Player Matchup

Mulan
Mulan
CTORLELNITN
Mulan
Level 138
God Stats
2W - 1L
1,500 SR
Queue Stats
141W - 128L
1,497 Elo+
Party 3
Ganesha
Ganesha
MRIOCBHEARETL
Ganesha
Level 125
God Stats
4W - 1L
1,538 SR
Queue Stats
119W - 85L
1,646 Elo+
Party 3
Vulcan
Vulcan
OpticalRecon
Vulcan
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
298W - 196L
1,721 Elo+
Party 3
Chaac
Chaac
SirLucklessVII
Chaac
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 30L
1,879 Elo+
Party 3
Hou Yi
Hou Yi
davy2wavy
Hou Yi
Level 49
God Stats
5W - 1L
1,500 SR
Queue Stats
88W - 70L
1,661 Elo+
Party 3
Team Averages
Level 81
1,508 SR
1,681 Elo+

VS

Team Averages
Level 81
1,575 SR
1,624 Elo+
Hun Batz
Hun Batz
A_DepressedSmile
Hun Batz
Level 118
God Stats
0W - 2L
1,500 SR
Queue Stats
285W - 213L
1,523 Elo+
Party 2
Ganesha
Ganesha
PCMiChELBoTelhO
Ganesha
Level 28
God Stats
0W - 2L
1,336 SR
Queue Stats
45W - 29L
1,710 Elo+
Party 1
Izanami
Izanami
Rodr1goPS
Izanami
Level 127
God Stats
1W - 1L
1,878 SR
Queue Stats
5W - 3L
1,767 Elo+
Party 1
King Arthur
King Arthur
SonxGohan
King Arthur
Level 27
God Stats
21W - 14L
1,661 SR
Queue Stats
242W - 175L
1,594 Elo+
Party 2
Janus
Janus
You_Got_Rainbow1
Janus
Level 103
God Stats
5W - 3L
1,500 SR
Queue Stats
215W - 153L
1,525 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 3 / 5
10,751
566
9,295
14,447
7,532
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ganesha
15
2 / 2 / 16
9,899
521
9,159
15,898
12,411
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Vulcan
15
2 / 5 / 3
8,931
470
7,027
7,943
3,298
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
4 / 4 / 3
9,339
492
9,562
12,870
9,564
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Hou Yi
davy2wavy
Hou Yi
17
9 / 1 / 6
10,637
560
12,843
13,955
5,636
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 6 / 1
8,879
467
6,230
15,657
5,734
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

13
0 / 5 / 7
8,592
452
3,655
16,349
12,237
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Izanami
Rodr1goPS
Izanami
15
0 / 6 / 0
8,918
469
4,938
12,434
4,178
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

King Arthur
SonxGohan
King Arthur
14
4 / 3 / 2
9,292
489
15,440
14,776
10,189
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

17
10 / 2 / 0
11,305
595
12,622
10,272
4,180
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
25
22
Kills
15
15
Deaths
22
33
Assists
10
Player
Kills
Deaths
Assists
KDA
L
1
6
1
0.25
W
5
3
5
2.5
W
Ganesha
2
2
16
5
W
Vulcan
2
5
3
0.7
L
0
5
7
0.7
L
Izanami
Rodr1goPS
Izanami
0
6
0
0
W
4
4
3
1.38
L
King Arthur
SonxGohan
King Arthur
4
3
2
1.67
L
10
2
0
5
W
Hou Yi
davy2wavy
Hou Yi
9
1
6
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,886
Damage
42,885
65,113
Taken
69,488
38,441
Mitigated
36,518
23,493
Healing
17,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,230
1,011
0
5,720
15,657
5,734
0
2,978
12,407
0
57,312
W
9,295
1,048
0
4,435
14,447
7,532
516
1,768
12,371
0
62,597
W
Ganesha
9,159
1,669
0
5,297
15,898
12,411
396
5,973
9,697
32,314
0
W
Vulcan
7,027
2,487
0
623
7,943
3,298
573
3,867
3,944
52,475
0
L
3,655
501
0
1,846
16,349
12,237
0
4,648
11,479
27,978
0
L
Izanami
Rodr1goPS
Izanami
4,938
2,802
0
3,154
12,434
4,178
3,006
1,966
10,468
0
67,080
W
9,562
1,615
0
5,047
12,870
9,564
913
969
11,897
0
51,077
L
King Arthur
SonxGohan
King Arthur
15,440
2,707
0
3,123
14,776
10,189
196
2,552
11,847
0
53,528
L
12,622
988
122
3,384
10,272
4,180
62
3,619
6,506
67,219
0
W
Hou Yi
davy2wavy
Hou Yi
12,843
6,422
0
8,091
13,955
5,636
3,370
3,180
10,519
0
69,346

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,557
Gold Earned
46,986
459
Minions Killed
481
0
Camps Cleared
0
1,766,841
Distance Traveled
1,711,026
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
8,879
467
106
6
0
339,283
6
W
Mulan
10,751
566
123
6
0
378,149
7
W
Ganesha
9,899
521
16
1
0
374,342
4
W
Vulcan
8,931
470
101
5
0
363,035
1
L
Ganesha
8,592
452
28
1
0
374,242
3
L
Izanami
8,918
469
135
7
0
317,212
5
W
Chaac
9,339
492
80
4
0
348,343
0
L
King Arthur
9,292
489
83
4
0
319,144
0
L
Janus
11,305
595
129
7
0
361,145
2
W
Hou Yi
10,637
560
139
7
0
302,972
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role