Player Matchup

Terra
Terra
AdonusRoode7082
Terra
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 69L
1,493 Elo+
Party 1
Anhur
Anhur
GiggleTube
Anhur
Level 127
God Stats
3W - 2L
1,532 SR
Queue Stats
241W - 230L
1,517 Elo+
Party 2
Cu Chulainn
Cu Chulainn
IRONMAN199024
Cu Chulainn
Level 132
God Stats
5W - 4L
1,580 SR
Queue Stats
439W - 380L
1,594 Elo+
Party 1
Discordia
Discordia
Mundo Oof
Discordia
Level 49
God Stats
30W - 21L
1,630 SR
Queue Stats
145W - 126L
1,533 Elo+
Party 2
Erlang Shen
Erlang Shen
mepbro
Erlang Shen
Level 69
God Stats
2W - 3L
1,378 SR
Queue Stats
38W - 45L
1,516 Elo+
Party 1
Team Averages
Level 100
1,524 SR
1,531 Elo+

VS

Team Averages
Level 102
1,525 SR
1,516 Elo+
Mercury
Mercury
David---Crssft
Mercury
Level 84
God Stats
27W - 37L
1,396 SR
Queue Stats
193W - 195L
1,487 Elo+
Party 3
Athena
Athena
WeroZero
Athena
Level 149
God Stats
18W - 18L
1,600 SR
Queue Stats
565W - 531L
1,472 Elo+
Solo
Erlang Shen
Erlang Shen
XxFrankapola1963
Erlang Shen
Level 108
God Stats
4W - 3L
1,455 SR
Queue Stats
126W - 140L
1,591 Elo+
Party 3
Cupid
Cupid
axineo10
Cupid
Level 117
God Stats
1W - 0L
1,718 SR
Queue Stats
15W - 10L
1,564 Elo+
Solo
Nox
Nox
daniel___player
Nox
Level 54
God Stats
13W - 16L
1,456 SR
Queue Stats
37W - 46L
1,468 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 3 / 5
10,810
491
6,069
20,022
20,430
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Anhur
20
4 / 2 / 3
13,667
621
17,500
17,232
8,122
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cu Chulainn
IRONMAN199024
Cu Chulainn
17
2 / 1 / 2
10,411
473
8,793
16,684
9,705
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Discordia
Mundo Oof
Discordia
16
3 / 5 / 2
10,603
482
12,435
10,494
4,348
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
mepbro
Erlang Shen
18
4 / 8 / 3
11,343
516
17,262
21,271
18,888
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 2 / 9
12,620
574
15,811
14,464
6,008
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Athena
WeroZero
Athena
16
2 / 2 / 10
10,463
476
10,896
18,280
13,360
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Erlang Shen
XxFrankapola1963
Erlang Shen
18
4 / 5 / 9
11,900
541
17,071
26,293
16,879
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cupid
axineo10
Cupid
20
3 / 1 / 3
12,343
561
9,994
17,843
6,462
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
2 / 6 / 3
9,242
420
5,232
12,120
4,552
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
53
16
Kills
19
19
Deaths
16
15
Assists
34
Player
Kills
Deaths
Assists
KDA
L
3
3
5
1.83
W
8
2
9
6.25
L
Anhur
4
2
3
2.75
L
Cu Chulainn
IRONMAN199024
Cu Chulainn
2
1
2
3
L
Discordia
Mundo Oof
Discordia
3
5
2
0.8
W
Athena
WeroZero
Athena
2
2
10
3.5
W
Erlang Shen
XxFrankapola1963
Erlang Shen
4
5
9
1.7
W
Cupid
axineo10
Cupid
3
1
3
4.5
W
2
6
3
0.58
L
Erlang Shen
mepbro
Erlang Shen
4
8
3
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,059
Damage
59,004
85,703
Taken
89,000
61,493
Mitigated
47,261
22,140
Healing
34,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,069
727
1,600
3,459
20,022
20,430
272
6,059
13,963
28,662
0
W
15,811
7,694
0
230
14,464
6,008
193
2,569
11,725
0
112,687
L
Anhur
17,500
8,995
0
7,576
17,232
8,122
1,277
862
16,370
0
117,138
L
Cu Chulainn
IRONMAN199024
Cu Chulainn
8,793
2,804
0
3,594
16,684
9,705
0
3,323
13,361
0
83,335
L
Discordia
Mundo Oof
Discordia
12,435
245
0
1,366
10,494
4,348
294
3,408
7,086
57,403
0
W
Athena
WeroZero
Athena
10,896
2,360
828
3,517
18,280
13,360
368
4,896
13,160
51,549
0
W
Erlang Shen
XxFrankapola1963
Erlang Shen
17,071
9,441
0
13,778
26,293
16,879
65
2,191
24,037
0
73,862
W
Cupid
axineo10
Cupid
9,994
5,803
232
13,669
17,843
6,462
336
1,268
16,495
0
102,904
W
5,232
356
0
2,153
12,120
4,552
650
6,459
5,079
36,803
0
L
Erlang Shen
mepbro
Erlang Shen
17,262
10,276
0
4,545
21,271
18,888
2,752
2,476
18,795
0
70,422

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,834
Gold Earned
56,568
605
Minions Killed
600
0
Camps Cleared
0
2,113,436
Distance Traveled
2,100,177
17
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
10,810
491
41
2
0
429,637
7
W
Mercury
12,620
574
150
7
0
478,232
4
L
Anhur
13,667
621
200
9
0
384,811
4
L
Cu Chulainn
10,411
473
125
6
0
490,604
1
L
Discordia
10,603
482
114
5
0
416,826
5
W
Athena
10,463
476
77
4
0
429,160
1
W
Erlang Shen
11,900
541
122
6
0
397,098
4
W
Cupid
12,343
561
181
8
0
412,907
3
W
Nox
9,242
420
70
3
0
382,780
0
L
Erlang Shen
11,343
516
125
6
0
391,558
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role