Player Matchup

Cerberus
Cerberus
Applesaucze
Cerberus
Level 104
God Stats
2W - 1L
1,538 SR
Queue Stats
60W - 37L
1,602 Elo+
Party 2
Chaac
Chaac
TheyCallMeLMAN
Chaac
Level 107
God Stats
6W - 3L
1,589 SR
Queue Stats
137W - 83L
1,626 Elo+
Party 2
Tiamat
Tiamat
spiritsaiyan101
Tiamat
Level 29
God Stats
16W - 6L
1,679 SR
Queue Stats
32W - 19L
1,576 Elo+
Party 2
Team Averages
Level 80
1,602 SR
1,601 Elo+

VS

Team Averages
Level 86
1,472 SR
1,462 Elo+
Neith
Neith
EdwardGglue420
Neith
Level 5
God Stats
16W - 29L
1,416 SR
Queue Stats
17W - 32L
1,427 Elo+
Solo
Vamana
Vamana
Squiggle_Stick
Vamana
Level 127
God Stats
1W - 5L
1,500 SR
Queue Stats
181W - 217L
1,485 Elo+
Party 1
Ra
Ra
TheGenerousHost
Ra
Level 126
God Stats
42W - 51L
1,500 SR
Queue Stats
268W - 339L
1,475 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Applesaucze
Cerberus
11
4 / 3 / 8
8,788
732
7,965
14,094
12,739
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

13
9 / 1 / 5
9,672
806
12,063
20,584
12,858
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
1 / 2 / 11
8,475
706
6,986
10,493
6,846
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 6 / 3
6,895
575
7,931
8,411
2,756
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
3 / 3 / 2
8,688
724
11,195
12,140
7,262
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
2 / 5 / 3
7,997
666
8,713
11,156
3,784
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
13
14
Kills
5
6
Deaths
14
24
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Applesaucze
Cerberus
4
3
8
2.67
L
0
6
3
0.25
L
3
3
2
1.33
L
2
5
3
0.7
W
9
1
5
11.5
W
1
2
11
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,014
Damage
27,839
45,171
Taken
31,707
32,443
Mitigated
13,802
19,822
Healing
7,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Applesaucze
Cerberus
7,965
476
0
3,014
14,094
12,739
333
2,619
11,457
25,468
0
L
7,931
3,695
0
1,205
8,411
2,756
0
4,339
4,072
0
19,076
L
11,195
4,489
0
2,276
12,140
7,262
0
7,017
5,123
0
31,673
L
8,713
558
1,798
2,466
11,156
3,784
0
3,635
7,521
33,123
0
W
12,063
2,798
0
10,070
20,584
12,858
1,441
4,092
16,468
0
38,157
W
6,986
1,060
1,200
5,538
10,493
6,846
844
1,990
8,453
35,824
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,935
Gold Earned
23,580
155
Minions Killed
138
0
Camps Cleared
0
655,363
Distance Traveled
598,383
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
8,788
732
54
5
0
211,829
4
L
Neith
6,895
575
32
3
0
172,031
0
L
Vamana
8,688
724
42
4
0
234,878
0
L
Ra
7,997
666
64
5
0
191,474
1
W
Chaac
9,672
806
45
4
0
227,478
4
W
Tiamat
8,475
706
56
5
0
216,056
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role