Player Matchup

Bacchus
Bacchus
Gold II
BestKs
Bacchus
Gold II
Level 120
God Stats
17W - 10L
1,672 SR
Queue Stats
74W - 75L
1,666 MMR
Solo
Cupid
Cupid
Gold V
BryanOMG
Cupid
Gold V
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Gold V
BurntCoolant
Fenrir
Gold V
Level 48
God Stats
2W - 1L
1,500 SR
Queue Stats
29W - 25L
1,673 MMR
Party 1
Scylla
Scylla
Gold I
Thirtiethh
Scylla
Gold I
Level 156
God Stats
41W - 33L
1,628 SR
Queue Stats
217W - 211L
1,644 MMR
Solo
Achilles
Achilles
Platinum IV
Veriy
Achilles
Platinum IV
Level 152
God Stats
5W - 2L
1,662 SR
Queue Stats
213W - 204L
1,556 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 126
1,592 SR
1,608 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 128
1,572 SR
1,606 MMR
Ares
Ares
Platinum IV
FlatEarthHarambe
Ares
Platinum IV
Level 126
God Stats
80W - 73L
1,599 SR
Queue Stats
127W - 122L
1,661 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver I
Ikomeda
Cu Chulainn
Silver I
Level 128
God Stats
2W - 3L
1,704 SR
Queue Stats
10W - 8L
1,631 MMR
Solo
Janus
Janus
Gold II
Sagoki
Janus
Gold II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Jing Wei
Jing Wei
Gold II
ZoMbIeLiTe117
Jing Wei
Gold II
Level 140
God Stats
7W - 8L
1,449 SR
Queue Stats
730W - 726L
1,610 MMR
Solo
Sobek
Sobek
Gold III
martinzaurio
Sobek
Gold III
Level 84
God Stats
21W - 25L
1,608 SR
Queue Stats
89W - 85L
1,628 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BestKs
Bacchus
14
1 / 0 / 5
9,422
523
3,739
8,414
6,527
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cupid
BryanOMG
Cupid
19
2 / 0 / 3
11,337
630
8,138
9,223
3,329
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fenrir
17
3 / 0 / 4
10,300
572
4,028
10,381
4,914
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Scylla
Thirtiethh
Scylla
18
5 / 0 / 1
10,834
602
8,418
4,291
1,551
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Achilles
Veriy
Achilles
17
2 / 1 / 2
10,873
604
11,717
16,795
11,053
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bans
ApolloSetDanzaburouTsukuyomiGuan Yu

VS

Bans
PersephoneAnhurGebKing ArthurCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 0 / 0
8,286
460
2,545
9,824
4,709
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cu Chulainn
Ikomeda
Cu Chulainn
15
0 / 4 / 1
8,586
477
6,975
15,456
10,363
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Janus
Sagoki
Janus
16
0 / 2 / 1
9,240
513
5,525
6,959
2,755
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
ZoMbIeLiTe117
Jing Wei
15
0 / 4 / 0
9,127
507
5,087
11,949
4,030
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 3 / 0
7,496
416
2,431
11,550
8,981
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
3
13
Kills
1
1
Deaths
13
15
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Bacchus
BestKs
Bacchus
1
0
5
3.5
W
Cupid
BryanOMG
Cupid
2
0
3
3.5
W
Fenrir
3
0
4
5
L
1
0
0
1
L
Cu Chulainn
Ikomeda
Cu Chulainn
0
4
1
0.13
L
Janus
Sagoki
Janus
0
2
1
0.25
W
Scylla
Thirtiethh
Scylla
5
0
1
5.5
W
Achilles
Veriy
Achilles
2
1
2
3
L
Jing Wei
ZoMbIeLiTe117
Jing Wei
0
4
0
0
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,040
Damage
22,563
49,104
Taken
55,738
27,374
Mitigated
30,838
24,415
Healing
19,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
BestKs
Bacchus
3,739
853
0
2,521
8,414
6,527
0
3,430
4,915
28,409
0
W
Cupid
BryanOMG
Cupid
8,138
5,495
46
8,085
9,223
3,329
1,820
794
8,404
0
94,661
W
Fenrir
4,028
1,117
0
3,056
10,381
4,914
0
2,077
8,254
0
79,025
L
2,545
148
0
6,676
9,824
4,709
0
0
9,824
52,738
0
L
Cu Chulainn
Ikomeda
Cu Chulainn
6,975
869
0
4,253
15,456
10,363
0
1,316
14,100
6,159
46,387
L
Janus
Sagoki
Janus
5,525
128
0
611
6,959
2,755
0
3,925
2,880
78,608
0
W
Scylla
Thirtiethh
Scylla
8,418
299
77
1,377
4,291
1,551
0
2,931
1,360
83,702
0
W
Achilles
Veriy
Achilles
11,717
4,921
0
9,253
16,795
11,053
2,264
2,841
13,454
0
73,650
L
Jing Wei
ZoMbIeLiTe117
Jing Wei
5,087
3,172
0
4,086
11,949
4,030
2,628
822
11,089
0
69,023
L
2,431
83
0
4,271
11,550
8,981
0
5,738
5,688
14,021
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,766
Gold Earned
42,735
662
Minions Killed
550
0
Camps Cleared
0
1,808,279
Distance Traveled
1,757,454
28
Wards Purchased
42
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,422
523
33
2
0
387,233
10
W
Cupid
11,337
630
179
10
0
319,781
6
W
Fenrir
10,300
572
126
7
0
376,199
5
L
Ares
8,286
460
101
6
0
364,665
14
L
Cu Chulainn
8,586
477
110
6
0
363,989
6
L
Janus
9,240
513
168
9
0
360,525
6
W
Scylla
10,834
602
175
10
0
351,763
6
W
Achilles
10,873
604
149
8
0
373,303
1
L
Jing Wei
9,127
507
159
9
0
300,349
8
L
Sobek
7,496
416
12
1
0
367,926
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role