Player Matchup

Ah Muzen Cab
Ah Muzen Cab
FACX_Whisper
Ah Muzen Cab
Level 85
God Stats
2W - 2L
1,560 SR
Queue Stats
156W - 133L
1,581 Elo+
Party 1
Janus
Janus
JoJo_PuertoRico
Janus
Level 145
God Stats
9W - 13L
1,641 SR
Queue Stats
108W - 92L
1,570 Elo+
Party 1
Sun Wukong
Sun Wukong
vLRxPiiD
Sun Wukong
Level 42
God Stats
6W - 6L
1,494 SR
Queue Stats
31W - 35L
1,505 Elo+
Party 1
Team Averages
Level 91
1,565 SR
1,552 Elo+

VS

Team Averages
Level 116
1,692 SR
1,581 Elo+
Ra
Ra
ExtremeRa21
Ra
Level 129
God Stats
2W - 3L
1,714 SR
Queue Stats
64W - 71L
1,588 Elo+
Solo
Anhur
Anhur
MoparJosh8954
Anhur
Level 142
God Stats
12W - 11L
1,734 SR
Queue Stats
462W - 397L
1,626 Elo+
Solo
Cthulhu
Cthulhu
titanpro-223
Cthulhu
Level 76
God Stats
5W - 2L
1,628 SR
Queue Stats
96W - 101L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
FACX_Whisper
Ah Muzen Cab
16
3 / 3 / 4
12,300
615
18,960
13,934
5,177
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
2 / 6 / 4
11,983
599
13,286
13,619
4,214
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
vLRxPiiD
Sun Wukong
14
3 / 2 / 4
11,503
575
9,501
17,890
21,570
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 3 / 6
13,125
656
13,599
13,761
6,913
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
6 / 5 / 4
13,754
688
13,160
20,856
8,768
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
titanpro-223
Cthulhu
17
0 / 0 / 10
13,183
659
12,402
16,979
23,142
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
31
8
Kills
11
11
Deaths
8
12
Assists
20
Player
Kills
Deaths
Assists
KDA
W
5
3
6
2.67
L
Ah Muzen Cab
FACX_Whisper
Ah Muzen Cab
3
3
4
1.67
L
2
6
4
0.67
W
6
5
4
1.6
W
Cthulhu
titanpro-223
Cthulhu
0
0
10
5
L
Sun Wukong
vLRxPiiD
Sun Wukong
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,747
Damage
39,161
45,443
Taken
51,596
30,961
Mitigated
38,823
10,928
Healing
20,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,599
897
4,888
4,309
13,761
6,913
461
2,832
10,562
75,960
0
L
Ah Muzen Cab
FACX_Whisper
Ah Muzen Cab
18,960
7,276
0
4,230
13,934
5,177
0
8,125
5,809
0
51,734
L
13,286
1,144
0
1,916
13,619
4,214
232
7,237
6,382
89,283
0
W
13,160
5,911
0
5,215
20,856
8,768
1,850
6,448
13,866
0
73,654
W
Cthulhu
titanpro-223
Cthulhu
12,402
871
1,794
4,688
16,979
23,142
363
3,443
13,057
41,278
0
L
Sun Wukong
vLRxPiiD
Sun Wukong
9,501
1,650
0
4,782
17,890
21,570
0
10,783
7,107
0
24,227

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,786
Gold Earned
40,062
218
Minions Killed
280
0
Camps Cleared
0
1,163,248
Distance Traveled
1,134,457
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
13,125
656
115
6
0
402,448
2
L
Ah Muzen Cab
12,300
615
51
3
0
395,420
3
L
Janus
11,983
599
143
7
0
382,446
1
W
Anhur
13,754
688
109
5
0
335,053
1
W
Cthulhu
13,183
659
56
3
0
396,956
2
L
Sun Wukong
11,503
575
24
1
0
385,382
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role