Player Matchup

Sylvanus
Sylvanus
Darkguy94
Sylvanus
Level 105
God Stats
9W - 13L
1,337 SR
Queue Stats
121W - 109L
1,272 Elo+
Party 1
Neith
Neith
Dude27
Neith
Level 33
God Stats
8W - 8L
1,364 SR
Queue Stats
9W - 15L
1,264 Elo+
Party 1
Bakasura
Bakasura
NightArk118
Bakasura
Level 45
God Stats
4W - 6L
1,356 SR
Queue Stats
17W - 26L
1,328 Elo+
Party 1
King Arthur
King Arthur
TheNewFey
King Arthur
Level 27
God Stats
3W - 7L
1,353 SR
Queue Stats
5W - 10L
1,323 Elo+
Party 1
Scylla
Scylla
dieu21
Scylla
Level 80
God Stats
6W - 6L
1,461 SR
Queue Stats
9W - 18L
1,253 Elo+
Party 1
Team Averages
Level 58
1,374 SR
1,288 Elo+

VS

Team Averages
Level 59
1,405 SR
1,482 Elo+
Izanami
Izanami
Arkseios
Izanami
Level 44
God Stats
4W - 9L
1,302 SR
Queue Stats
32W - 41L
1,430 Elo+
Party 2
King Arthur
King Arthur
Hawkx12
King Arthur
Level 61
God Stats
6W - 11L
1,301 SR
Queue Stats
81W - 71L
1,526 Elo+
Solo
Kukulkan
Kukulkan
caius473
Kukulkan
Level 24
God Stats
1W - 4L
1,150 SR
Queue Stats
260W - 260L
1,455 Elo+
Party 3
Ganesha
Ganesha
juandelatecnica
Ganesha
Level 42
God Stats
4W - 1L
1,774 SR
Queue Stats
59W - 61L
1,425 Elo+
Party 2
Ao Kuang
Ao Kuang
tecnics
Ao Kuang
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 36L
1,573 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Darkguy94
Sylvanus
14
1 / 3 / 3
8,966
427
7,346
15,332
16,324
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Neith
Dude27
Neith
14
0 / 3 / 3
8,139
388
9,571
13,914
5,066
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bakasura
NightArk118
Bakasura
16
5 / 4 / 2
10,096
481
9,353
17,708
7,139
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

King Arthur
TheNewFey
King Arthur
16
0 / 6 / 2
8,802
419
4,234
13,578
6,775
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Scylla
dieu21
Scylla
14
3 / 8 / 1
9,163
436
11,488
11,967
4,213
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Arkseios
Izanami
18
4 / 1 / 4
11,079
528
11,688
12,504
4,527
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

King Arthur
Hawkx12
King Arthur
20
8 / 0 / 5
13,273
632
10,191
16,891
13,576
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kukulkan
caius473
Kukulkan
16
1 / 5 / 7
10,552
502
6,099
10,072
3,999
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
0 / 1 / 13
10,103
481
6,594
13,324
10,499
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ao Kuang
tecnics
Ao Kuang
18
11 / 2 / 5
11,698
557
14,621
20,036
7,491
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
58
9
Kills
24
24
Deaths
9
11
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Izanami
Arkseios
Izanami
4
1
4
6
L
Sylvanus
Darkguy94
Sylvanus
1
3
3
0.83
L
Neith
Dude27
Neith
0
3
3
0.5
W
King Arthur
Hawkx12
King Arthur
8
0
5
10.5
L
Bakasura
NightArk118
Bakasura
5
4
2
1.5
L
King Arthur
TheNewFey
King Arthur
0
6
2
0.17
W
Kukulkan
caius473
Kukulkan
1
5
7
0.9
L
Scylla
dieu21
Scylla
3
8
1
0.44
W
0
1
13
6.5
W
Ao Kuang
tecnics
Ao Kuang
11
2
5
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,992
Damage
49,193
72,499
Taken
72,827
39,517
Mitigated
40,092
20,631
Healing
34,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Arkseios
Izanami
11,688
8,446
0
7,339
12,504
4,527
3,136
2,770
9,453
0
98,762
L
Sylvanus
Darkguy94
Sylvanus
7,346
1,599
2,829
5,567
15,332
16,324
428
6,989
8,343
33,423
0
L
Neith
Dude27
Neith
9,571
3,529
0
5,156
13,914
5,066
489
6,117
7,797
0
58,020
W
King Arthur
Hawkx12
King Arthur
10,191
1,393
0
7,735
16,891
13,576
492
591
15,575
0
104,360
L
Bakasura
NightArk118
Bakasura
9,353
6,789
0
4,381
17,708
7,139
645
5,452
12,088
0
54,869
L
King Arthur
TheNewFey
King Arthur
4,234
371
0
1,375
13,578
6,775
0
2,645
10,933
0
46,605
W
Kukulkan
caius473
Kukulkan
6,099
447
0
240
10,072
3,999
1,126
4,004
5,270
71,766
0
L
Scylla
dieu21
Scylla
11,488
313
0
1,323
11,967
4,213
800
6,111
5,856
38,594
0
W
6,594
813
0
4,780
13,324
10,499
372
5,931
6,979
26,879
0
W
Ao Kuang
tecnics
Ao Kuang
14,621
3,297
0
13,945
20,036
7,491
1,596
4,826
14,518
80,579
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,166
Gold Earned
56,705
435
Minions Killed
672
0
Camps Cleared
0
1,772,662
Distance Traveled
2,011,173
12
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,079
528
195
9
0
347,046
2
L
Sylvanus
8,966
427
40
2
0
304,340
0
L
Neith
8,139
388
109
5
0
341,095
5
W
King Arthur
13,273
632
197
9
0
419,652
4
L
Bakasura
10,096
481
123
6
0
402,310
1
L
King Arthur
8,802
419
92
4
0
363,804
0
W
Kukulkan
10,552
502
143
7
0
377,974
4
L
Scylla
9,163
436
71
3
0
361,113
6
W
Ganesha
10,103
481
19
1
0
437,642
8
W
Ao Kuang
11,698
557
118
6
0
428,859
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role