Player Matchup

Chaac
Chaac
EmotiveTunic425
Chaac
Level 8
God Stats
4W - 4L
1,500 SR
Queue Stats
44W - 40L
1,212 Elo+
Solo
Fenrir
Fenrir
KGdragonslayer27
Fenrir
Level 14
God Stats
2W - 6L
1,459 SR
Queue Stats
13W - 32L
1,205 Elo+
Solo
Jing Wei
Jing Wei
MoistyDekuBoi
Jing Wei
Level 27
God Stats
28W - 24L
1,582 SR
Queue Stats
70W - 52L
1,393 Elo+
Party 1
Danzaburou
Danzaburou
RJDHiggieBoi
Danzaburou
Level 26
God Stats
4W - 8L
1,560 SR
Queue Stats
29W - 31L
1,314 Elo+
Solo
Cupid
Cupid
SstrangeSerj
Cupid
Level 29
God Stats
34W - 29L
1,514 SR
Queue Stats
374W - 413L
1,319 Elo+
Party 1
Team Averages
Level 21
1,523 SR
1,289 Elo+

VS

Team Averages
Level 17
1,394 SR
1,253 Elo+
Chaac
Chaac
Beowulf8197
Chaac
Level 22
God Stats
7W - 5L
1,488 SR
Queue Stats
24W - 29L
1,250 Elo+
Solo
Thor
Thor
Joshua3822
Thor
Level 15
God Stats
9W - 5L
1,240 SR
Queue Stats
501W - 583L
1,118 Elo+
Party 2
Hercules
Hercules
Kanji841
Hercules
Level 15
God Stats
8W - 10L
1,270 SR
Queue Stats
194W - 243L
1,081 Elo+
Party 2
Xbalanque
Xbalanque
SmokinLoud
Xbalanque
Level 6
God Stats
4W - 7L
1,500 SR
Queue Stats
364W - 268L
1,453 Elo+
Solo
Nu Wa
Nu Wa
hummingbri
Nu Wa
Level 29
God Stats
77W - 86L
1,474 SR
Queue Stats
362W - 490L
1,361 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 6 / 0
14,069
502
14,218
26,812
24,704
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

5
0 / 3 / 0
7,718
276
858
7,719
1,786
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Jing Wei
MoistyDekuBoi
Jing Wei
17
3 / 11 / 3
11,303
404
11,295
23,957
8,944
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
RJDHiggieBoi
Danzaburou
20
1 / 8 / 2
13,539
484
9,735
30,566
10,953
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
4 / 8 / 4
12,937
462
15,440
28,339
15,296
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 3 / 5
15,778
564
18,646
24,161
20,027
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

19
1 / 1 / 8
13,180
471
4,780
13,803
13,080
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hercules
Kanji841
Hercules
19
3 / 3 / 7
13,605
486
6,009
27,470
32,898
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Xbalanque
SmokinLoud
Xbalanque
20
17 / 4 / 8
16,579
592
36,292
30,936
14,408
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Nu Wa
20
9 / 3 / 8
16,138
576
29,264
15,908
6,019
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
72
13
Kills
36
36
Deaths
14
9
Assists
36
Player
Kills
Deaths
Assists
KDA
W
6
3
5
2.83
L
5
6
0
0.83
W
1
1
8
5
L
0
3
0
0
W
Hercules
Kanji841
Hercules
3
3
7
2.17
L
Jing Wei
MoistyDekuBoi
Jing Wei
3
11
3
0.41
L
Danzaburou
RJDHiggieBoi
Danzaburou
1
8
2
0.25
W
Xbalanque
SmokinLoud
Xbalanque
17
4
8
5.25
L
4
8
4
0.75
W
Nu Wa
9
3
8
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,546
Damage
94,991
117,393
Taken
112,278
61,683
Mitigated
86,432
31,950
Healing
40,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,646
6,493
0
9,659
24,161
20,027
2,365
0
23,611
0
93,347
L
14,218
5,504
0
6,354
26,812
24,704
2,680
3,438
22,956
0
88,015
W
4,780
241
0
908
13,803
13,080
0
0
13,803
0
72,634
L
858
271
0
1,285
7,719
1,786
0
3,776
3,535
0
7,951
W
Hercules
Kanji841
Hercules
6,009
1,203
0
9,810
27,470
32,898
2,134
0
27,445
0
65,721
L
Jing Wei
MoistyDekuBoi
Jing Wei
11,295
7,908
0
4,038
23,957
8,944
1,769
3,635
19,905
0
43,730
L
Danzaburou
RJDHiggieBoi
Danzaburou
9,735
6,116
0
13,056
30,566
10,953
1,010
12,262
17,296
0
94,116
W
Xbalanque
SmokinLoud
Xbalanque
36,292
22,427
0
13,197
30,936
14,408
3,379
1,148
29,763
0
168,529
L
15,440
10,463
277
6,940
28,339
15,296
4,018
3,811
23,962
0
68,934
W
Nu Wa
29,264
4,330
0
6,658
15,908
6,019
2,041
1,744
14,114
126,920
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,566
Gold Earned
75,280
501
Minions Killed
665
0
Camps Cleared
0
1,878,741
Distance Traveled
2,401,339
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
15,778
564
158
6
0
494,814
3
L
Chaac
14,069
502
143
5
0
477,366
3
W
Thor
13,180
471
111
4
0
425,779
0
L
Fenrir
7,718
276
18
1
0
117,425
0
W
Hercules
13,605
486
85
3
0
552,442
0
L
Jing Wei
11,303
404
70
3
0
476,694
0
L
Danzaburou
13,539
484
174
6
0
398,332
4
W
Xbalanque
16,579
592
157
6
0
467,258
2
L
Cupid
12,937
462
96
3
0
408,924
0
W
Nu Wa
16,138
576
154
6
0
461,046
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role