Player Matchup

Nike
Nike
Stickay26
Nike
Level 28
God Stats
10W - 8L
1,682 SR
Queue Stats
168W - 156L
1,538 Elo+
Solo
Ne Zha
Ne Zha
TTreazy-
Ne Zha
Level 25
God Stats
42W - 45L
1,488 SR
Queue Stats
98W - 124L
1,380 Elo+
Party 2
Zeus
Zeus
WhosYourDaddy142
Zeus
Level 27
God Stats
8W - 8L
1,751 SR
Queue Stats
172W - 170L
1,458 Elo+
Party 2
Ra
Ra
dimitrios543
Ra
Level 27
God Stats
7W - 8L
1,589 SR
Queue Stats
299W - 299L
1,399 Elo+
Party 2
Neith
Neith
keine_chance069
Neith
Level 18
God Stats
6W - 9L
1,473 SR
Queue Stats
28W - 37L
1,342 Elo+
Party 2
Team Averages
Level 25
1,596 SR
1,424 Elo+

VS

Team Averages
Level 25
1,556 SR
1,496 Elo+
Sun Wukong
Sun Wukong
Oldetown
Sun Wukong
Level 27
God Stats
23W - 20L
1,514 SR
Queue Stats
129W - 147L
1,440 Elo+
Solo
Thor
Thor
R3velations_ok
Thor
Level 28
God Stats
7W - 4L
1,746 SR
Queue Stats
99W - 71L
1,736 Elo+
Party 1
Artemis
Artemis
Romeo_Scxtt
Artemis
Level 14
God Stats
5W - 5L
1,436 SR
Queue Stats
24W - 36L
1,208 Elo+
Solo
Sobek
Sobek
Trinidy407
Sobek
Level 29
God Stats
12W - 11L
1,523 SR
Queue Stats
360W - 328L
1,644 Elo+
Party 1
Janus
Janus
v_GOATBEHAVIOR_v
Janus
Level 28
God Stats
35W - 29L
1,559 SR
Queue Stats
55W - 56L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
18
0 / 0 / 0
10,688
465
5,782
8,401
6,515
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ne Zha
TTreazy-
Ne Zha
15
1 / 4 / 2
9,293
404
5,289
14,659
5,635
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
2 / 9 / 1
10,167
442
10,944
16,069
5,786
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
6 / 7 / 2
10,539
458
10,469
16,871
6,508
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

14
1 / 5 / 7
9,502
413
8,004
11,906
5,964
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Oldetown
Sun Wukong
19
5 / 1 / 4
12,223
531
10,965
15,576
9,956
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

20
12 / 1 / 8
13,408
583
15,092
12,558
7,980
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Artemis
Romeo_Scxtt
Artemis
16
2 / 4 / 8
9,791
426
5,494
10,473
3,655
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sobek
15
2 / 1 / 14
10,467
455
7,548
16,321
16,793
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
4 / 3 / 6
11,982
521
10,091
11,652
4,355
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
65
10
Kills
25
25
Deaths
10
12
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Oldetown
Sun Wukong
5
1
4
7
W
12
1
8
16
W
Artemis
Romeo_Scxtt
Artemis
2
4
8
1.5
L
Nike
0
0
0
0
L
Ne Zha
TTreazy-
Ne Zha
1
4
2
0.5
W
Sobek
2
1
14
9
L
2
9
1
0.28
L
6
7
2
1
L
1
5
7
0.9
W
4
3
6
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,488
Damage
49,190
67,906
Taken
66,580
30,408
Mitigated
42,739
15,029
Healing
19,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Oldetown
Sun Wukong
10,965
1,834
0
5,153
15,576
9,956
2,004
2,180
13,046
78
82,243
W
15,092
4,314
0
4,710
12,558
7,980
1,671
2,855
9,703
0
116,415
W
Artemis
Romeo_Scxtt
Artemis
5,494
2,375
0
3,068
10,473
3,655
2,199
3,415
7,058
0
33,754
L
Nike
5,782
1,617
0
2,900
8,401
6,515
198
562
7,839
0
73,041
L
Ne Zha
TTreazy-
Ne Zha
5,289
2,532
0
723
14,659
5,635
0
1,894
12,765
0
64,822
W
Sobek
7,548
681
0
3,565
16,321
16,793
442
7,444
8,877
24,288
0
L
10,944
1,557
231
630
16,069
5,786
385
4,358
11,711
66,824
0
L
10,469
700
2,130
6,790
16,871
6,508
132
6,357
10,514
55,859
0
L
8,004
3,046
0
1,625
11,906
5,964
44
4,546
7,360
0
44,062
W
10,091
57
577
2,379
11,652
4,355
486
5,519
6,133
82,774
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,189
Gold Earned
57,871
587
Minions Killed
568
0
Camps Cleared
0
1,860,049
Distance Traveled
2,236,744
5
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
12,223
531
147
6
0
485,728
10
W
Thor
13,408
583
170
7
0
464,970
3
W
Artemis
9,791
426
65
3
0
352,546
9
L
Nike
10,688
465
166
7
0
365,117
0
L
Ne Zha
9,293
404
112
5
0
410,149
0
W
Sobek
10,467
455
33
1
0
441,519
0
L
Zeus
10,167
442
133
6
0
335,866
0
L
Ra
10,539
458
85
4
0
373,195
5
L
Neith
9,502
413
91
4
0
375,722
0
W
Janus
11,982
521
153
7
0
491,981
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role