Player Matchup

Merlin
Merlin
NarcoNugget
Merlin
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
413W - 428L
1,476 Elo+
Party 2
Izanami
Izanami
Nemuuuuuu
Izanami
Level 15
God Stats
18W - 10L
1,653 SR
Queue Stats
36W - 26L
1,479 Elo+
Party 1
Mercury
Mercury
TheGeneralLee
Mercury
Level 79
God Stats
2W - 5L
1,752 SR
Queue Stats
261W - 262L
1,437 Elo+
Party 2
Sun Wukong
Sun Wukong
WeaponizedTurtle
Sun Wukong
Level 25
God Stats
2W - 3L
1,298 SR
Queue Stats
169W - 180L
1,389 Elo+
Party 2
Ares
Ares
drydud3
Ares
Level 69
God Stats
16W - 9L
1,776 SR
Queue Stats
351W - 315L
1,529 Elo+
Party 1
Team Averages
Level 51
1,596 SR
1,462 Elo+

VS

Team Averages
Level 46
1,416 SR
1,382 Elo+
Agni
Agni
Catbutzz
Agni
Level 31
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
NotChelow
Ao Kuang
Level 28
God Stats
0W - 2L
1,243 SR
Queue Stats
105W - 109L
1,452 Elo+
Party 3
Sylvanus
Sylvanus
RhythmicWalrus
Sylvanus
Level 111
God Stats
0W - 4L
1,436 SR
Queue Stats
3W - 9L
1,210 Elo+
Party 4
Cupid
Cupid
iFabled
Cupid
Level 13
God Stats
3W - 7L
1,500 SR
Queue Stats
7W - 12L
1,370 Elo+
Party 4
Sun Wukong
Sun Wukong
mindoc
Sun Wukong
Level 45
God Stats
9W - 8L
1,400 SR
Queue Stats
455W - 535L
1,376 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
14
4 / 0 / 4
8,296
593
6,806
4,277
1,563
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
Nemuuuuuu
Izanami
14
11 / 4 / 3
8,746
625
14,421
9,853
4,158
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Mercury
12
4 / 3 / 3
7,655
547
3,806
10,558
3,400
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
WeaponizedTurtle
Sun Wukong
12
1 / 0 / 3
7,367
526
4,512
7,135
4,230
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ares
drydud3
Ares
12
3 / 3 / 8
7,838
560
5,650
12,188
8,242
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
9
0 / 4 / 1
5,689
406
2,926
5,483
1,574
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ao Kuang
NotChelow
Ao Kuang
10
3 / 5 / 2
6,717
480
4,412
9,564
3,169
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sylvanus
9
0 / 7 / 4
5,990
428
3,242
13,113
12,346
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cupid
iFabled
Cupid
12
5 / 6 / 2
7,826
559
7,625
12,122
3,714
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sun Wukong
mindoc
Sun Wukong
11
2 / 2 / 2
7,038
503
5,965
11,246
5,153
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
21
23
Kills
10
10
Deaths
24
21
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Agni
0
4
1
0.13
W
Merlin
4
0
4
6
W
Izanami
Nemuuuuuu
Izanami
11
4
3
3.13
L
Ao Kuang
NotChelow
Ao Kuang
3
5
2
0.8
L
Sylvanus
0
7
4
0.29
W
Mercury
4
3
3
1.83
W
Sun Wukong
WeaponizedTurtle
Sun Wukong
1
0
3
2.5
W
Ares
drydud3
Ares
3
3
8
2.33
L
Cupid
iFabled
Cupid
5
6
2
1
L
Sun Wukong
mindoc
Sun Wukong
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,195
Damage
24,170
44,011
Taken
51,528
21,593
Mitigated
25,956
14,248
Healing
15,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
2,926
91
0
755
5,483
1,574
0
1,789
3,694
22,476
0
W
Merlin
6,806
621
0
801
4,277
1,563
430
1,400
2,877
55,097
0
W
Izanami
Nemuuuuuu
Izanami
14,421
10,639
0
3,581
9,853
4,158
2,658
2,656
7,197
0
56,740
L
Ao Kuang
NotChelow
Ao Kuang
4,412
1,561
0
3,229
9,564
3,169
623
2,400
7,089
27,524
0
L
Sylvanus
3,242
846
1,612
3,609
13,113
12,346
0
2,870
10,243
14,879
0
W
Mercury
3,806
1,743
0
3,916
10,558
3,400
173
2,898
7,660
0
33,639
W
Sun Wukong
WeaponizedTurtle
Sun Wukong
4,512
907
0
2,424
7,135
4,230
0
591
6,544
0
31,874
W
Ares
drydud3
Ares
5,650
319
0
3,526
12,188
8,242
659
3,035
9,153
18,137
0
L
Cupid
iFabled
Cupid
7,625
4,400
187
3,313
12,122
3,714
0
2,692
9,430
0
30,993
L
Sun Wukong
mindoc
Sun Wukong
5,965
2,205
0
2,758
11,246
5,153
441
2,705
8,196
0
36,046

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,902
Gold Earned
33,260
358
Minions Killed
234
0
Camps Cleared
0
1,369,902
Distance Traveled
1,232,295
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
5,689
406
34
2
0
255,128
2
W
Merlin
8,296
593
94
7
0
274,275
3
W
Izanami
8,746
625
101
7
0
232,515
1
L
Ao Kuang
6,717
480
53
4
0
281,798
0
L
Sylvanus
5,990
428
19
1
0
204,570
0
W
Mercury
7,655
547
65
5
0
317,036
2
W
Sun Wukong
7,367
526
82
6
0
271,451
2
W
Ares
7,838
560
16
1
0
274,625
3
L
Cupid
7,826
559
54
4
0
242,829
2
L
Sun Wukong
7,038
503
74
5
0
247,970
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role