31,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Beezys
Tsukuyomi
9,033
1,968
0
4,558
11,322
5,693
1,528
2,484
8,768
0
91,058
L
Janus
Defevee
Janus
4,605
369
0
1,160
6,678
2,275
0
3,389
3,289
65,871
0
W
Raijin
Krysticss
Raijin
12,026
1,581
0
1,467
9,107
3,721
0
3,866
5,143
76,249
0
W
Guan Yu
MiggsOP
Guan Yu
13,181
2,168
2,206
6,621
18,266
15,822
1,215
6,425
11,773
0
67,785
L
Cerberus
9,873
557
0
5,988
19,507
13,831
0
2,861
16,646
48,294
0
W
Cernunnos
TonazC
Cernunnos
10,720
5,554
0
8,446
10,382
3,993
3,144
1,152
9,230
0
91,712
L
Hachiman
8,771
5,798
0
4,657
11,333
4,351
0
3,564
7,769
0
59,518
L
Cabrakan
lDraggon
Cabrakan
5,260
900
0
1,941
11,337
8,790
0
4,476
6,861
13,569
0
L
Mercury
macomori
Mercury
4,713
2,403
0
96
13,274
4,959
0
3,135
10,139
0
57,292
W
Sobek
niamaru
Sobek
5,399
709
0
8,040
16,220
14,259
0
5,377
10,645
27,341
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,203
Gold Earned
54,682
496
Minions Killed
605
0
Camps Cleared
0
1,657,081
Distance Traveled
1,684,747
17
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
11,727
690
146
9
0
398,116
9
L
Janus
8,858
521
169
10
0
370,426
3
W
Raijin
11,028
649
153
9
0
302,374
2
W
Guan Yu
11,054
650
113
7
0
344,983
1
L
Cerberus
8,236
484
107
6
0
319,751
5
W
Cernunnos
11,100
653
154
9
0
287,754
8
L
Hachiman
8,338
490
110
6
0
300,212
4
L
Cabrakan
7,444
438
11
1
0
293,788
3
L
Mercury
9,327
549
99
6
0
372,904
2
W
Sobek
9,773
575
39
2
0
351,520
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role