Player Matchup

Artio
Artio
 
Artio
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chernobog
Chernobog
 
Chernobog
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Tiamat
Tiamat
TheWizard120
Tiamat
Level 67
God Stats
3W - 3L
1,652 SR
Queue Stats
55W - 55L
1,547 Elo+
Party 3
Pele
Pele
jaguarpride101
Pele
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 65L
1,486 Elo+
Solo
Chang'e
Chang'e
tibi_irimus_2
Chang'e
Level 59
God Stats
10W - 15L
1,528 SR
Queue Stats
29W - 44L
1,479 Elo+
Party 3
Team Averages
Level 91
1,536 SR
1,502 Elo+

VS

Team Averages
Level 125
1,487 SR
1,526 Elo+
Mulan
Mulan
OkvmIII-
Mulan
Level 135
God Stats
2W - 7L
1,437 SR
Queue Stats
85W - 99L
1,469 Elo+
Party 2
Anhur
Anhur
Powspotz
Anhur
Level 145
God Stats
0W - 2L
1,500 SR
Queue Stats
90W - 87L
1,506 Elo+
Party 2
Olorun
Olorun
nighttime6
Olorun
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 19L
1,546 Elo+
Party 1
Freya
Freya
ugottabelieve
Freya
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 19L
1,546 Elo+
Party 1
Pele
Pele
xFvDeD-
Pele
Level 67
God Stats
5W - 6L
1,500 SR
Queue Stats
69W - 75L
1,562 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
12
4 / 3 / 6
7,568
505
5,241
12,769
7,862
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chernobog
 
Chernobog
11
2 / 4 / 6
7,052
470
7,754
11,998
3,363
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Tiamat
12
2 / 1 / 7
7,428
495
6,502
6,491
9,450
Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
2 / 0 / 2
9,428
629
9,398
9,380
4,381
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Chang'e
15
5 / 0 / 0
8,722
581
8,780
9,427
2,500
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
OkvmIII-
Mulan
10
0 / 5 / 5
6,193
413
5,795
11,491
6,760
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Anhur
Powspotz
Anhur
14
2 / 3 / 0
8,154
544
5,777
11,860
4,423
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Olorun
nighttime6
Olorun
14
1 / 4 / 0
7,933
529
4,047
13,066
4,662
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

11
1 / 1 / 5
6,676
445
8,706
10,784
3,235
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Pele
xFvDeD-
Pele
13
4 / 2 / 1
7,446
496
6,281
10,016
3,148
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
19
15
Kills
8
8
Deaths
15
21
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
4
3
6
2.33
W
Chernobog
 
Chernobog
2
4
6
1.25
L
Mulan
OkvmIII-
Mulan
0
5
5
0.5
L
Anhur
Powspotz
Anhur
2
3
0
0.67
W
Tiamat
2
1
7
5.5
W
2
0
2
3
L
Olorun
nighttime6
Olorun
1
4
0
0.25
W
Chang'e
5
0
0
5
L
1
1
5
3.5
L
Pele
xFvDeD-
Pele
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,675
Damage
30,606
50,065
Taken
57,217
27,556
Mitigated
22,228
23,646
Healing
24,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
5,241
561
1,509
4,571
12,769
7,862
0
1,489
11,280
31,071
0
W
Chernobog
 
Chernobog
7,754
3,382
0
3,049
11,998
3,363
460
4,381
7,617
0
41,989
L
Mulan
OkvmIII-
Mulan
5,795
1,157
0
1,828
11,491
6,760
0
4,486
7,005
0
26,396
L
Anhur
Powspotz
Anhur
5,777
2,624
0
4,672
11,860
4,423
0
6,986
4,874
0
58,432
W
Tiamat
6,502
1,462
682
2,689
6,491
9,450
329
2,557
3,934
27,207
0
W
9,398
3,282
0
5,933
9,380
4,381
0
3,870
5,510
0
71,986
L
Olorun
nighttime6
Olorun
4,047
1,178
0
7,727
13,066
4,662
278
762
12,304
53,791
0
W
Chang'e
8,780
357
749
4,464
9,427
2,500
812
456
8,971
52,736
0
L
8,706
2,911
0
6,345
10,784
3,235
0
4,783
6,001
38,960
0
L
Pele
xFvDeD-
Pele
6,281
722
0
4,418
10,016
3,148
0
3,506
6,510
0
46,261

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,198
Gold Earned
36,402
413
Minions Killed
449
0
Camps Cleared
0
1,521,006
Distance Traveled
1,327,733
16
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
7,568
505
53
4
0
321,344
3
W
Chernobog
7,052
470
74
5
0
292,841
2
L
Mulan
6,193
413
42
3
0
284,618
4
L
Anhur
8,154
544
126
8
0
258,691
3
W
Tiamat
7,428
495
42
3
0
279,201
3
W
Pele
9,428
629
133
9
0
340,645
5
L
Olorun
7,933
529
120
8
0
198,541
3
W
Chang'e
8,722
581
111
7
0
286,975
3
L
Freya
6,676
445
73
5
0
261,313
4
L
Pele
7,446
496
88
6
0
324,570
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role