Player Matchup

Mulan
Mulan
EyeYamStuPeed
Mulan
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Loki
Loki
GingRJohnson
Loki
Level 16
God Stats
6W - 5L
1,487 SR
Queue Stats
17W - 14L
1,617 Elo+
Party 1
Sun Wukong
Sun Wukong
Greatjobthanks
Sun Wukong
Level 15
God Stats
32W - 37L
1,524 SR
Queue Stats
64W - 71L
1,541 Elo+
Solo
Artemis
Artemis
SmollestPP
Artemis
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 6L
1,690 Elo+
Party 1
Ymir
Ymir
imjustb0b
Ymir
Level 16
God Stats
4W - 2L
2,002 SR
Queue Stats
8W - 2L
1,966 Elo+
Party 1
Team Averages
Level 23
1,603 SR
1,663 Elo+

VS

Team Averages
Level 25
1,484 SR
1,503 Elo+
Ymir
Ymir
Ashuri69
Ymir
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Big_hairy_Churro
Heimdallr
Level 22
God Stats
6W - 12L
1,338 SR
Queue Stats
49W - 56L
1,473 Elo+
Party 2
Athena
Athena
Bluntosai
Athena
Level 20
God Stats
32W - 20L
1,641 SR
Queue Stats
57W - 65L
1,473 Elo+
Party 2
Serqet
Serqet
ToastyWater6620
Serqet
Level 28
God Stats
1W - 5L
1,326 SR
Queue Stats
102W - 93L
1,537 Elo+
Party 3
Eset
Eset
yimplu
Eset
Level 29
God Stats
10W - 7L
1,617 SR
Queue Stats
131W - 121L
1,529 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 3 / 5
8,553
475
4,602
7,862
6,035
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Breastplate

Breastplate

+20
Physical Protection

20
14 / 0 / 4
12,358
687
10,497
9,009
3,700
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
Greatjobthanks
Sun Wukong
17
0 / 0 / 5
9,782
543
5,523
11,185
6,643
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Artemis
SmollestPP
Artemis
13
7 / 4 / 4
9,159
509
15,883
14,477
4,548
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ymir
13
4 / 3 / 6
8,894
494
9,730
11,971
7,596
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
12
2 / 4 / 2
7,662
426
3,548
11,829
10,101
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Heimdallr
12
1 / 6 / 4
7,584
421
6,189
12,648
4,785
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Athena
Bluntosai
Athena
10
2 / 6 / 3
6,867
382
5,550
19,043
13,464
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
3 / 7 / 3
8,376
465
5,430
12,772
4,965
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Eset
yimplu
Eset
14
2 / 5 / 1
8,484
471
8,268
9,068
3,255
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
23
28
Kills
10
10
Deaths
28
24
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ymir
2
4
2
0.75
L
Heimdallr
1
6
4
0.5
L
Athena
Bluntosai
Athena
2
6
3
0.58
W
3
3
5
1.83
W
14
0
4
16
W
Sun Wukong
Greatjobthanks
Sun Wukong
0
0
5
2.5
W
Artemis
SmollestPP
Artemis
7
4
4
2.25
L
3
7
3
0.64
W
Ymir
4
3
6
2.33
L
Eset
yimplu
Eset
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,235
Damage
28,985
54,504
Taken
65,360
28,522
Mitigated
36,570
18,383
Healing
11,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
3,548
412
0
537
11,829
10,101
0
4,422
7,335
28,235
0
L
Heimdallr
6,189
3,166
783
2,377
12,648
4,785
739
1,362
11,136
0
41,682
L
Athena
Bluntosai
Athena
5,550
2,319
735
2,268
19,043
13,464
0
2,789
16,034
12,842
1,977
W
4,602
1,187
0
913
7,862
6,035
41
2,561
5,301
0
23,136
W
10,497
2,858
0
4,927
9,009
3,700
2,158
1,239
7,335
0
91,142
W
Sun Wukong
Greatjobthanks
Sun Wukong
5,523
1,013
0
3,483
11,185
6,643
2,488
4,821
6,214
0
67,841
W
Artemis
SmollestPP
Artemis
15,883
8,345
0
7,146
14,477
4,548
1,090
4,325
9,846
0
52,068
L
5,430
1,326
0
3,755
12,772
4,965
656
901
11,746
0
45,331
W
Ymir
9,730
1,995
0
1,914
11,971
7,596
495
4,007
7,638
29,672
0
L
Eset
yimplu
Eset
8,268
923
0
948
9,068
3,255
643
256
8,587
48,426
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,746
Gold Earned
38,973
414
Minions Killed
314
0
Camps Cleared
0
1,697,951
Distance Traveled
1,574,515
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,662
426
45
3
0
266,040
0
L
Heimdallr
7,584
421
74
4
0
299,681
0
L
Athena
6,867
382
17
1
0
328,724
1
W
Mulan
8,553
475
32
2
0
351,878
1
W
Loki
12,358
687
161
9
0
392,435
2
W
Sun Wukong
9,782
543
108
6
0
329,911
0
W
Artemis
9,159
509
67
4
0
343,497
1
L
Serqet
8,376
465
82
5
0
345,682
0
W
Ymir
8,894
494
46
3
0
280,230
0
L
Eset
8,484
471
96
5
0
334,388
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role