Player Matchup

Tyr
Tyr
 
Tyr
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
Niall Nine
Janus
Level 129
God Stats
5W - 2L
1,537 SR
Queue Stats
132W - 113L
1,587 Elo+
Party 2
Bacchus
Bacchus
PolarEdge
Bacchus
Level 63
God Stats
7W - 8L
1,109 SR
Queue Stats
367W - 255L
1,526 Elo+
Party 1
Persephone
Persephone
Was Once
Persephone
Level 156
God Stats
1W - 1L
1,293 SR
Queue Stats
177W - 177L
1,548 Elo+
Party 1
Bastet
Bastet
stin1456
Bastet
Level 120
God Stats
7W - 2L
1,831 SR
Queue Stats
259W - 234L
1,553 Elo+
Solo
Team Averages
Level 124
1,454 SR
1,543 Elo+

VS

Team Averages
Level 126
1,569 SR
1,547 Elo+
Amaterasu
Amaterasu
Coldßlood
Amaterasu
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
253W - 215L
1,563 Elo+
Party 4
Ymir
Ymir
FerlBerl
Ymir
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,520 Elo+
Party 3
Agni
Agni
LordVayder
Agni
Level 118
God Stats
1W - 4L
1,521 SR
Queue Stats
124W - 139L
1,516 Elo+
Solo
Set
Set
Skinzinho
Set
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
188W - 150L
1,563 Elo+
Party 4
Discordia
Discordia
StiGGs420
Discordia
Level 141
God Stats
2W - 1L
1,825 SR
Queue Stats
123W - 163L
1,574 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
20
10 / 2 / 19
13,666
804
11,724
25,911
31,764
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Janus
20
10 / 3 / 17
13,968
822
20,579
12,641
6,351
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Bacchus
PolarEdge
Bacchus
17
4 / 6 / 15
11,802
694
10,820
20,785
26,036
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Persephone
Was Once
Persephone
20
10 / 3 / 19
13,172
775
23,716
16,346
8,212
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bastet
stin1456
Bastet
19
3 / 4 / 23
11,558
680
15,312
17,177
17,551
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Coldßlood
Amaterasu
18
7 / 7 / 8
11,567
680
16,211
23,176
21,812
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ymir
18
3 / 9 / 7
10,352
609
8,901
24,823
28,825
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

16
2 / 6 / 11
10,443
614
12,680
9,530
4,318
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
1 / 9 / 12
9,615
566
8,222
16,075
8,002
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Discordia
StiGGs420
Discordia
20
5 / 6 / 10
11,745
691
20,985
18,071
8,404
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
66
37
Kills
18
18
Deaths
37
93
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
10
2
19
9.75
L
Amaterasu
Coldßlood
Amaterasu
7
7
8
1.57
L
Ymir
3
9
7
0.72
L
2
6
11
1.25
W
Janus
10
3
17
6.17
W
Bacchus
PolarEdge
Bacchus
4
6
15
1.92
L
1
9
12
0.78
L
Discordia
StiGGs420
Discordia
5
6
10
1.67
W
Persephone
Was Once
Persephone
10
3
19
6.5
W
Bastet
stin1456
Bastet
3
4
23
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,151
Damage
66,999
92,860
Taken
91,675
89,914
Mitigated
71,361
40,801
Healing
20,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
11,724
670
1,952
13,088
25,911
31,764
788
11,788
13,922
0
20,384
L
Amaterasu
Coldßlood
Amaterasu
16,211
9,350
2,011
6,864
23,176
21,812
0
11,249
11,711
0
26,101
L
Ymir
8,901
612
0
1,608
24,823
28,825
0
14,933
9,552
23,008
0
L
12,680
1,068
536
615
9,530
4,318
159
6,625
2,833
23,513
0
W
Janus
20,579
296
990
2,605
12,641
6,351
911
5,778
6,863
51,498
0
W
Bacchus
PolarEdge
Bacchus
10,820
1,428
1,754
3,500
20,785
26,036
126
9,834
9,973
15,452
0
L
8,222
3,985
782
1,405
16,075
8,002
272
10,900
4,977
0
12,674
L
Discordia
StiGGs420
Discordia
20,985
1,024
2,995
3,906
18,071
8,404
373
10,390
7,487
47,017
0
W
Persephone
Was Once
Persephone
23,716
2,258
4,073
6,226
16,346
8,212
2,024
8,154
8,189
47,620
0
W
Bastet
stin1456
Bastet
15,312
4,900
4,016
2,597
17,177
17,551
692
7,011
10,166
0
23,780

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,166
Gold Earned
53,722
152
Minions Killed
167
0
Camps Cleared
0
1,652,240
Distance Traveled
1,244,300
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
13,666
804
9
1
0
358,004
4
L
Amaterasu
11,567
680
25
1
0
271,655
2
L
Ymir
10,352
609
24
1
0
225,205
0
L
Agni
10,443
614
40
2
0
221,142
0
W
Janus
13,968
822
74
4
0
313,796
1
W
Bacchus
11,802
694
6
0
0
310,017
0
L
Set
9,615
566
9
1
0
248,589
0
L
Discordia
11,745
691
69
4
0
277,709
1
W
Persephone
13,172
775
47
3
0
310,090
1
W
Bastet
11,558
680
16
1
0
360,333
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role