Player Matchup

Khepri
Khepri
 
Khepri
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Da Ji
Da Ji
EpicAlbatrozz
Da Ji
Level 32
God Stats
39W - 34L
1,668 SR
Queue Stats
411W - 429L
1,409 Elo+
Solo
Danzaburou
Danzaburou
KusanaHaru
Danzaburou
Level 69
God Stats
27W - 14L
1,703 SR
Queue Stats
83W - 76L
1,529 Elo+
Party 1
Ymir
Ymir
UncleDavid541
Ymir
Level 5
God Stats
0W - 3L
1,482 SR
Queue Stats
0W - 4L
1,097 Elo+
Party 1
Hades
Hades
xRampag3TheWolFx
Hades
Level 29
God Stats
18W - 10L
1,564 SR
Queue Stats
64W - 49L
1,531 Elo+
Party 1
Team Averages
Level 42
1,583 SR
1,413 Elo+

VS

Team Averages
Level 67
1,526 SR
1,482 Elo+
Guan Yu
Guan Yu
Artilos
Guan Yu
Level 66
God Stats
3W - 1L
1,463 SR
Queue Stats
173W - 154L
1,437 Elo+
Party 2
Fenrir
Fenrir
BIG COLE 22
Fenrir
Level 88
God Stats
8W - 10L
1,478 SR
Queue Stats
200W - 233L
1,490 Elo+
Party 2
Tiamat
Tiamat
Briefcasejoe777
Tiamat
Level 125
God Stats
9W - 8L
1,595 SR
Queue Stats
297W - 318L
1,523 Elo+
Party 2
Sylvanus
Sylvanus
Vininobrega
Sylvanus
Level 41
God Stats
11W - 10L
1,497 SR
Queue Stats
52W - 61L
1,403 Elo+
Solo
Hachiman
Hachiman
WiitoBu
Hachiman
Level 17
God Stats
19W - 9L
1,596 SR
Queue Stats
49W - 43L
1,559 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
11
1 / 2 / 1
7,443
438
3,353
7,393
6,708
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
2 / 3 / 1
7,648
450
4,057
13,816
4,724
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
KusanaHaru
Danzaburou
14
2 / 3 / 2
8,478
499
7,768
12,584
5,241
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
1 / 3 / 1
7,817
460
4,398
9,575
6,457
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
2 / 6 / 0
7,703
453
6,631
14,635
6,859
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Artilos
Guan Yu
15
2 / 1 / 1
9,318
548
4,431
5,991
5,415
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+25
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Fenrir
14
2 / 3 / 6
8,442
497
9,244
13,584
5,332
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

16
11 / 0 / 2
10,158
598
16,770
10,368
11,921
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sylvanus
Vininobrega
Sylvanus
13
2 / 1 / 3
7,757
456
2,780
8,024
5,640
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hachiman
WiitoBu
Hachiman
14
0 / 3 / 6
7,775
457
6,308
11,362
3,463
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
35
8
Kills
17
17
Deaths
8
5
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
1
2
1
0.75
W
Guan Yu
Artilos
Guan Yu
2
1
1
2.5
W
Fenrir
2
3
6
1.67
W
11
0
2
12
L
2
3
1
0.83
L
Danzaburou
KusanaHaru
Danzaburou
2
3
2
1
L
1
3
1
0.5
W
Sylvanus
Vininobrega
Sylvanus
2
1
3
3.5
W
Hachiman
WiitoBu
Hachiman
0
3
6
1
L
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,207
Damage
39,533
58,003
Taken
49,329
29,989
Mitigated
31,771
16,415
Healing
16,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
3,353
84
0
1,343
7,393
6,708
0
3,009
4,384
11,008
0
W
Guan Yu
Artilos
Guan Yu
4,431
273
148
1,528
5,991
5,415
481
3,245
2,496
0
46,473
W
Fenrir
9,244
3,030
0
3,385
13,584
5,332
28
2,116
11,347
0
55,682
W
16,770
2,098
0
3,302
10,368
11,921
2,232
2,860
7,393
65,831
0
L
4,057
1,357
0
4,569
13,816
4,724
1,119
4,908
8,883
0
44,557
L
Danzaburou
KusanaHaru
Danzaburou
7,768
3,865
0
5,512
12,584
5,241
1,399
4,758
7,801
0
65,307
L
4,398
425
0
314
9,575
6,457
306
0
9,271
35,902
0
W
Sylvanus
Vininobrega
Sylvanus
2,780
658
583
1,960
8,024
5,640
62
2,100
5,815
26,904
7,287
W
Hachiman
WiitoBu
Hachiman
6,308
3,954
0
5,113
11,362
3,463
666
3,360
7,896
0
46,848
L
6,631
517
58
4,619
14,635
6,859
238
6,735
7,900
42,177
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,089
Gold Earned
43,450
411
Minions Killed
428
0
Camps Cleared
0
1,561,393
Distance Traveled
1,646,653
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
7,443
438
12
1
0
335,379
3
W
Guan Yu
9,318
548
110
6
0
350,350
2
W
Fenrir
8,442
497
80
5
0
353,301
1
W
Tiamat
10,158
598
100
6
0
357,512
4
L
Da Ji
7,648
450
83
5
0
341,580
0
L
Danzaburou
8,478
499
141
8
0
276,186
0
L
Ymir
7,817
460
77
5
0
310,638
2
W
Sylvanus
7,757
456
64
4
0
280,727
2
W
Hachiman
7,775
457
74
4
0
304,763
3
L
Hades
7,703
453
98
6
0
297,610
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role