Player Matchup

Izanami
Izanami
Doctor Wazzul
Izanami
Level 134
God Stats
0W - 2L
1,500 SR
Queue Stats
40W - 58L
1,317 Elo+
Party 2
Cu Chulainn
Cu Chulainn
DrakenTheHooks
Cu Chulainn
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,338 Elo+
Party 2
Sobek
Sobek
Mandalor Meta
Sobek
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 51L
1,199 Elo+
Party 2
Team Averages
Level 111
1,500 SR
1,285 Elo+

VS

Team Averages
Level 82
1,654 SR
1,560 Elo+
Danzaburou
Danzaburou
fReAkYbEeAaNnZ
Danzaburou
Level 85
God Stats
7W - 6L
1,601 SR
Queue Stats
103W - 95L
1,532 Elo+
Party 1
Baron Samedi
Baron Samedi
gandalou2
Baron Samedi
Level 93
God Stats
8W - 5L
1,690 SR
Queue Stats
41W - 35L
1,569 Elo+
Party 1
Cerberus
Cerberus
zammhouraii
Cerberus
Level 69
God Stats
4W - 2L
1,670 SR
Queue Stats
124W - 98L
1,578 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
13
3 / 7 / 4
10,116
632
11,040
16,999
6,149
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cu Chulainn
DrakenTheHooks
Cu Chulainn
11
1 / 8 / 2
8,703
544
6,795
14,575
11,072
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

12
4 / 8 / 1
10,414
651
7,328
18,082
22,672
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
fReAkYbEeAaNnZ
Danzaburou
16
13 / 1 / 9
12,759
797
16,826
9,913
4,972
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
gandalou2
Baron Samedi
14
6 / 2 / 12
11,226
702
16,687
10,651
7,015
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
zammhouraii
Cerberus
14
4 / 5 / 17
11,863
741
9,367
17,542
20,073
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
61
8
Kills
23
23
Deaths
8
7
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Izanami
3
7
4
0.71
L
Cu Chulainn
DrakenTheHooks
Cu Chulainn
1
8
2
0.25
L
4
8
1
0.56
W
Danzaburou
fReAkYbEeAaNnZ
Danzaburou
13
1
9
17.5
W
Baron Samedi
gandalou2
Baron Samedi
6
2
12
6
W
Cerberus
zammhouraii
Cerberus
4
5
17
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,163
Damage
42,880
49,656
Taken
38,106
39,893
Mitigated
32,060
5,322
Healing
15,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
11,040
7,625
0
2,916
16,999
6,149
486
10,623
6,000
0
58,377
L
Cu Chulainn
DrakenTheHooks
Cu Chulainn
6,795
1,741
0
486
14,575
11,072
0
6,005
8,315
0
22,140
L
7,328
276
0
1,920
18,082
22,672
0
8,266
9,222
16,071
0
W
Danzaburou
fReAkYbEeAaNnZ
Danzaburou
16,826
8,824
0
4,035
9,913
4,972
2,387
1,774
8,039
0
60,801
W
Baron Samedi
gandalou2
Baron Samedi
16,687
1,112
1,682
4,400
10,651
7,015
652
3,069
7,457
42,162
0
W
Cerberus
zammhouraii
Cerberus
9,367
1,386
0
5,010
17,542
20,073
274
2,864
14,403
29,503
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,233
Gold Earned
35,848
155
Minions Killed
173
0
Camps Cleared
0
731,504
Distance Traveled
847,875
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
10,116
632
109
7
0
222,195
0
L
Cu Chulainn
8,703
544
30
2
0
257,154
4
L
Sobek
10,414
651
16
1
0
252,155
1
W
Danzaburou
12,759
797
73
5
0
285,179
1
W
Baron Samedi
11,226
702
57
4
0
278,105
7
W
Cerberus
11,863
741
43
3
0
284,591
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role