Player Matchup

Bellona
Bellona
CrusadinTator
Bellona
Level 27
God Stats
17W - 11L
1,596 SR
Queue Stats
62W - 51L
1,536 Elo+
Solo
Hachiman
Hachiman
LilUniversal
Hachiman
Level 21
God Stats
4W - 2L
1,803 SR
Queue Stats
33W - 33L
1,445 Elo+
Party 2
Nu Wa
Nu Wa
XxLaw_GamingxX
Nu Wa
Level 27
God Stats
48W - 39L
1,800 SR
Queue Stats
231W - 219L
1,428 Elo+
Solo
Tsukuyomi
Tsukuyomi
ilyLuciid
Tsukuyomi
Level 23
God Stats
15W - 13L
1,613 SR
Queue Stats
33W - 32L
1,481 Elo+
Party 2
Cthulhu
Cthulhu
xRaY ReloADzZ
Cthulhu
Level 29
God Stats
25W - 16L
1,621 SR
Queue Stats
289W - 268L
1,588 Elo+
Solo
Team Averages
Level 25
1,687 SR
1,496 Elo+

VS

Team Averages
Level 20
1,482 SR
1,435 Elo+
Kukulkan
Kukulkan
Adam425_
Kukulkan
Level 24
God Stats
5W - 1L
1,596 SR
Queue Stats
101W - 102L
1,503 Elo+
Party 1
Ares
Ares
Callmeharpy43
Ares
Level 6
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 5L
1,406 Elo+
Party 1
Odin
Odin
Ev0__Poseidon
Odin
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,398 Elo+
Solo
Medusa
Medusa
jtpetvile
Medusa
Level 29
God Stats
1W - 2L
1,370 SR
Queue Stats
5W - 13L
1,372 Elo+
Solo
Fenrir
Fenrir
temp-192265
Fenrir
Level 26
God Stats
15W - 12L
1,443 SR
Queue Stats
115W - 91L
1,495 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
14
1 / 1 / 1
8,052
575
6,528
7,184
4,582
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hachiman
LilUniversal
Hachiman
11
2 / 1 / 3
6,608
472
3,857
5,738
2,448
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
2 / 2 / 5
7,759
554
6,257
5,899
1,862
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Tsukuyomi
ilyLuciid
Tsukuyomi
13
5 / 3 / 6
8,242
589
9,110
9,475
3,593
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
13
5 / 2 / 6
7,675
548
6,935
9,059
6,160
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Adam425_
Kukulkan
13
1 / 4 / 3
7,317
523
7,698
7,193
2,323
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 4 / 3
5,508
393
2,041
11,019
4,290
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
2 / 2 / 0
6,953
497
4,112
9,036
6,409
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Medusa
jtpetvile
Medusa
9
2 / 2 / 0
5,596
400
4,791
6,210
1,816
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Boots

Boots

+6%
Movement Speed

Fenrir
12
4 / 3 / 2
7,240
517
4,473
11,191
3,948
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
17
15
Kills
9
9
Deaths
15
21
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Adam425_
Kukulkan
1
4
3
0.63
L
0
4
3
0.38
W
Bellona
1
1
1
1.5
L
2
2
0
1
W
Hachiman
LilUniversal
Hachiman
2
1
3
3.5
W
2
2
5
2.25
W
Tsukuyomi
ilyLuciid
Tsukuyomi
5
3
6
2.67
L
Medusa
jtpetvile
Medusa
2
2
0
1
L
Fenrir
4
3
2
1.67
W
Cthulhu
5
2
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,687
Damage
23,115
37,355
Taken
44,649
18,645
Mitigated
18,786
13,612
Healing
5,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Adam425_
Kukulkan
7,698
798
0
0
7,193
2,323
198
3,636
3,557
49,876
0
L
2,041
384
0
120
11,019
4,290
0
3,356
7,663
9,557
0
W
Bellona
6,528
3,441
0
4,607
7,184
4,582
1,744
0
6,884
0
45,132
L
4,112
1,101
0
966
9,036
6,409
0
409
8,627
0
33,393
W
Hachiman
LilUniversal
Hachiman
3,857
2,163
0
1,832
5,738
2,448
1,457
964
4,774
0
27,769
W
6,257
2,136
0
1,500
5,899
1,862
1,096
3,081
2,818
40,581
0
W
Tsukuyomi
ilyLuciid
Tsukuyomi
9,110
2,765
366
3,548
9,475
3,593
600
2,382
7,068
0
43,200
L
Medusa
jtpetvile
Medusa
4,791
1,262
330
598
6,210
1,816
0
2,920
3,290
0
20,720
L
Fenrir
4,473
1,125
0
3,828
11,191
3,948
0
2,871
8,320
0
42,261
W
Cthulhu
6,935
709
137
1,622
9,059
6,160
356
3,312
5,747
30,768
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,336
Gold Earned
32,614
338
Minions Killed
287
0
Camps Cleared
0
1,259,106
Distance Traveled
1,221,364
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
7,317
523
86
6
0
235,517
2
L
Ares
5,508
393
11
1
0
244,179
0
W
Bellona
8,052
575
84
6
0
226,658
0
L
Odin
6,953
497
80
6
0
257,493
2
W
Hachiman
6,608
472
56
4
0
206,772
2
W
Nu Wa
7,759
554
70
5
0
255,444
4
W
Tsukuyomi
8,242
589
88
6
0
290,247
0
L
Medusa
5,596
400
30
2
0
227,450
0
L
Fenrir
7,240
517
80
6
0
256,725
2
W
Cthulhu
7,675
548
40
3
0
279,985
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role