Player Matchup

Tsukuyomi
Tsukuyomi
Maka576
Tsukuyomi
Level 17
God Stats
14W - 6L
1,603 SR
Queue Stats
30W - 25L
1,359 Elo+
Party 1
Eset
Eset
Sarofax777
Eset
Level 19
God Stats
8W - 4L
1,280 SR
Queue Stats
44W - 50L
1,328 Elo+
Party 1
Mulan
Mulan
Sector_681
Mulan
Level 11
God Stats
2W - 0L
1,563 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Bellona
Bellona
Terminator333124
Bellona
Level 28
God Stats
2W - 2L
1,255 SR
Queue Stats
53W - 44L
1,389 Elo+
Solo
Zeus
Zeus
watagata
Zeus
Level 81
God Stats
4W - 4L
1,446 SR
Queue Stats
158W - 131L
1,542 Elo+
Party 2
Team Averages
Level 31
1,429 SR
1,423 Elo+

VS

Team Averages
Level 8
1,492 SR
1,394 Elo+
Anubis
Anubis
KOBE4LIFE242
Anubis
Level 4
God Stats
0W - 3L
1,273 SR
Queue Stats
0W - 3L
1,209 Elo+
Solo
Danzaburou
Danzaburou
Systematic_Era
Danzaburou
Level 25
God Stats
10W - 9L
1,776 SR
Queue Stats
58W - 55L
1,393 Elo+
Solo
Guan Yu
Guan Yu
just_bugle196
Guan Yu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Merlin
Merlin
le_-_gross
Merlin
Level 8
God Stats
1W - 5L
1,411 SR
Queue Stats
16W - 28L
1,368 Elo+
Solo
Nemesis
Nemesis
santipro208
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Maka576
Tsukuyomi
17
6 / 0 / 3
9,884
581
3,259
6,987
2,910
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
7 / 0 / 10
9,635
567
5,870
5,664
5,512
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mulan
14
9 / 4 / 9
8,995
529
8,842
12,576
10,582
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

16
10 / 0 / 3
9,824
578
8,006
10,465
7,391
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zeus
17
6 / 0 / 2
10,135
596
8,879
7,629
2,769
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
6
0 / 10 / 0
5,416
319
1,512
8,524
2,723
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
Systematic_Era
Danzaburou
13
0 / 3 / 0
7,931
467
2,402
7,501
2,756
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Guan Yu
10
1 / 12 / 0
6,272
369
2,565
13,810
9,581
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Merlin
le_-_gross
Merlin
12
1 / 5 / 1
7,185
423
8,435
8,570
2,779
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
santipro208
Nemesis
8
0 / 10 / 3
6,019
354
1,323
11,026
4,627
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
6
38
Kills
2
4
Deaths
40
27
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Anubis
0
10
0
0
W
Tsukuyomi
Maka576
Tsukuyomi
6
0
3
7.5
W
7
0
10
12
W
Mulan
9
4
9
3.38
L
Danzaburou
Systematic_Era
Danzaburou
0
3
0
0
W
10
0
3
11.5
L
Guan Yu
1
12
0
0.08
L
Merlin
le_-_gross
Merlin
1
5
1
0.3
L
Nemesis
santipro208
Nemesis
0
10
3
0.15
W
Zeus
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,856
Damage
16,237
43,321
Taken
49,431
29,164
Mitigated
22,466
10,661
Healing
4,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
1,512
531
0
320
8,524
2,723
155
1,947
6,577
11,229
0
W
Tsukuyomi
Maka576
Tsukuyomi
3,259
562
0
3,941
6,987
2,910
216
584
6,378
0
76,522
W
5,870
1,276
1,579
2,016
5,664
5,512
1,438
1,984
3,680
28,241
0
W
Mulan
8,842
2,387
0
98
12,576
10,582
1,622
3,665
8,832
0
37,222
L
Danzaburou
Systematic_Era
Danzaburou
2,402
693
0
994
7,501
2,756
84
5,538
1,963
0
44,836
W
8,006
1,696
0
3,027
10,465
7,391
1,028
3,090
7,175
0
53,706
L
Guan Yu
2,565
1,004
196
1,074
13,810
9,581
167
2,344
11,466
0
12,196
L
Merlin
le_-_gross
Merlin
8,435
1,133
0
689
8,570
2,779
305
1,666
6,904
42,963
0
L
Nemesis
santipro208
Nemesis
1,323
499
0
1,302
11,026
4,627
0
3,254
7,772
0
10,793
W
Zeus
8,879
1,403
0
0
7,629
2,769
2,176
624
6,980
64,768
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,473
Gold Earned
32,823
495
Minions Killed
224
0
Camps Cleared
0
1,567,147
Distance Traveled
1,258,242
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
5,416
319
16
1
0
233,271
3
W
Tsukuyomi
9,884
581
137
8
0
347,491
0
W
Eset
9,635
567
54
3
0
279,627
1
W
Mulan
8,995
529
62
4
0
313,654
1
L
Danzaburou
7,931
467
91
5
0
261,674
2
W
Bellona
9,824
578
105
6
0
331,435
0
L
Guan Yu
6,272
369
25
1
0
286,384
2
L
Merlin
7,185
423
67
4
0
254,712
2
L
Nemesis
6,019
354
25
1
0
222,201
3
W
Zeus
10,135
596
137
8
0
294,940
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role