Player Matchup

Yemoja
Yemoja
Smiteberg36
Yemoja
Level 53
God Stats
15W - 10L
1,540 SR
Queue Stats
36W - 39L
1,458 Elo+
Party 3
Hercules
Hercules
ULTRAptak
Hercules
Level 69
God Stats
7W - 8L
1,309 SR
Queue Stats
69W - 63L
1,455 Elo+
Party 3
Olorun
Olorun
jackylonglegs33
Olorun
Level 34
God Stats
9W - 9L
1,299 SR
Queue Stats
194W - 222L
1,304 Elo+
Party 3
Artemis
Artemis
theBULIAN
Artemis
Level 25
God Stats
16W - 9L
1,679 SR
Queue Stats
37W - 40L
1,507 Elo+
Party 3
Arachne
Arachne
turtlecuddle
Arachne
Level 65
God Stats
54W - 41L
1,600 SR
Queue Stats
86W - 83L
1,476 Elo+
Party 3
Team Averages
Level 49
1,485 SR
1,440 Elo+

VS

Team Averages
Level 44
1,592 SR
1,449 Elo+
Erlang Shen
Erlang Shen
CHEWY PEEEN
Erlang Shen
Level 80
God Stats
25W - 16L
1,622 SR
Queue Stats
304W - 283L
1,459 Elo+
Party 1
Neith
Neith
Strauss93
Neith
Level 17
God Stats
36W - 31L
1,787 SR
Queue Stats
52W - 45L
1,639 Elo+
Party 1
Nemesis
Nemesis
Xmanadx
Nemesis
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 27L
1,254 Elo+
Solo
Tiamat
Tiamat
Zyith7
Tiamat
Level 37
God Stats
5W - 2L
1,734 SR
Queue Stats
16W - 11L
1,567 Elo+
Party 2
Kumbhakarna
Kumbhakarna
nightfall1018
Kumbhakarna
Level 41
God Stats
4W - 3L
1,318 SR
Queue Stats
14W - 21L
1,327 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
18
2 / 2 / 16
13,673
547
4,754
18,333
22,945
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hercules
ULTRAptak
Hercules
20
5 / 3 / 6
13,855
554
16,299
27,170
28,983
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

19
4 / 6 / 12
13,772
551
9,527
15,327
5,520
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
theBULIAN
Artemis
20
11 / 3 / 11
15,227
609
29,492
17,945
8,742
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
turtlecuddle
Arachne
20
21 / 6 / 6
15,722
629
25,006
22,760
16,114
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
CHEWY PEEEN
Erlang Shen
20
13 / 7 / 3
15,133
605
26,243
34,471
26,735
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Neith
Strauss93
Neith
18
2 / 10 / 4
12,080
483
14,522
21,406
7,274
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
Xmanadx
Nemesis
15
1 / 12 / 3
10,199
408
5,535
21,063
7,108
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tiamat
Zyith7
Tiamat
19
4 / 5 / 8
12,587
503
12,824
16,772
10,540
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kumbhakarna
nightfall1018
Kumbhakarna
16
0 / 10 / 6
10,568
423
4,778
23,666
17,433
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
44
43
Kills
20
20
Deaths
44
51
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
CHEWY PEEEN
Erlang Shen
13
7
3
2.07
W
Yemoja
2
2
16
5
L
Neith
Strauss93
Neith
2
10
4
0.4
W
Hercules
ULTRAptak
Hercules
5
3
6
2.67
L
Nemesis
Xmanadx
Nemesis
1
12
3
0.21
L
Tiamat
Zyith7
Tiamat
4
5
8
1.6
W
4
6
12
1.67
L
Kumbhakarna
nightfall1018
Kumbhakarna
0
10
6
0.3
W
Artemis
theBULIAN
Artemis
11
3
11
5.5
W
Arachne
turtlecuddle
Arachne
21
6
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,078
Damage
63,902
101,535
Taken
117,378
82,304
Mitigated
69,090
41,008
Healing
32,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
CHEWY PEEEN
Erlang Shen
26,243
15,717
0
17,009
34,471
26,735
1,177
3,388
30,464
0
106,361
W
Yemoja
4,754
1,114
4,472
6,683
18,333
22,945
1,655
1,786
16,547
29,583
0
L
Neith
Strauss93
Neith
14,522
8,885
0
6,056
21,406
7,274
942
1,719
19,642
0
86,991
W
Hercules
ULTRAptak
Hercules
16,299
5,442
0
11,048
27,170
28,983
1,643
2,177
24,993
0
86,176
L
Nemesis
Xmanadx
Nemesis
5,535
2,304
0
2,067
21,063
7,108
1,902
2,478
18,423
0
47,459
L
Tiamat
Zyith7
Tiamat
12,824
2,068
0
6,580
16,772
10,540
3,808
3,512
13,005
74,336
0
W
9,527
6,030
79
3,367
15,327
5,520
4,692
5,708
9,619
65,953
0
L
Kumbhakarna
nightfall1018
Kumbhakarna
4,778
434
0
598
23,666
17,433
0
2,717
20,909
48,052
0
W
Artemis
theBULIAN
Artemis
29,492
17,946
0
6,484
17,945
8,742
8,974
2,611
15,334
0
120,750
W
Arachne
turtlecuddle
Arachne
25,006
14,155
0
8,875
22,760
16,114
2,471
5,970
16,790
0
109,953

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,249
Gold Earned
60,567
607
Minions Killed
580
0
Camps Cleared
0
2,080,219
Distance Traveled
2,032,942
19
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
15,133
605
168
7
0
455,178
4
W
Yemoja
13,673
547
42
2
0
417,236
7
L
Neith
12,080
483
147
6
0
375,431
0
W
Hercules
13,855
554
144
6
0
421,146
3
L
Nemesis
10,199
408
79
3
0
363,709
2
L
Tiamat
12,587
503
125
5
0
426,386
4
W
Olorun
13,772
551
138
6
0
396,749
6
L
Kumbhakarna
10,568
423
61
2
0
412,238
0
W
Artemis
15,227
609
151
6
0
393,365
2
W
Arachne
15,722
629
132
5
0
451,723
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role