Player Matchup

Ao Kuang
Ao Kuang
KennySmooth17
Ao Kuang
Level 28
God Stats
25W - 8L
1,607 SR
Queue Stats
41W - 29L
1,450 Elo+
Party 2
Baron Samedi
Baron Samedi
Splash x LOC
Baron Samedi
Level 23
God Stats
5W - 3L
1,445 SR
Queue Stats
47W - 45L
1,369 Elo+
Party 2
Cu Chulainn
Cu Chulainn
StonePlatypus98
Cu Chulainn
Level 18
God Stats
15W - 10L
1,499 SR
Queue Stats
53W - 48L
1,427 Elo+
Party 2
Fenrir
Fenrir
WaterMusic3960
Fenrir
Level 17
God Stats
21W - 11L
1,627 SR
Queue Stats
85W - 95L
1,424 Elo+
Solo
Nemesis
Nemesis
lampa-gastada07
Nemesis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 11L
1,500 Elo+
Solo
Team Averages
Level 18
1,536 SR
1,434 Elo+

VS

Team Averages
Level 15
1,408 SR
1,336 Elo+
Sylvanus
Sylvanus
Dare_Devil-_-Go
Sylvanus
Level 15
God Stats
1W - 2L
1,238 SR
Queue Stats
15W - 19L
1,395 Elo+
Solo
Poseidon
Poseidon
Foxxergaming
Poseidon
Level 7
God Stats
1W - 4L
1,266 SR
Queue Stats
2W - 4L
1,281 Elo+
Party 3
Set
Set
ILikeBigButs225
Set
Level 24
God Stats
1W - 2L
1,536 SR
Queue Stats
66W - 67L
1,411 Elo+
Party 1
Chernobog
Chernobog
Jdb0459
Chernobog
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,209 Elo+
Party 3
Ao Kuang
Ao Kuang
S1LV3RN1NJA1230
Ao Kuang
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
119W - 120L
1,382 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
KennySmooth17
Ao Kuang
20
16 / 2 / 15
15,553
1,111
26,948
22,600
11,832
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Baron Samedi
Splash x LOC
Baron Samedi
20
6 / 8 / 19
13,842
989
10,814
16,981
6,786
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
StonePlatypus98
Cu Chulainn
20
3 / 2 / 29
13,961
997
27,545
23,685
19,970
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
17 / 2 / 9
16,263
1,162
24,139
15,111
8,217
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

19
1 / 7 / 14
12,081
863
3,874
11,689
4,370
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Team 1 Tickets

115

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
19
1 / 8 / 9
12,651
904
7,260
27,296
25,008
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Poseidon
Foxxergaming
Poseidon
19
2 / 7 / 7
13,025
930
24,004
14,231
6,090
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

19
4 / 9 / 5
12,490
892
17,820
18,484
8,424
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chernobog
Jdb0459
Chernobog
19
0 / 11 / 6
11,872
848
5,384
21,124
12,223
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ao Kuang
19
14 / 8 / 3
14,848
1,061
22,662
23,105
10,921
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
51
43
Kills
21
21
Deaths
43
86
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
1
8
9
0.69
L
Poseidon
Foxxergaming
Poseidon
2
7
7
0.79
L
4
9
5
0.72
L
Chernobog
Jdb0459
Chernobog
0
11
6
0.27
W
Ao Kuang
KennySmooth17
Ao Kuang
16
2
15
11.75
L
Ao Kuang
14
8
3
1.94
W
Baron Samedi
Splash x LOC
Baron Samedi
6
8
19
1.94
W
Cu Chulainn
StonePlatypus98
Cu Chulainn
3
2
29
8.75
W
17
2
9
10.75
W
1
7
14
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,320
Damage
77,130
90,066
Taken
104,240
51,175
Mitigated
62,666
17,977
Healing
7,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
7,260
2,830
842
1,981
27,296
25,008
0
10,045
16,295
14,697
0
L
Poseidon
Foxxergaming
Poseidon
24,004
2,556
0
0
14,231
6,090
0
2,991
11,016
73,039
0
L
17,820
10,226
0
494
18,484
8,424
0
10,963
7,471
0
30,538
L
Chernobog
Jdb0459
Chernobog
5,384
3,096
0
354
21,124
12,223
0
5,981
14,761
0
19,289
W
Ao Kuang
KennySmooth17
Ao Kuang
26,948
9,314
0
6,194
22,600
11,832
0
13,184
8,678
38,066
0
L
Ao Kuang
22,662
4,278
0
3,949
23,105
10,921
0
7,782
15,023
34,727
0
W
Baron Samedi
Splash x LOC
Baron Samedi
10,814
2,784
655
1,008
16,981
6,786
0
11,302
5,604
22,540
0
W
Cu Chulainn
StonePlatypus98
Cu Chulainn
27,545
6,408
765
6,765
23,685
19,970
0
14,566
8,591
0
52,378
W
24,139
4,686
0
2,004
15,111
8,217
0
8,788
6,248
0
55,088
W
3,874
1,940
0
586
11,689
4,370
0
6,086
5,537
0
14,227

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,700
Gold Earned
64,886
201
Minions Killed
185
8
Camps Cleared
8
1,200,471
Distance Traveled
1,109,944
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
12,651
904
8
1
0
194,075
0
L
Poseidon
13,025
930
108
8
2
248,883
0
L
Set
12,490
892
30
2
4
251,459
0
L
Chernobog
11,872
848
30
2
0
196,684
0
W
Ao Kuang
15,553
1,111
22
2
2
268,821
0
L
Ao Kuang
14,848
1,061
9
1
2
218,843
0
W
Baron Samedi
13,842
989
20
1
0
207,149
0
W
Cu Chulainn
13,961
997
69
5
2
271,343
0
W
Fenrir
16,263
1,162
69
5
3
299,343
0
W
Nemesis
12,081
863
21
2
1
153,815
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role