Player Matchup

Cthulhu
Cthulhu
FakeTherapy
Cthulhu
Level 28
God Stats
52W - 32L
1,477 SR
Queue Stats
169W - 157L
1,401 Elo+
Party 1
Geb
Geb
Jackof42Trades
Geb
Level 23
God Stats
5W - 6L
1,745 SR
Queue Stats
15W - 17L
1,528 Elo+
Party 1
Neith
Neith
Laika87
Neith
Level 18
God Stats
4W - 5L
1,530 SR
Queue Stats
61W - 62L
1,419 Elo+
Party 1
Janus
Janus
Lazr Hipoh
Janus
Level 26
God Stats
22W - 26L
1,526 SR
Queue Stats
206W - 182L
1,523 Elo+
Party 1
Thanatos
Thanatos
Mekatorque
Thanatos
Level 115
God Stats
4W - 1L
1,234 SR
Queue Stats
264W - 210L
1,402 Elo+
Party 1
Team Averages
Level 42
1,502 SR
1,455 Elo+

VS

Team Averages
Level 13
1,540 SR
1,397 Elo+
Yemoja
Yemoja
AhShucks
Yemoja
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 54L
1,428 Elo+
Party 2
Da Ji
Da Ji
Hamrock013
Da Ji
Level 16
God Stats
2W - 3L
1,733 SR
Queue Stats
128W - 143L
1,517 Elo+
Solo
Mulan
Mulan
LegendRck
Mulan
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
77W - 75L
1,345 Elo+
Solo
Xbalanque
Xbalanque
Marlz129
Xbalanque
Level 18
God Stats
4W - 2L
1,468 SR
Queue Stats
75W - 71L
1,466 Elo+
Party 2
Ra
Ra
UnaLampara
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,229 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
FakeTherapy
Cthulhu
11
3 / 0 / 3
6,268
627
3,610
4,521
3,180
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

7
0 / 1 / 7
4,949
495
1,948
4,835
2,019
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Neith
Laika87
Neith
8
3 / 0 / 1
5,168
517
4,922
4,767
1,366
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Janus
11
5 / 1 / 2
6,830
683
4,115
3,225
944
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thanatos
Mekatorque
Thanatos
11
7 / 0 / 2
6,724
672
6,708
6,955
2,168
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
AhShucks
Yemoja
6
0 / 2 / 1
4,472
447
1,594
5,679
1,851
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Da Ji
8
1 / 4 / 0
5,147
515
2,648
7,962
2,156
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Mulan
LegendRck
Mulan
8
0 / 3 / 1
4,277
428
1,959
6,404
2,734
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Xbalanque
Marlz129
Xbalanque
6
1 / 3 / 0
4,258
426
4,227
6,058
1,285
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
0 / 7 / 0
4,380
438
1,194
5,037
1,415
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
4
18
Kills
2
2
Deaths
19
15
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Yemoja
AhShucks
Yemoja
0
2
1
0.25
W
Cthulhu
FakeTherapy
Cthulhu
3
0
3
4.5
L
Da Ji
1
4
0
0.25
W
0
1
7
3.5
W
Neith
Laika87
Neith
3
0
1
3.5
W
Janus
5
1
2
6
L
Mulan
LegendRck
Mulan
0
3
1
0.17
L
Xbalanque
Marlz129
Xbalanque
1
3
0
0.33
W
Thanatos
Mekatorque
Thanatos
7
0
2
8
L
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,303
Damage
11,622
24,303
Taken
31,140
9,677
Mitigated
9,441
12,671
Healing
7,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
AhShucks
Yemoja
1,594
288
266
1,866
5,679
1,851
0
1,865
3,814
6,672
0
W
Cthulhu
FakeTherapy
Cthulhu
3,610
211
0
1,423
4,521
3,180
220
0
4,521
26,267
0
L
Da Ji
2,648
1,080
0
1,848
7,962
2,156
0
990
6,922
0
23,196
W
1,948
298
222
822
4,835
2,019
162
824
4,011
5,873
0
W
Neith
Laika87
Neith
4,922
1,992
0
2,284
4,767
1,366
780
1,134
3,633
0
16,379
W
Janus
4,115
379
0
1,138
3,225
944
175
746
2,479
39,019
0
L
Mulan
LegendRck
Mulan
1,959
239
0
1,835
6,404
2,734
0
2,931
3,198
0
9,742
L
Xbalanque
Marlz129
Xbalanque
4,227
2,733
0
1,570
6,058
1,285
0
508
5,550
0
18,562
W
Thanatos
Mekatorque
Thanatos
6,708
3,378
0
6,782
6,955
2,168
89
84
6,871
0
39,073
L
1,194
458
0
189
5,037
1,415
481
3,054
1,983
15,906
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,939
Gold Earned
22,534
234
Minions Killed
138
0
Camps Cleared
0
1,000,815
Distance Traveled
916,747
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
4,472
447
9
1
0
178,637
0
W
Cthulhu
6,268
627
52
5
0
193,710
3
L
Da Ji
5,147
515
59
6
0
184,640
0
W
Geb
4,949
495
5
1
0
205,626
0
W
Neith
5,168
517
37
4
0
202,006
0
W
Janus
6,830
683
70
7
0
190,045
0
L
Mulan
4,277
428
17
2
0
197,945
0
L
Xbalanque
4,258
426
37
4
0
192,096
1
W
Thanatos
6,724
672
70
7
0
209,428
1
L
Ra
4,380
438
16
2
0
163,429
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role