Player Matchup

Guan Yu
Guan Yu
DYlawz
Guan Yu
Level 7
God Stats
5W - 3L
1,500 SR
Queue Stats
133W - 152L
1,340 Elo+
Solo
Neith
Neith
I-Zeeck-R
Neith
Level 6
God Stats
2W - 1L
1,696 SR
Queue Stats
9W - 15L
1,396 Elo+
Solo
King Arthur
King Arthur
TheOrangutangu
King Arthur
Level 28
God Stats
9W - 14L
1,422 SR
Queue Stats
136W - 84L
1,587 Elo+
Solo
Merlin
Merlin
ZerohAbsolute
Merlin
Level 17
God Stats
0W - 1L
1,496 SR
Queue Stats
5W - 3L
1,611 Elo+
Party 2
Thor
Thor
imDrokker
Thor
Level 18
God Stats
1W - 2L
1,519 SR
Queue Stats
7W - 8L
1,529 Elo+
Party 2
Team Averages
Level 15
1,527 SR
1,493 Elo+

VS

Team Averages
Level 13
1,513 SR
1,494 Elo+
Nemesis
Nemesis
Afrodith
Nemesis
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 12L
1,341 Elo+
Party 1
Kukulkan
Kukulkan
ElChicoMid
Kukulkan
Level 6
God Stats
2W - 1L
1,500 SR
Queue Stats
44W - 28L
1,646 Elo+
Party 3
Kuzenbo
Kuzenbo
ElViolaBrazucas
Kuzenbo
Level 27
God Stats
4W - 3L
1,564 SR
Queue Stats
82W - 57L
1,640 Elo+
Party 3
Ares
Ares
YellowRadi0
Ares
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
sabrinaspelman
Medusa
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,341 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
DYlawz
Guan Yu
3
0 / 2 / 0
4,452
318
567
1,817
733
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Neith
I-Zeeck-R
Neith
9
0 / 5 / 2
5,587
399
2,309
9,373
2,772
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Short Bow

Short Bow

+15%
Attack Speed

Boots

Boots

+6%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
TheOrangutangu
King Arthur
13
3 / 1 / 2
7,677
548
6,454
12,870
9,522
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
4 / 5 / 3
7,334
524
5,649
7,158
2,229
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Thor
12
5 / 3 / 1
7,538
538
6,094
9,993
3,346
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Afrodith
Nemesis
10
0 / 3 / 1
6,537
467
1,769
8,056
2,252
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
ElChicoMid
Kukulkan
15
8 / 0 / 1
9,060
647
9,708
4,978
2,147
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
3 / 2 / 8
6,982
499
6,223
10,360
8,371
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
2 / 3 / 2
6,745
482
4,005
7,203
4,665
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
3 / 4 / 3
7,736
553
4,915
9,772
3,406
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
31
12
Kills
16
16
Deaths
12
8
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Afrodith
Nemesis
0
3
1
0.17
L
Guan Yu
DYlawz
Guan Yu
0
2
0
0
W
Kukulkan
ElChicoMid
Kukulkan
8
0
1
8.5
W
3
2
8
3.5
L
Neith
I-Zeeck-R
Neith
0
5
2
0.2
L
King Arthur
TheOrangutangu
King Arthur
3
1
2
4
W
2
3
2
1
L
4
5
3
1.1
L
Thor
5
3
1
1.83
W
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,073
Damage
26,620
41,211
Taken
40,369
18,602
Mitigated
20,841
11,770
Healing
9,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Afrodith
Nemesis
1,769
807
0
1,680
8,056
2,252
1,044
428
7,578
0
27,352
L
Guan Yu
DYlawz
Guan Yu
567
237
0
322
1,817
733
0
493
1,324
0
2,589
W
Kukulkan
ElChicoMid
Kukulkan
9,708
1,124
0
1,000
4,978
2,147
584
660
4,293
70,543
0
W
6,223
3,183
282
2,104
10,360
8,371
254
2,086
8,229
15,494
0
L
Neith
I-Zeeck-R
Neith
2,309
1,160
0
1,870
9,373
2,772
0
4,264
5,109
0
16,506
L
King Arthur
TheOrangutangu
King Arthur
6,454
763
0
5,102
12,870
9,522
112
8,394
4,476
0
39,966
W
4,005
562
0
862
7,203
4,665
16
762
6,141
23,580
0
L
5,649
496
0
1,208
7,158
2,229
551
3,687
3,471
34,857
0
L
Thor
6,094
2,220
0
3,268
9,993
3,346
0
3,098
6,895
0
37,574
W
4,915
2,257
0
3,799
9,772
3,406
1,824
1,713
8,009
0
42,876

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,588
Gold Earned
37,060
248
Minions Killed
328
0
Camps Cleared
0
1,044,184
Distance Traveled
1,252,476
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
6,537
467
62
4
0
273,480
1
L
Guan Yu
4,452
318
1
0
0
47,358
0
W
Kukulkan
9,060
647
134
10
0
287,718
3
W
Kuzenbo
6,982
499
15
1
0
257,192
5
L
Neith
5,587
399
22
2
0
217,991
2
L
King Arthur
7,677
548
85
6
0
258,728
0
W
Ares
6,745
482
45
3
0
251,901
1
L
Merlin
7,334
524
70
5
0
244,786
4
L
Thor
7,538
538
70
5
0
275,321
2
W
Medusa
7,736
553
72
5
0
182,185
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role