Player Matchup

Horus
Horus
BobaDaClownzz
Horus
Level 2
God Stats
4W - 1L
1,500 SR
Queue Stats
46W - 39L
1,337 Elo+
Party 1
Medusa
Medusa
EstebanMania
Medusa
Level 26
God Stats
3W - 4L
1,543 SR
Queue Stats
25W - 21L
1,736 Elo+
Solo
Nu Wa
Nu Wa
Katterynne
Nu Wa
Level 18
God Stats
25W - 14L
1,564 SR
Queue Stats
137W - 78L
1,687 Elo+
Solo
Bakasura
Bakasura
alrightdude
Bakasura
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
ill_cheat_on_u
Ares
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 21L
1,591 Elo+
Solo
Team Averages
Level 31
1,521 SR
1,570 Elo+

VS

Team Averages
Level 14
1,555 SR
1,610 Elo+
Janus
Janus
 
Janus
Level 10
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
CouguarTerreur9
Bacchus
Level 25
God Stats
10W - 7L
1,551 SR
Queue Stats
133W - 102L
1,609 Elo+
Solo
Erlang Shen
Erlang Shen
Kecuun
Erlang Shen
Level 28
God Stats
0W - 3L
1,500 SR
Queue Stats
39W - 59L
1,603 Elo+
Solo
Yemoja
Yemoja
pyt_nyaa14
Yemoja
Level 3
God Stats
0W - 4L
1,500 SR
Queue Stats
2W - 8L
1,638 Elo+
Solo
Cthulhu
Cthulhu
vice34rock
Cthulhu
Level 3
God Stats
4W - 7L
1,726 SR
Queue Stats
33W - 30L
1,698 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
3 / 2 / 2
5,440
544
2,626
4,064
1,549
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Medusa
10
5 / 1 / 5
6,393
639
6,445
4,600
1,578
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Nu Wa
10
6 / 1 / 5
6,376
638
6,441
4,249
1,212
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bakasura
alrightdude
Bakasura
12
6 / 0 / 3
7,200
720
5,471
8,144
3,054
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
3 / 1 / 4
6,082
608
2,290
7,769
3,832
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
8
0 / 3 / 0
4,751
475
1,318
3,512
565
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

10
3 / 2 / 0
5,842
584
4,056
5,006
2,389
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Erlang Shen
Kecuun
Erlang Shen
11
2 / 3 / 1
6,044
604
5,430
8,937
3,162
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Yemoja
pyt_nyaa14
Yemoja
7
0 / 9 / 1
4,769
477
997
8,771
3,266
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cthulhu
vice34rock
Cthulhu
6
0 / 7 / 0
4,440
444
1,930
8,722
4,017
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
7
23
Kills
5
5
Deaths
24
19
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
3
0
0
W
3
2
2
2
L
3
2
0
1.5
W
Medusa
5
1
5
7.5
W
Nu Wa
6
1
5
8.5
L
Erlang Shen
Kecuun
Erlang Shen
2
3
1
0.83
W
Bakasura
alrightdude
Bakasura
6
0
3
7.5
W
3
1
4
5
L
Yemoja
pyt_nyaa14
Yemoja
0
9
1
0.06
L
Cthulhu
vice34rock
Cthulhu
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,273
Damage
13,731
28,826
Taken
34,948
11,225
Mitigated
13,399
10,946
Healing
4,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
1,318
102
0
579
3,512
565
0
1,948
1,392
21,534
0
W
2,626
1,779
204
784
4,064
1,549
830
1,639
2,425
0
15,214
L
4,056
816
0
752
5,006
2,389
0
721
4,106
25,122
0
W
Medusa
6,445
3,080
0
1,601
4,600
1,578
1,436
2,215
2,385
0
30,069
W
Nu Wa
6,441
2,601
0
753
4,249
1,212
656
1,186
3,017
22,152
0
L
Erlang Shen
Kecuun
Erlang Shen
5,430
3,183
0
1,401
8,937
3,162
0
3,412
5,350
0
37,455
W
Bakasura
alrightdude
Bakasura
5,471
4,173
0
4,546
8,144
3,054
560
1,900
6,176
0
40,627
W
2,290
446
394
2,664
7,769
3,832
423
1,205
6,522
13,567
0
L
Yemoja
pyt_nyaa14
Yemoja
997
719
173
182
8,771
3,266
186
999
7,588
8,653
0
L
Cthulhu
vice34rock
Cthulhu
1,930
275
0
958
8,722
4,017
0
1,141
6,881
13,894
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,491
Gold Earned
25,846
239
Minions Killed
209
0
Camps Cleared
0
1,018,273
Distance Traveled
923,453
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
4,751
475
49
5
0
165,456
2
W
Horus
5,440
544
33
3
0
223,165
0
L
Bacchus
5,842
584
59
6
0
155,776
1
W
Medusa
6,393
639
59
6
0
174,325
1
W
Nu Wa
6,376
638
39
4
0
194,085
1
L
Erlang Shen
6,044
604
68
7
0
205,464
0
W
Bakasura
7,200
720
97
10
0
239,231
0
W
Ares
6,082
608
11
1
0
187,467
0
L
Yemoja
4,769
477
16
2
0
191,031
1
L
Cthulhu
4,440
444
17
2
0
205,726
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role