Player Matchup

Sun Wukong
Sun Wukong
AlanB 01
Sun Wukong
Level 97
God Stats
3W - 0L
1,904 SR
Queue Stats
112W - 123L
1,523 Elo+
Party 4
Anubis
Anubis
B00M3R 17 DCB
Anubis
Level 75
God Stats
80W - 58L
1,733 SR
Queue Stats
401W - 423L
1,518 Elo+
Party 3
Erlang Shen
Erlang Shen
BEN BAM BAM
Erlang Shen
Level 109
God Stats
14W - 7L
1,675 SR
Queue Stats
385W - 408L
1,493 Elo+
Party 3
Izanami
Izanami
Cebbss
Izanami
Level 26
God Stats
1W - 4L
1,500 SR
Queue Stats
263W - 267L
1,484 Elo+
Party 3
Baron Samedi
Baron Samedi
EliteYeet04
Baron Samedi
Level 23
God Stats
1W - 1L
1,295 SR
Queue Stats
1W - 2L
1,281 Elo+
Party 4
Team Averages
Level 66
1,621 SR
1,460 Elo+

VS

Team Averages
Level 80
1,715 SR
1,576 Elo+
Bacchus
Bacchus
Anbu Fuzz
Bacchus
Level 29
God Stats
7W - 7L
1,596 SR
Queue Stats
132W - 89L
1,573 Elo+
Party 2
Nemesis
Nemesis
Death_by_Tuna
Nemesis
Level 100
God Stats
7W - 2L
1,600 SR
Queue Stats
13W - 14L
1,603 Elo+
Party 1
Bakasura
Bakasura
Delusional VG
Bakasura
Level 119
God Stats
12W - 3L
1,913 SR
Queue Stats
158W - 119L
1,595 Elo+
Party 2
Ah Puch
Ah Puch
FrozenLazer2762
Ah Puch
Level 128
God Stats
0W - 1L
1,829 SR
Queue Stats
41W - 45L
1,445 Elo+
Party 1
Neith
Neith
KingPeejapotamus
Neith
Level 23
God Stats
1W - 3L
1,637 SR
Queue Stats
6W - 5L
1,665 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AlanB 01
Sun Wukong
20
3 / 4 / 11
15,710
561
21,804
30,582
24,600
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
11 / 5 / 13
16,474
588
23,878
18,915
9,919
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Erlang Shen
BEN BAM BAM
Erlang Shen
20
17 / 3 / 16
17,757
634
23,316
35,645
40,607
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Izanami
Cebbss
Izanami
20
9 / 4 / 14
18,097
646
31,355
28,373
12,712
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baron Samedi
EliteYeet04
Baron Samedi
15
0 / 14 / 8
11,503
411
4,909
18,129
8,467
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Anbu Fuzz
Bacchus
16
1 / 9 / 9
11,185
399
8,637
28,098
37,639
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Nemesis
18
4 / 5 / 1
11,754
420
17,242
26,739
21,097
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bakasura
Delusional VG
Bakasura
20
12 / 8 / 3
14,567
520
24,084
33,879
14,471
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
9 / 7 / 6
13,352
477
25,687
23,591
9,436
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
4 / 11 / 2
12,712
454
14,896
24,667
9,044
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
51
40
Kills
30
30
Deaths
40
62
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
AlanB 01
Sun Wukong
3
4
11
2.13
L
Bacchus
Anbu Fuzz
Bacchus
1
9
9
0.61
W
11
5
13
3.5
W
Erlang Shen
BEN BAM BAM
Erlang Shen
17
3
16
8.33
W
Izanami
Cebbss
Izanami
9
4
14
4
L
Nemesis
4
5
1
0.9
L
Bakasura
Delusional VG
Bakasura
12
8
3
1.69
W
Baron Samedi
EliteYeet04
Baron Samedi
0
14
8
0.29
L
9
7
6
1.71
L
4
11
2
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,262
Damage
90,546
131,644
Taken
136,974
96,305
Mitigated
91,687
55,165
Healing
38,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
AlanB 01
Sun Wukong
21,804
5,234
0
9,906
30,582
24,600
1,135
4,270
24,732
541
104,159
L
Bacchus
Anbu Fuzz
Bacchus
8,637
1,565
0
3,474
28,098
37,639
136
8,850
19,248
22,120
0
W
23,878
513
0
10,619
18,915
9,919
2,052
4,860
13,075
116,672
0
W
Erlang Shen
BEN BAM BAM
Erlang Shen
23,316
11,450
0
16,174
35,645
40,607
2,115
10,202
24,677
8,690
66,367
W
Izanami
Cebbss
Izanami
31,355
23,395
0
17,510
28,373
12,712
5,239
6,310
20,689
0
175,998
L
Nemesis
17,242
7,922
0
8,980
26,739
21,097
1,354
5,011
21,728
0
63,595
L
Bakasura
Delusional VG
Bakasura
24,084
18,504
0
14,192
33,879
14,471
0
8,789
25,090
0
107,423
W
Baron Samedi
EliteYeet04
Baron Samedi
4,909
520
548
408
18,129
8,467
1,281
10,416
6,701
34,856
0
L
25,687
1,874
0
3,595
23,591
9,436
493
6,191
17,400
94,290
0
L
14,896
7,816
0
8,016
24,667
9,044
4,986
3,160
21,507
0
93,336

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,541
Gold Earned
63,570
664
Minions Killed
617
0
Camps Cleared
0
2,514,677
Distance Traveled
2,264,213
15
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
15,710
561
163
6
0
576,179
1
L
Bacchus
11,185
399
36
1
0
465,437
0
W
Anubis
16,474
588
141
5
0
519,802
4
W
Erlang Shen
17,757
634
45
2
0
543,092
3
W
Izanami
18,097
646
262
9
0
485,256
7
L
Nemesis
11,754
420
109
4
0
473,447
0
L
Bakasura
14,567
520
168
6
0
467,637
1
W
Baron Samedi
11,503
411
53
2
0
390,348
0
L
Ah Puch
13,352
477
142
5
0
446,003
1
L
Neith
12,712
454
162
6
0
411,689
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role