Player Matchup

Thor
Thor
Dior200198465132
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,404 Elo+
Party 2
Nemesis
Nemesis
Ito7
Nemesis
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 12L
1,353 Elo+
Solo
Neith
Neith
KyoriBui
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Ares
Ares
SouLBr3aK
Ares
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 9L
1,187 Elo+
Party 2
Ra
Ra
ogsixfive
Ra
Level 8
God Stats
1W - 5L
1,204 SR
Queue Stats
14W - 11L
1,093 Elo+
Party 2
Team Averages
Level 11
1,441 SR
1,307 Elo+

VS

Team Averages
Level 25
1,524 SR
1,485 Elo+
Artemis
Artemis
Oshum
Artemis
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,500 Elo+
Party 1
Cabrakan
Cabrakan
Pulseator
Cabrakan
Level 18
God Stats
7W - 4L
1,500 SR
Queue Stats
55W - 58L
1,588 Elo+
Solo
Thanatos
Thanatos
ZetaChum
Thanatos
Level 28
God Stats
3W - 1L
1,500 SR
Queue Stats
5W - 2L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
anaabbelen
Nu Wa
Level 25
God Stats
34W - 59L
1,368 SR
Queue Stats
70W - 89L
1,224 Elo+
Solo
Neith
Neith
dirty81
Neith
Level 28
God Stats
5W - 1L
1,752 SR
Queue Stats
105W - 106L
1,614 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 7 / 0
4,149
377
1,040
7,675
2,061
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Nemesis
Ito7
Nemesis
7
0 / 8 / 0
4,317
392
673
7,705
2,106
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Neith
KyoriBui
Neith
7
0 / 6 / 1
4,612
419
3,518
7,972
2,088
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ares
8
1 / 2 / 2
5,267
479
3,309
6,811
3,489
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

8
2 / 3 / 1
4,829
439
4,314
4,525
1,234
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Oshum
Artemis
9
2 / 2 / 2
5,361
487
4,499
4,825
1,872
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cabrakan
Pulseator
Cabrakan
8
0 / 1 / 4
5,515
501
2,157
7,015
4,701
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Thanatos
ZetaChum
Thanatos
11
5 / 0 / 3
6,528
593
3,360
6,192
1,798
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nu Wa
12
7 / 0 / 2
7,473
679
7,013
3,103
902
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Neith
dirty81
Neith
12
11 / 1 / 0
7,706
701
7,938
4,768
1,486
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
36
4
Kills
25
26
Deaths
4
4
Assists
11
Player
Kills
Deaths
Assists
KDA
L
1
7
0
0.14
L
Nemesis
Ito7
Nemesis
0
8
0
0
L
Neith
KyoriBui
Neith
0
6
1
0.08
W
Artemis
Oshum
Artemis
2
2
2
1.5
W
Cabrakan
Pulseator
Cabrakan
0
1
4
2
L
Ares
1
2
2
1
W
Thanatos
ZetaChum
Thanatos
5
0
3
6.5
W
Nu Wa
7
0
2
8
W
Neith
dirty81
Neith
11
1
0
11
L
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,854
Damage
24,967
34,688
Taken
25,903
10,978
Mitigated
10,759
5,321
Healing
12,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,040
247
0
0
7,675
2,061
133
335
7,340
0
8,381
L
Nemesis
Ito7
Nemesis
673
258
0
817
7,705
2,106
0
4,160
3,545
0
10,440
L
Neith
KyoriBui
Neith
3,518
1,324
0
1,868
7,972
2,088
231
2,106
5,866
0
22,640
W
Artemis
Oshum
Artemis
4,499
1,276
0
1,537
4,825
1,872
88
3,484
1,341
0
19,206
W
Cabrakan
Pulseator
Cabrakan
2,157
131
0
1,775
7,015
4,701
0
3,761
3,254
12,871
0
L
Ares
3,309
156
0
1,258
6,811
3,489
0
1,968
4,843
5,996
0
W
Thanatos
ZetaChum
Thanatos
3,360
555
0
7,549
6,192
1,798
159
378
5,814
0
32,296
W
Nu Wa
7,013
1,781
0
0
3,103
902
2,297
0
3,103
38,602
0
W
Neith
dirty81
Neith
7,938
3,022
0
1,801
4,768
1,486
2,125
0
4,768
0
38,344
L
4,314
544
595
783
4,525
1,234
71
601
3,924
23,444
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,174
Gold Earned
32,583
98
Minions Killed
267
0
Camps Cleared
0
925,715
Distance Traveled
940,470
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
4,149
377
10
1
0
204,968
1
L
Nemesis
4,317
392
18
2
0
147,391
0
L
Neith
4,612
419
33
3
0
171,930
1
W
Artemis
5,361
487
38
3
0
164,012
0
W
Cabrakan
5,515
501
24
2
0
187,675
4
L
Ares
5,267
479
14
1
0
200,716
0
W
Thanatos
6,528
593
58
5
0
233,855
3
W
Nu Wa
7,473
679
72
7
0
176,237
0
W
Neith
7,706
701
75
7
0
178,691
0
L
Ra
4,829
439
23
2
0
200,710
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role