Player Matchup

Tyr
Tyr
BaoBu
Tyr
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,200 Elo+
Solo
Ymir
Ymir
Galindo-H5
Ymir
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,640 Elo+
Party 2
Skadi
Skadi
RonieXO
Skadi
Level 39
God Stats
1W - 5L
1,525 SR
Queue Stats
48W - 80L
1,298 Elo+
Party 2
Set
Set
TheArmEvil
Set
Level 27
God Stats
6W - 8L
1,500 SR
Queue Stats
58W - 105L
1,260 Elo+
Party 2
Vulcan
Vulcan
Thunderbell
Vulcan
Level 42
God Stats
5W - 5L
1,709 SR
Queue Stats
89W - 116L
1,413 Elo+
Party 2
Team Averages
Level 25
1,547 SR
1,362 Elo+

VS

Team Averages
Level 36
1,394 SR
1,325 Elo+
Loki
Loki
AhmadKeemo
Loki
Level 6
God Stats
9W - 2L
1,639 SR
Queue Stats
9W - 2L
1,449 Elo+
Party 3
Ra
Ra
MarxShines
Ra
Level 17
God Stats
16W - 16L
1,353 SR
Queue Stats
57W - 76L
1,162 Elo+
Party 1
Neith
Neith
Sledgehammer420
Neith
Level 126
God Stats
6W - 9L
1,298 SR
Queue Stats
37W - 39L
1,380 Elo+
Party 3
Sylvanus
Sylvanus
mikeetoo96
Sylvanus
Level 19
God Stats
27W - 25L
1,187 SR
Queue Stats
219W - 243L
1,333 Elo+
Party 1
Hera
Hera
ryanimis
Hera
Level 10
God Stats
3W - 3L
1,491 SR
Queue Stats
5W - 7L
1,301 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
BaoBu
Tyr
11
0 / 1 / 1
5,685
437
2,280
5,521
3,384
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

8
0 / 3 / 1
5,297
407
1,846
6,944
3,257
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Skadi
RonieXO
Skadi
9
0 / 1 / 2
5,576
429
3,729
4,116
999
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

12
4 / 5 / 0
6,756
520
4,451
9,710
3,376
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Vulcan
2
0 / 1 / 1
4,166
320
139
573
139
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 1 / 2
8,136
626
5,828
7,994
3,004
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
1 / 1 / 0
7,256
558
3,018
3,469
1,631
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

12
2 / 0 / 3
6,756
520
4,093
6,375
2,473
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sylvanus
mikeetoo96
Sylvanus
11
0 / 1 / 6
6,968
536
2,945
7,080
4,659
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Hera
12
3 / 3 / 5
7,467
574
3,765
5,358
1,981
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
27
4
Kills
11
11
Deaths
6
5
Assists
16
Player
Kills
Deaths
Assists
KDA
W
5
1
2
6
L
Tyr
BaoBu
Tyr
0
1
1
0.5
L
0
3
1
0.17
W
1
1
0
1
L
Skadi
RonieXO
Skadi
0
1
2
1
W
2
0
3
3.5
L
4
5
0
0.8
L
Vulcan
0
1
1
0.5
W
Sylvanus
mikeetoo96
Sylvanus
0
1
6
3
W
Hera
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,445
Damage
19,649
26,864
Taken
30,276
11,155
Mitigated
13,748
5,586
Healing
12,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,828
1,867
0
3,152
7,994
3,004
805
0
7,994
0
50,452
L
Tyr
BaoBu
Tyr
2,280
174
0
2,258
5,521
3,384
28
3,131
2,390
97
19,350
L
1,846
283
0
660
6,944
3,257
0
2,218
4,672
9,376
0
W
3,018
322
0
1,038
3,469
1,631
290
65
3,254
35,373
0
L
Skadi
RonieXO
Skadi
3,729
881
0
712
4,116
999
0
1,238
2,878
0
26,520
W
4,093
2,239
0
1,983
6,375
2,473
1,071
590
5,785
0
38,047
L
4,451
1,735
0
1,956
9,710
3,376
0
2,526
7,044
0
35,197
L
Vulcan
139
0
0
0
573
139
0
349
152
1,757
0
W
Sylvanus
mikeetoo96
Sylvanus
2,945
1,167
1,731
3,709
7,080
4,659
648
1,256
5,824
19,345
0
W
Hera
3,765
1,066
0
947
5,358
1,981
278
99
5,169
30,001
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,480
Gold Earned
36,583
177
Minions Killed
324
0
Camps Cleared
0
980,574
Distance Traveled
1,155,002
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
8,136
626
94
7
0
256,079
0
L
Tyr
5,685
437
38
3
0
280,709
1
L
Ymir
5,297
407
15
1
0
208,503
0
W
Ra
7,256
558
71
5
0
277,671
8
L
Skadi
5,576
429
62
5
0
219,386
3
W
Neith
6,756
520
72
6
0
207,310
4
L
Set
6,756
520
60
5
0
248,072
3
L
Vulcan
4,166
320
2
0
0
23,904
0
W
Sylvanus
6,968
536
31
2
0
205,758
1
W
Hera
7,467
574
56
4
0
208,184
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role