Player Matchup

Thor
Thor
BLACK PILOT09
Thor
Level 149
God Stats
2W - 0L
1,743 SR
Queue Stats
52W - 63L
1,429 Elo+
Party 4
Anubis
Anubis
ChaacDaboi
Anubis
Level 110
God Stats
10W - 5L
1,868 SR
Queue Stats
356W - 337L
1,575 Elo+
Party 2
Ah Puch
Ah Puch
Hellspawn116900
Ah Puch
Level 106
God Stats
2W - 1L
1,500 SR
Queue Stats
200W - 200L
1,556 Elo+
Party 2
Izanami
Izanami
Profile Deleter
Izanami
Level 154
God Stats
3W - 0L
1,783 SR
Queue Stats
45W - 50L
1,441 Elo+
Party 4
Chang'e
Chang'e
jimbobillybob
Chang'e
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
191W - 198L
1,537 Elo+
Party 2
Team Averages
Level 121
1,679 SR
1,508 Elo+

VS

Team Averages
Level 111
1,605 SR
1,517 Elo+
Hades
Hades
BBiggyMN
Hades
Level 145
God Stats
0W - 3L
1,500 SR
Queue Stats
34W - 38L
1,499 Elo+
Solo
Ganesha
Ganesha
Cannabliss007
Ganesha
Level 159
God Stats
1W - 1L
1,688 SR
Queue Stats
167W - 179L
1,493 Elo+
Party 1
Scylla
Scylla
PillsburyJoelboy
Scylla
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 54L
1,499 Elo+
Party 1
Bastet
Bastet
Silvanys
Bastet
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
161W - 152L
1,558 Elo+
Party 3
Hel
Hel
Zepoleelrelyks
Hel
Level 127
God Stats
2W - 2L
1,839 SR
Queue Stats
123W - 114L
1,537 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 8 / 16
10,124
633
5,555
19,329
20,022
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Anubis
ChaacDaboi
Anubis
18
2 / 4 / 13
11,010
688
21,820
18,824
8,322
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
12 / 3 / 7
14,291
893
25,602
9,625
3,394
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
4 / 3 / 12
11,389
712
16,591
14,516
5,663
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Chang'e
16
1 / 3 / 14
10,167
635
8,195
13,630
3,680
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
BBiggyMN
Hades
18
4 / 2 / 11
10,925
683
11,370
12,752
8,068
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ganesha
18
0 / 5 / 16
10,239
640
12,809
28,296
16,733
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

19
5 / 3 / 11
11,891
743
14,288
11,156
4,275
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Bastet
Silvanys
Bastet
19
7 / 5 / 8
11,635
727
12,526
15,290
5,111
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

16
4 / 5 / 9
10,355
647
11,377
17,931
9,594
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
75
20
Kills
20
21
Deaths
20
62
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Hades
BBiggyMN
Hades
4
2
11
4.75
W
1
8
16
1.13
L
Ganesha
0
5
16
1.6
W
Anubis
ChaacDaboi
Anubis
2
4
13
2.13
W
12
3
7
5.17
L
5
3
11
3.5
W
4
3
12
3.33
L
Bastet
Silvanys
Bastet
7
5
8
2.2
L
4
5
9
1.7
W
Chang'e
1
3
14
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,763
Damage
62,370
75,924
Taken
85,425
41,081
Mitigated
43,781
39,578
Healing
45,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
BBiggyMN
Hades
11,370
289
1,843
3,094
12,752
8,068
1,055
7,535
5,217
24,287
0
W
5,555
1,675
1,183
1,807
19,329
20,022
139
9,656
9,539
0
10,188
L
Ganesha
12,809
324
3,462
7,502
28,296
16,733
0
18,521
9,775
35,514
0
W
Anubis
ChaacDaboi
Anubis
21,820
790
1,523
4,863
18,824
8,322
874
12,690
5,902
47,765
0
W
25,602
1,052
2,681
1,019
9,625
3,394
287
6,786
2,823
54,405
0
L
14,288
940
1,046
413
11,156
4,275
1,250
6,280
4,876
31,942
0
W
16,591
9,131
2,717
2,818
14,516
5,663
3,901
8,480
5,898
0
40,808
L
Bastet
Silvanys
Bastet
12,526
3,531
1,489
1,221
15,290
5,111
1,226
10,641
4,649
0
19,141
L
11,377
742
16,133
8,819
17,931
9,594
0
12,640
5,291
20,270
0
W
Chang'e
8,195
1,204
14,138
6,829
13,630
3,680
417
11,570
1,918
14,211
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,981
Gold Earned
55,045
189
Minions Killed
152
0
Camps Cleared
0
1,303,854
Distance Traveled
1,406,691
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
10,925
683
60
4
0
217,599
0
W
Thor
10,124
633
5
0
0
245,642
0
L
Ganesha
10,239
640
1
0
0
293,600
0
W
Anubis
11,010
688
41
3
0
224,730
1
W
Ah Puch
14,291
893
69
4
0
291,748
1
L
Scylla
11,891
743
39
2
0
292,363
0
W
Izanami
11,389
712
56
4
0
245,308
1
L
Bastet
11,635
727
22
1
0
310,656
0
L
Hel
10,355
647
30
2
0
292,473
1
W
Chang'e
10,167
635
18
1
0
296,426
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role