Player Matchup

Sylvanus
Sylvanus
Silver I
Kentacles__
Sylvanus
Silver I
Level 104
God Stats
2W - 3L
1,853 SR
Queue Stats
29W - 37L
1,223 MMR
Party 2
Baron Samedi
Baron Samedi
Gold II
MF_Shadow__
Baron Samedi
Gold II
Level 95
God Stats
4W - 2L
1,734 SR
Queue Stats
57W - 61L
1,732 MMR
Party 2
Hou Yi
Hou Yi
Gold II
bananaboymanboy
Hou Yi
Gold II
Level 86
God Stats
2W - 3L
1,723 SR
Queue Stats
58W - 59L
1,704 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 95
1,770 SR
1,553 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 121
1,584 SR
1,548 MMR
Izanami
Izanami
Gold I
 
Izanami
Gold I
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Gold II
BlizzyTokin
Sobek
Gold II
Level 113
God Stats
6W - 6L
1,535 SR
Queue Stats
231W - 255L
1,573 MMR
Party 1
Discordia
Discordia
Gold II
swordmon
Discordia
Gold II
Level 105
God Stats
5W - 3L
1,718 SR
Queue Stats
231W - 255L
1,573 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Kentacles__
Sylvanus
12
0 / 4 / 3
8,823
519
3,263
14,627
18,607
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Baron Samedi
MF_Shadow__
Baron Samedi
13
3 / 5 / 2
10,075
593
8,866
15,589
7,465
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
2 / 2 / 3
9,965
586
11,122
12,810
4,137
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
DanzaburouCthulhuScyllaKumbhakarnaYmir

VS

Bans
AphroditeMedusaAresChironChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
14
5 / 3 / 6
11,697
688
14,500
11,225
6,400
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
1 / 2 / 8
11,022
648
6,881
18,613
21,899
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate

Breastplate

+20
Physical Protection

Discordia
swordmon
Discordia
16
5 / 0 / 5
11,247
662
15,197
5,962
2,261
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
30
5
Kills
11
11
Deaths
5
8
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
5
3
6
2.67
W
1
2
8
2.5
L
Sylvanus
Kentacles__
Sylvanus
0
4
3
0.38
L
Baron Samedi
MF_Shadow__
Baron Samedi
3
5
2
0.8
L
2
2
3
1.75
W
Discordia
swordmon
Discordia
5
0
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,251
Damage
36,578
43,026
Taken
35,800
30,209
Mitigated
30,560
16,213
Healing
12,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
14,500
10,087
0
2,746
11,225
6,400
1,554
3,578
7,647
0
79,204
W
6,881
358
480
5,945
18,613
21,899
355
5,924
12,689
20,346
0
L
Sylvanus
Kentacles__
Sylvanus
3,263
848
3,279
3,644
14,627
18,607
239
7,206
7,421
10,886
0
L
Baron Samedi
MF_Shadow__
Baron Samedi
8,866
353
1,911
3,652
15,589
7,465
369
8,799
6,790
41,651
0
L
11,122
6,945
0
3,727
12,810
4,137
847
6,085
6,725
0
45,919
W
Discordia
swordmon
Discordia
15,197
462
954
2,181
5,962
2,261
933
2,652
3,310
57,480
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,863
Gold Earned
33,966
138
Minions Killed
208
0
Camps Cleared
0
836,058
Distance Traveled
861,358
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,697
688
108
6
0
251,036
12
W
Sobek
11,022
648
20
1
0
305,474
1
L
Sylvanus
8,823
519
20
1
0
266,507
3
L
Baron Samedi
10,075
593
54
3
0
279,265
4
L
Hou Yi
9,965
586
64
4
0
290,286
4
W
Discordia
11,247
662
80
5
0
304,848
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role