Player Matchup

Ne Zha
Ne Zha
REDxHOODx801
Ne Zha
Level 50
God Stats
45W - 39L
1,530 SR
Queue Stats
421W - 441L
1,377 Elo+
Party 2
Nox
Nox
ReLiCmB
Nox
Level 94
God Stats
26W - 28L
1,520 SR
Queue Stats
1,856W - 1,897L
1,317 Elo+
Party 2
Hachiman
Hachiman
alwaysTaken
Hachiman
Level 69
God Stats
4W - 2L
1,305 SR
Queue Stats
319W - 284L
1,547 Elo+
Party 1
Sobek
Sobek
guitarsobelisk
Sobek
Level 159
God Stats
41W - 16L
1,592 SR
Queue Stats
258W - 237L
1,540 Elo+
Party 1
Ra
Ra
zhe123
Ra
Level 66
God Stats
17W - 19L
1,548 SR
Queue Stats
29W - 35L
1,465 Elo+
Solo
Team Averages
Level 88
1,499 SR
1,449 Elo+

VS

Team Averages
Level 80
1,632 SR
1,475 Elo+
Cernunnos
Cernunnos
Rexxar18
Cernunnos
Level 107
God Stats
2W - 2L
1,677 SR
Queue Stats
211W - 235L
1,397 Elo+
Solo
Amaterasu
Amaterasu
SkaddiDaddy
Amaterasu
Level 67
God Stats
1W - 1L
1,670 SR
Queue Stats
129W - 159L
1,426 Elo+
Solo
Hades
Hades
SwaggyGBaby
Hades
Level 87
God Stats
12W - 8L
1,630 SR
Queue Stats
405W - 411L
1,463 Elo+
Solo
Agni
Agni
Tashinatsu
Agni
Level 53
God Stats
2W - 1L
1,685 SR
Queue Stats
585W - 598L
1,442 Elo+
Solo
Ravana
Ravana
mancoglio
Ravana
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 24L
1,646 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
14
0 / 7 / 2
8,911
424
6,224
14,868
4,951
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Nox
17
6 / 1 / 4
11,398
543
12,697
8,439
3,993
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
alwaysTaken
Hachiman
20
6 / 0 / 5
12,309
586
12,405
13,364
5,342
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

15
3 / 2 / 11
10,494
500
10,033
23,301
22,010
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ra
18
4 / 8 / 4
11,416
544
6,344
12,484
4,373
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Rexxar18
Cernunnos
16
2 / 2 / 2
9,621
458
9,418
13,286
4,632
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
SkaddiDaddy
Amaterasu
13
0 / 4 / 7
8,115
386
4,304
15,075
11,166
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

18
7 / 3 / 6
11,188
533
11,872
18,710
15,459
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
1 / 5 / 3
8,566
408
6,003
11,140
4,720
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ravana
mancoglio
Ravana
16
8 / 5 / 6
10,173
484
13,244
15,386
6,988
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
42
19
Kills
18
18
Deaths
19
26
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
0
7
2
0.14
W
Nox
6
1
4
8
L
Cernunnos
Rexxar18
Cernunnos
2
2
2
1.5
L
Amaterasu
SkaddiDaddy
Amaterasu
0
4
7
0.88
L
7
3
6
3.33
L
1
5
3
0.5
W
Hachiman
alwaysTaken
Hachiman
6
0
5
8.5
W
3
2
11
4.25
L
Ravana
mancoglio
Ravana
8
5
6
2.2
W
Ra
4
8
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,703
Damage
44,841
72,456
Taken
73,597
40,669
Mitigated
42,965
26,253
Healing
25,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
6,224
1,780
0
4,503
14,868
4,951
0
3,054
11,714
0
59,760
W
Nox
12,697
164
0
806
8,439
3,993
235
1,697
6,717
65,704
0
L
Cernunnos
Rexxar18
Cernunnos
9,418
4,763
0
5,174
13,286
4,632
0
4,330
8,892
0
66,932
L
Amaterasu
SkaddiDaddy
Amaterasu
4,304
1,326
0
3,221
15,075
11,166
0
5,947
8,974
0
31,679
L
11,872
1,672
281
9,175
18,710
15,459
516
6,442
12,208
68,856
0
L
6,003
368
0
3,117
11,140
4,720
0
5,225
5,689
48,787
0
W
Hachiman
alwaysTaken
Hachiman
12,405
7,392
0
8,425
13,364
5,342
2,348
2,035
11,329
0
103,749
W
10,033
46
0
8,181
23,301
22,010
131
5,326
17,800
27,687
0
L
Ravana
mancoglio
Ravana
13,244
4,312
0
4,734
15,386
6,988
0
6,586
8,588
0
67,107
W
Ra
6,344
830
898
3,440
12,484
4,373
0
5,113
7,021
59,301
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,528
Gold Earned
47,663
531
Minions Killed
469
0
Camps Cleared
0
1,920,822
Distance Traveled
1,852,781
20
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
8,911
424
92
4
0
353,397
0
W
Nox
11,398
543
125
6
0
404,891
5
L
Cernunnos
9,621
458
102
5
0
397,390
2
L
Amaterasu
8,115
386
46
2
0
385,192
4
L
Hades
11,188
533
140
7
0
325,681
6
L
Agni
8,566
408
76
4
0
348,694
0
W
Hachiman
12,309
586
161
8
0
362,137
9
W
Sobek
10,494
500
17
1
0
444,022
6
L
Ravana
10,173
484
105
5
0
395,824
3
W
Ra
11,416
544
136
6
0
356,375
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role