Player Matchup

Bellona
Bellona
DrunkinDriver
Bellona
Level 28
God Stats
1W - 5L
1,235 SR
Queue Stats
54W - 49L
1,458 Elo+
Solo
Nu Wa
Nu Wa
ErudaTenshi
Nu Wa
Level 22
God Stats
90W - 132L
1,598 SR
Queue Stats
216W - 348L
1,310 Elo+
Party 3
Cupid
Cupid
Eráto
Cupid
Level 29
God Stats
124W - 163L
1,351 SR
Queue Stats
483W - 667L
1,336 Elo+
Party 3
Ymir
Ymir
Fitzonder
Ymir
Level 17
God Stats
0W - 8L
1,164 SR
Queue Stats
71W - 106L
1,391 Elo+
Party 3
Anhur
Anhur
sam7y
Anhur
Level 12
God Stats
0W - 2L
1,293 SR
Queue Stats
18W - 39L
1,312 Elo+
Party 3
Team Averages
Level 22
1,329 SR
1,362 Elo+

VS

Team Averages
Level 19
1,511 SR
1,365 Elo+
Serqet
Serqet
BlueNinjja
Serqet
Level 15
God Stats
2W - 1L
1,500 SR
Queue Stats
23W - 14L
1,327 Elo+
Party 1
Ao Kuang
Ao Kuang
Thnks4DaSucc
Ao Kuang
Level 23
God Stats
77W - 58L
1,392 SR
Queue Stats
80W - 61L
1,371 Elo+
Party 1
Baron Samedi
Baron Samedi
USS LGBTQ
Baron Samedi
Level 17
God Stats
1W - 1L
1,692 SR
Queue Stats
74W - 67L
1,344 Elo+
Party 2
Discordia
Discordia
ValeOfFate
Discordia
Level 22
God Stats
4W - 1L
1,763 SR
Queue Stats
64W - 60L
1,375 Elo+
Solo
Rama
Rama
mattiej
Rama
Level 20
God Stats
2W - 1L
1,209 SR
Queue Stats
120W - 111L
1,407 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
14
0 / 11 / 6
8,702
870
9,896
19,795
15,816
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

16
1 / 6 / 7
9,590
959
12,432
12,488
4,599
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cupid
Eráto
Cupid
16
5 / 6 / 6
11,110
1,111
10,437
14,594
6,041
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ymir
16
5 / 7 / 5
11,356
1,136
9,803
24,308
27,344
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anhur
sam7y
Anhur
16
2 / 8 / 7
9,782
978
7,320
16,369
6,600
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

97

VS

Team 2 Tickets

218

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
BlueNinjja
Serqet
17
5 / 4 / 15
10,774
1,077
6,581
11,498
6,126
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Ao Kuang
Thnks4DaSucc
Ao Kuang
18
14 / 3 / 14
12,094
1,209
19,288
15,742
5,816
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Baron Samedi
USS LGBTQ
Baron Samedi
18
5 / 3 / 21
11,347
1,135
16,440
11,086
4,588
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Discordia
ValeOfFate
Discordia
18
5 / 0 / 23
10,925
1,093
16,317
6,309
2,173
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Rama
mattiej
Rama
18
9 / 3 / 21
11,521
1,152
22,858
12,230
4,379
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
132
13
Kills
38
38
Deaths
13
31
Assists
94
Player
Kills
Deaths
Assists
KDA
W
Serqet
BlueNinjja
Serqet
5
4
15
3.13
L
Bellona
0
11
6
0.27
L
1
6
7
0.75
L
Cupid
Eráto
Cupid
5
6
6
1.33
L
Ymir
5
7
5
1.07
W
Ao Kuang
Thnks4DaSucc
Ao Kuang
14
3
14
7
W
Baron Samedi
USS LGBTQ
Baron Samedi
5
3
21
5.17
W
Discordia
ValeOfFate
Discordia
5
0
23
16.5
W
Rama
mattiej
Rama
9
3
21
6.5
L
Anhur
sam7y
Anhur
2
8
7
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,888
Damage
81,484
87,554
Taken
56,865
60,400
Mitigated
23,082
7,936
Healing
17,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
BlueNinjja
Serqet
6,581
2,160
0
1,057
11,498
6,126
0
4,564
6,859
0
20,311
L
Bellona
9,896
2,738
0
775
19,795
15,816
0
11,106
8,440
539
15,802
L
12,432
3,158
212
701
12,488
4,599
0
9,052
3,286
33,457
0
L
Cupid
Eráto
Cupid
10,437
7,088
73
1,812
14,594
6,041
0
7,584
7,010
0
30,971
L
Ymir
9,803
1,831
0
2,176
24,308
27,344
0
13,768
9,876
28,813
0
W
Ao Kuang
Thnks4DaSucc
Ao Kuang
19,288
7,546
73
6,552
15,742
5,816
0
7,232
8,410
24,705
0
W
Baron Samedi
USS LGBTQ
Baron Samedi
16,440
2,576
2,546
2,620
11,086
4,588
0
4,652
6,259
39,974
0
W
Discordia
ValeOfFate
Discordia
16,317
2,719
337
792
6,309
2,173
0
2,578
3,681
43,743
0
W
Rama
mattiej
Rama
22,858
16,584
0
3,486
12,230
4,379
0
3,669
8,511
0
37,751
L
Anhur
sam7y
Anhur
7,320
4,046
0
2,187
16,369
6,600
0
10,535
5,834
0
24,075

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,540
Gold Earned
56,661
162
Minions Killed
187
5
Camps Cleared
5
811,966
Distance Traveled
809,804
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
10,774
1,077
31
3
2
167,067
0
L
Bellona
8,702
870
12
1
1
144,814
0
L
Nu Wa
9,590
959
30
3
1
142,127
0
L
Cupid
11,110
1,111
36
4
0
174,799
0
L
Ymir
11,356
1,136
44
4
3
176,660
0
W
Ao Kuang
12,094
1,209
7
1
0
164,305
0
W
Baron Samedi
11,347
1,135
52
5
2
154,391
1
W
Discordia
10,925
1,093
63
6
0
157,087
0
W
Rama
11,521
1,152
34
3
1
166,954
3
L
Anhur
9,782
978
40
4
0
173,566
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role