Player Matchup

Hera
Hera
BloodBanker69
Hera
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
Cheeckou
Ah Puch
Level 141
God Stats
6W - 1L
1,500 SR
Queue Stats
319W - 340L
1,520 Elo+
Solo
Kumbhakarna
Kumbhakarna
ElderElf
Kumbhakarna
Level 117
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 12L
1,447 Elo+
Party 1
Izanami
Izanami
Tha CoddFather
Izanami
Level 147
God Stats
8W - 10L
1,469 SR
Queue Stats
630W - 648L
1,593 Elo+
Solo
Vulcan
Vulcan
twohawt4dathots1
Vulcan
Level 127
God Stats
2W - 1L
1,349 SR
Queue Stats
92W - 109L
1,582 Elo+
Solo
Team Averages
Level 134
1,464 SR
1,528 Elo+

VS

Team Averages
Level 128
1,571 SR
1,614 Elo+
Xbalanque
Xbalanque
Burlybuns
Xbalanque
Level 129
God Stats
3W - 8L
1,573 SR
Queue Stats
359W - 353L
1,479 Elo+
Solo
King Arthur
King Arthur
DrMikben
King Arthur
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 3L
1,767 Elo+
Party 2
Merlin
Merlin
TheNorbo
Merlin
Level 117
God Stats
0W - 1L
1,765 SR
Queue Stats
21W - 31L
1,769 Elo+
Solo
Sun Wukong
Sun Wukong
demonient
Sun Wukong
Level 158
God Stats
3W - 1L
1,519 SR
Queue Stats
63W - 64L
1,569 Elo+
Solo
Cerberus
Cerberus
xXxMcCallxXx
Cerberus
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 30L
1,486 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 2 / 11
11,343
709
14,435
10,735
5,445
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Puch
Cheeckou
Ah Puch
19
9 / 2 / 14
12,088
756
24,748
18,941
10,057
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kumbhakarna
ElderElf
Kumbhakarna
18
2 / 2 / 20
10,852
678
5,563
19,719
20,080
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

18
3 / 4 / 17
11,461
716
15,483
15,295
6,969
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
11 / 1 / 14
13,068
817
25,605
8,732
4,255
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Burlybuns
Xbalanque
18
3 / 6 / 5
10,413
651
12,868
14,854
7,249
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

King Arthur
DrMikben
King Arthur
15
0 / 6 / 5
8,516
532
5,152
16,626
20,353
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Merlin
TheNorbo
Merlin
18
4 / 6 / 5
11,373
711
14,334
13,407
6,366
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sun Wukong
demonient
Sun Wukong
17
1 / 8 / 6
10,706
669
15,968
26,077
31,561
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Cerberus
xXxMcCallxXx
Cerberus
17
3 / 5 / 6
10,693
668
10,796
24,641
29,325
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
38
31
Kills
11
11
Deaths
31
76
Assists
27
Player
Kills
Deaths
Assists
KDA
W
6
2
11
5.75
L
Xbalanque
Burlybuns
Xbalanque
3
6
5
0.92
W
Ah Puch
Cheeckou
Ah Puch
9
2
14
8
L
King Arthur
DrMikben
King Arthur
0
6
5
0.42
W
Kumbhakarna
ElderElf
Kumbhakarna
2
2
20
6
W
3
4
17
2.88
L
Merlin
TheNorbo
Merlin
4
6
5
1.08
L
Sun Wukong
demonient
Sun Wukong
1
8
6
0.5
W
11
1
14
18
L
Cerberus
xXxMcCallxXx
Cerberus
3
5
6
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,834
Damage
59,118
73,422
Taken
95,605
46,806
Mitigated
94,854
30,473
Healing
29,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,435
3,778
852
2,215
10,735
5,445
897
2,149
8,586
25,530
0
L
Xbalanque
Burlybuns
Xbalanque
12,868
4,687
1,436
3,935
14,854
7,249
1,811
10,644
4,210
0
38,598
W
Ah Puch
Cheeckou
Ah Puch
24,748
1,941
1,985
7,052
18,941
10,057
552
4,104
14,837
45,672
0
L
King Arthur
DrMikben
King Arthur
5,152
364
1,429
1,085
16,626
20,353
52
10,528
6,098
0
12,825
W
Kumbhakarna
ElderElf
Kumbhakarna
5,563
396
4,416
4,162
19,719
20,080
518
8,242
11,477
9,841
0
W
15,483
8,204
2,628
2,866
15,295
6,969
3,935
6,187
9,108
0
42,309
L
Merlin
TheNorbo
Merlin
14,334
353
2,132
3,464
13,407
6,366
992
11,241
2,166
39,761
0
L
Sun Wukong
demonient
Sun Wukong
15,968
1,105
729
7,535
26,077
31,561
0
19,343
6,734
0
33,081
W
25,605
11,378
3,432
865
8,732
4,255
666
4,448
4,284
50,955
0
L
Cerberus
xXxMcCallxXx
Cerberus
10,796
338
166
7,531
24,641
29,325
0
18,595
6,046
26,577
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,812
Gold Earned
51,701
192
Minions Killed
239
0
Camps Cleared
0
1,465,477
Distance Traveled
1,227,997
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
11,343
709
31
2
0
306,311
2
L
Xbalanque
10,413
651
70
4
0
220,339
0
W
Ah Puch
12,088
756
36
2
0
278,747
0
L
King Arthur
8,516
532
21
1
0
240,591
0
W
Kumbhakarna
10,852
678
4
0
0
326,192
0
W
Izanami
11,461
716
62
4
0
243,183
0
L
Merlin
11,373
711
70
4
0
255,632
0
L
Sun Wukong
10,706
669
36
2
0
230,388
4
W
Vulcan
13,068
817
59
4
0
311,044
1
L
Cerberus
10,693
668
42
3
0
281,047
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role