Player Matchup

Cthulhu
Cthulhu
KyeChu
Cthulhu
Level 104
God Stats
1W - 3L
1,500 SR
Queue Stats
71W - 76L
1,457 Elo+
Party 2
Eset
Eset
LadyKayleigh
Eset
Level 125
God Stats
13W - 20L
1,414 SR
Queue Stats
39W - 43L
1,502 Elo+
Party 2
Rama
Rama
MokasPT1976
Rama
Level 48
God Stats
4W - 2L
1,415 SR
Queue Stats
110W - 125L
1,474 Elo+
Solo
Team Averages
Level 92
1,443 SR
1,478 Elo+

VS

Team Averages
Level 62
1,500 SR
1,327 Elo+
Heimdallr
Heimdallr
DanielsGG19
Heimdallr
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 86L
1,409 Elo+
Party 1
Tsukuyomi
Tsukuyomi
adrioo
Tsukuyomi
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 57L
1,329 Elo+
Party 1
Tiamat
Tiamat
giuseppe12
Tiamat
Level 40
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 5L
1,244 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
KyeChu
Cthulhu
13
4 / 0 / 8
9,658
805
4,727
10,319
4,504
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

12
4 / 3 / 6
8,962
747
6,455
7,322
1,987
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

14
7 / 2 / 8
9,966
831
11,693
10,644
3,461
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DanielsGG19
Heimdallr
12
3 / 5 / 2
8,442
704
5,714
11,694
4,441
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Tsukuyomi
adrioo
Tsukuyomi
10
0 / 7 / 4
7,300
608
6,149
9,495
3,458
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tiamat
giuseppe12
Tiamat
12
2 / 3 / 3
8,295
691
7,025
6,847
4,714
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
14
15
Kills
5
5
Deaths
15
22
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
DanielsGG19
Heimdallr
3
5
2
0.8
W
Cthulhu
KyeChu
Cthulhu
4
0
8
8
W
4
3
6
2.33
W
7
2
8
5.5
L
Tsukuyomi
adrioo
Tsukuyomi
0
7
4
0.29
L
Tiamat
giuseppe12
Tiamat
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,875
Damage
18,888
28,285
Taken
28,036
9,952
Mitigated
12,613
8,816
Healing
5,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
DanielsGG19
Heimdallr
5,714
1,776
0
2,756
11,694
4,441
150
4,350
7,128
0
32,584
W
Cthulhu
KyeChu
Cthulhu
4,727
351
115
2,213
10,319
4,504
172
2,377
7,942
22,780
0
W
6,455
470
130
2,586
7,322
1,987
1,056
1,160
6,162
44,397
0
W
11,693
8,827
0
3,772
10,644
3,461
528
4,155
6,489
0
43,033
L
Tsukuyomi
adrioo
Tsukuyomi
6,149
1,951
0
674
9,495
3,458
0
3,564
5,821
0
22,017
L
Tiamat
giuseppe12
Tiamat
7,025
956
342
1,894
6,847
4,714
18
2,837
3,881
26,611
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,586
Gold Earned
24,037
176
Minions Killed
130
0
Camps Cleared
0
716,926
Distance Traveled
604,626
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
8,442
704
46
4
0
200,696
3
W
Cthulhu
9,658
805
49
4
0
261,982
1
W
Eset
8,962
747
72
6
0
221,405
4
W
Rama
9,966
831
55
5
0
233,539
3
L
Tsukuyomi
7,300
608
31
3
0
222,862
1
L
Tiamat
8,295
691
53
4
0
181,068
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role