Player Matchup

Hachiman
Hachiman
GUYTHATWINS123
Hachiman
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 8L
1,145 Elo+
Party 2
Geb
Geb
Trashanimegamer
Geb
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,145 Elo+
Party 2
Susano
Susano
ninjakillhelp
Susano
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,145 Elo+
Party 2
Yemoja
Yemoja
sockmonkeypopo2
Yemoja
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,145 Elo+
Party 2
Kukulkan
Kukulkan
zachattackdragon
Kukulkan
Level 17
God Stats
1W - 4L
1,500 SR
Queue Stats
1W - 7L
1,500 Elo+
Party 2
Team Averages
Level 29
1,500 SR
1,216 Elo+

VS

Team Averages
Level 95
1,611 SR
1,586 Elo+
Danzaburou
Danzaburou
Cryptic1USMC
Danzaburou
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 3L
1,677 Elo+
Party 1
Ymir
Ymir
KingMayXx
Ymir
Level 15
God Stats
5W - 11L
1,774 SR
Queue Stats
57W - 66L
1,677 Elo+
Party 1
Nox
Nox
MismagiusOW
Nox
Level 104
God Stats
3W - 1L
1,613 SR
Queue Stats
23W - 21L
1,519 Elo+
Party 1
Cerberus
Cerberus
TruPops4Life
Cerberus
Level 158
God Stats
12W - 9L
1,667 SR
Queue Stats
49W - 61L
1,532 Elo+
Solo
Horus
Horus
XtraaGraavy
Horus
Level 37
God Stats
1W - 1L
1,500 SR
Queue Stats
93W - 97L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
13
0 / 2 / 0
6,098
610
3,508
7,032
2,576
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

11
0 / 4 / 0
5,718
572
4,142
10,208
7,028
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
0 / 5 / 0
5,948
595
2,802
8,481
3,681
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
0 / 4 / 0
6,196
620
2,166
10,507
4,393
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

13
0 / 2 / 0
6,378
638
6,317
6,312
2,541
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Cryptic1USMC
Danzaburou
15
3 / 0 / 7
8,298
830
9,031
6,941
3,068
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ymir
14
3 / 0 / 9
8,580
858
3,625
9,878
9,566
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

15
5 / 0 / 7
8,857
886
8,883
2,976
1,412
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
TruPops4Life
Cerberus
15
3 / 0 / 7
8,058
806
8,081
8,527
3,861
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
3 / 0 / 12
8,471
847
7,136
7,226
6,534
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
59
0
Kills
17
17
Deaths
0
0
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Cryptic1USMC
Danzaburou
3
0
7
6.5
L
Hachiman
0
2
0
0
W
Ymir
3
0
9
7.5
W
5
0
7
8.5
L
0
4
0
0
W
Cerberus
TruPops4Life
Cerberus
3
0
7
6.5
W
3
0
12
9
L
0
5
0
0
L
0
4
0
0
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,935
Damage
36,756
42,540
Taken
35,548
20,219
Mitigated
24,441
3,874
Healing
11,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Cryptic1USMC
Danzaburou
9,031
3,266
0
2,855
6,941
3,068
635
2,800
4,141
0
36,404
L
Hachiman
3,508
1,603
0
388
7,032
2,576
0
3,526
3,506
0
16,371
W
Ymir
3,625
155
0
1,756
9,878
9,566
209
3,402
6,476
12,230
0
W
8,883
621
0
0
2,976
1,412
830
1,405
1,571
30,889
0
L
4,142
238
653
482
10,208
7,028
0
5,289
4,919
9,827
0
W
Cerberus
TruPops4Life
Cerberus
8,081
519
252
3,969
8,527
3,861
98
2,763
5,764
29,073
0
W
7,136
3,136
1,103
2,038
7,226
6,534
20
3,068
4,158
0
16,171
L
2,802
0
0
406
8,481
3,681
0
4,087
4,394
0
10,141
L
2,166
512
986
959
10,507
4,393
0
5,063
5,444
14,274
0
L
6,317
301
0
0
6,312
2,541
0
2,624
3,688
28,105
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,338
Gold Earned
42,264
153
Minions Killed
250
2
Camps Cleared
12
887,033
Distance Traveled
987,312
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,298
830
78
8
2
178,945
0
L
Hachiman
6,098
610
36
4
0
181,902
4
W
Ymir
8,580
858
20
2
1
187,425
0
W
Nox
8,857
886
59
6
5
192,479
1
L
Geb
5,718
572
10
1
0
194,907
3
W
Cerberus
8,058
806
74
7
4
216,896
1
W
Horus
8,471
847
19
2
0
211,567
0
L
Susano
5,948
595
24
2
0
171,005
0
L
Yemoja
6,196
620
24
2
0
161,843
0
L
Kukulkan
6,378
638
59
6
2
177,376
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role