Player Matchup

Hel
Hel
Lanaana
Hel
Level 160
God Stats
0W - 2L
1,285 SR
Queue Stats
164W - 175L
1,508 Elo+
Party 4
Heimdallr
Heimdallr
Player7861
Heimdallr
Level 109
God Stats
34W - 18L
1,738 SR
Queue Stats
164W - 129L
1,595 Elo+
Party 1
Baron Samedi
Baron Samedi
SIightyDamp
Baron Samedi
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,624 Elo+
Party 4
Mercury
Mercury
Xx4Light1xX
Mercury
Level 120
God Stats
4W - 2L
1,539 SR
Queue Stats
77W - 58L
1,537 Elo+
Party 1
Amaterasu
Amaterasu
xTITANxPimponx
Amaterasu
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
268W - 337L
1,346 Elo+
Solo
Team Averages
Level 122
1,512 SR
1,522 Elo+

VS

Team Averages
Level 122
1,465 SR
1,415 Elo+
Sol
Sol
MaidofHearts
Sol
Level 109
God Stats
2W - 8L
1,302 SR
Queue Stats
54W - 69L
1,267 Elo+
Party 3
Bacchus
Bacchus
NOBIDERU
Bacchus
Level 65
God Stats
8W - 15L
1,483 SR
Queue Stats
29W - 47L
1,288 Elo+
Party 3
Zeus
Zeus
Vyrdera
Zeus
Level 159
God Stats
35W - 28L
1,563 SR
Queue Stats
913W - 871L
1,559 Elo+
Party 2
Neith
Neith
WeeMidge94
Neith
Level 121
God Stats
8W - 16L
1,504 SR
Queue Stats
312W - 375L
1,452 Elo+
Solo
Mercury
Mercury
merlinseras
Mercury
Level 154
God Stats
12W - 17L
1,474 SR
Queue Stats
494W - 487L
1,509 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
16
1 / 5 / 6
9,128
480
7,473
12,465
3,947
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
Player7861
Heimdallr
15
5 / 4 / 4
8,865
467
8,438
17,466
9,200
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
SIightyDamp
Baron Samedi
16
3 / 4 / 1
9,472
499
13,252
15,671
7,036
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mercury
Xx4Light1xX
Mercury
15
3 / 6 / 2
9,302
490
8,804
16,610
5,984
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Amaterasu
xTITANxPimponx
Amaterasu
9
0 / 5 / 1
6,663
351
3,513
10,758
5,379
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 4 / 1
10,723
564
13,375
18,211
5,947
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bacchus
NOBIDERU
Bacchus
13
0 / 3 / 4
8,085
426
3,883
11,792
5,007
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Zeus
Vyrdera
Zeus
19
15 / 0 / 2
12,398
653
21,266
8,884
3,505
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Neith
17
2 / 1 / 2
10,122
533
6,577
10,445
3,630
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Mercury
merlinseras
Mercury
17
3 / 4 / 12
10,952
576
8,344
14,669
5,492
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
45
12
Kills
24
24
Deaths
12
14
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Hel
1
5
6
0.8
W
4
4
1
1.13
W
Bacchus
NOBIDERU
Bacchus
0
3
4
0.67
L
Heimdallr
Player7861
Heimdallr
5
4
4
1.75
L
Baron Samedi
SIightyDamp
Baron Samedi
3
4
1
0.88
W
Zeus
Vyrdera
Zeus
15
0
2
16
W
Neith
2
1
2
3
L
Mercury
Xx4Light1xX
Mercury
3
6
2
0.67
W
Mercury
merlinseras
Mercury
3
4
12
2.25
L
Amaterasu
xTITANxPimponx
Amaterasu
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,480
Damage
53,445
72,970
Taken
64,001
31,546
Mitigated
23,581
24,611
Healing
28,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
7,473
284
5,097
6,880
12,465
3,947
57
8,043
4,094
48,317
0
W
13,375
2,308
195
10,498
18,211
5,947
2,177
4,552
13,592
72,281
0
W
Bacchus
NOBIDERU
Bacchus
3,883
372
863
3,870
11,792
5,007
0
4,338
7,131
23,971
0
L
Heimdallr
Player7861
Heimdallr
8,438
3,511
0
1,172
17,466
9,200
296
9,322
7,873
0
29,736
L
Baron Samedi
SIightyDamp
Baron Samedi
13,252
370
580
5,056
15,671
7,036
0
5,169
10,366
59,327
0
W
Zeus
Vyrdera
Zeus
21,266
2,122
0
2,598
8,884
3,505
1,085
2,139
6,597
84,213
0
W
Neith
6,577
2,130
0
6,541
10,445
3,630
2,362
5,309
4,819
0
78,715
L
Mercury
Xx4Light1xX
Mercury
8,804
5,289
0
1,759
16,610
5,984
884
8,063
8,372
0
60,460
W
Mercury
merlinseras
Mercury
8,344
3,542
0
3,648
14,669
5,492
2,115
3,402
11,137
0
61,912
L
Amaterasu
xTITANxPimponx
Amaterasu
3,513
1,662
0
4,067
10,758
5,379
330
6,996
3,741
0
17,925

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,430
Gold Earned
52,280
372
Minions Killed
533
0
Camps Cleared
0
1,698,272
Distance Traveled
1,912,217
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
9,128
480
95
5
0
365,753
6
W
Sol
10,723
564
127
7
0
317,704
2
W
Bacchus
8,085
426
31
2
0
410,605
0
L
Heimdallr
8,865
467
40
2
0
354,337
4
L
Baron Samedi
9,472
499
102
5
0
333,761
1
W
Zeus
12,398
653
142
7
0
357,230
4
W
Neith
10,122
533
131
7
0
332,929
3
L
Mercury
9,302
490
103
5
0
420,001
4
W
Mercury
10,952
576
102
5
0
493,749
2
L
Amaterasu
6,663
351
32
2
0
224,420
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role