Player Matchup

Artemis
Artemis
 
Artemis
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
Call Me MrSloth
Ymir
Level 27
God Stats
8W - 4L
1,352 SR
Queue Stats
28W - 30L
1,246 Elo+
Party 1
Medusa
Medusa
HansLandaaa
Medusa
Level 81
God Stats
143W - 130L
1,481 SR
Queue Stats
144W - 136L
1,396 Elo+
Solo
Persephone
Persephone
Tortius
Persephone
Level 124
God Stats
42W - 21L
1,567 SR
Queue Stats
48W - 37L
1,508 Elo+
Solo
Tyr
Tyr
vizsicko
Tyr
Level 59
God Stats
5W - 6L
1,280 SR
Queue Stats
105W - 119L
1,332 Elo+
Solo
Team Averages
Level 70
1,436 SR
1,397 Elo+

VS

Team Averages
Level 64
1,440 SR
1,297 Elo+
Kuzenbo
Kuzenbo
DannyFenton
Kuzenbo
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 24L
1,287 Elo+
Party 2
Raijin
Raijin
ELJuicyBacon
Raijin
Level 86
God Stats
0W - 2L
1,314 SR
Queue Stats
14W - 21L
1,256 Elo+
Party 2
Achilles
Achilles
Sevro235
Achilles
Level 22
God Stats
3W - 7L
1,349 SR
Queue Stats
7W - 15L
1,150 Elo+
Party 2
Mercury
Mercury
The_Phantom10395
Mercury
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 26L
1,254 Elo+
Party 2
Agni
Agni
YmirElGigante
Agni
Level 69
God Stats
1W - 3L
1,538 SR
Queue Stats
32W - 39L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
15
7 / 0 / 9
9,338
934
5,774
5,357
2,117
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

14
4 / 1 / 16
8,971
897
5,297
8,688
7,681
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Medusa
15
4 / 1 / 20
9,139
914
10,793
9,095
3,470
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Persephone
Tortius
Persephone
16
9 / 0 / 8
9,711
971
9,960
6,843
2,408
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
5 / 1 / 11
8,437
844
5,785
9,330
5,549
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
DannyFenton
Kuzenbo
12
0 / 5 / 1
6,044
604
6,467
10,393
6,436
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Raijin
12
1 / 6 / 2
6,737
674
8,190
9,080
3,306
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
Sevro235
Achilles
12
2 / 6 / 1
7,116
712
4,042
12,950
12,809
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

11
0 / 8 / 2
6,011
601
2,869
9,639
3,435
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
0 / 4 / 1
6,049
605
6,817
5,751
1,756
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
10
29
Kills
3
3
Deaths
29
64
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
7
0
9
11.5
W
4
1
16
12
L
Kuzenbo
DannyFenton
Kuzenbo
0
5
1
0.1
L
Raijin
1
6
2
0.33
W
Medusa
4
1
20
14
L
Achilles
Sevro235
Achilles
2
6
1
0.42
L
0
8
2
0.13
W
Persephone
Tortius
Persephone
9
0
8
13
L
0
4
1
0.13
W
5
1
11
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,609
Damage
28,385
39,313
Taken
47,813
21,225
Mitigated
27,742
13,364
Healing
4,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
5,774
4,218
0
2,403
5,357
2,117
1,160
2,760
2,377
0
22,496
W
5,297
639
0
1,083
8,688
7,681
59
4,115
4,026
16,203
0
L
Kuzenbo
DannyFenton
Kuzenbo
6,467
2,480
0
972
10,393
6,436
0
3,161
7,150
14,406
0
L
Raijin
8,190
954
0
620
9,080
3,306
1
3,449
5,449
21,436
0
W
Medusa
10,793
5,119
1,722
2,935
9,095
3,470
1,748
5,581
3,229
0
33,677
L
Achilles
Sevro235
Achilles
4,042
704
0
1,837
12,950
12,809
0
3,286
9,488
0
10,229
L
2,869
749
0
445
9,639
3,435
24
2,698
6,827
0
13,837
W
Persephone
Tortius
Persephone
9,960
484
0
2,768
6,843
2,408
402
4,066
2,645
31,289
0
L
6,817
116
80
152
5,751
1,756
0
2,466
3,077
18,220
0
W
5,785
260
0
2,453
9,330
5,549
192
4,176
4,757
0
12,493

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,596
Gold Earned
31,957
209
Minions Killed
134
8
Camps Cleared
7
941,393
Distance Traveled
875,072
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
9,338
934
43
4
2
184,229
0
W
Ymir
8,971
897
18
2
0
196,362
0
L
Kuzenbo
6,044
604
22
2
2
186,704
2
L
Raijin
6,737
674
49
5
1
159,093
3
W
Medusa
9,139
914
58
6
4
160,715
0
L
Achilles
7,116
712
5
1
1
181,816
0
L
Mercury
6,011
601
24
2
3
177,104
1
W
Persephone
9,711
971
68
7
2
192,567
0
L
Agni
6,049
605
34
3
0
170,355
1
W
Tyr
8,437
844
22
2
0
207,520
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role