Player Matchup

Cerberus
Cerberus
Clexor
Cerberus
Level 99
God Stats
4W - 8L
1,603 SR
Queue Stats
125W - 101L
1,605 Elo+
Solo
Zeus
Zeus
DoctorE007
Zeus
Level 60
God Stats
10W - 15L
1,500 SR
Queue Stats
85W - 113L
1,282 Elo+
Solo
Chaac
Chaac
Mimetes
Chaac
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Apollo
Apollo
Xandiier
Apollo
Level 71
God Stats
0W - 4L
1,475 SR
Queue Stats
44W - 32L
1,613 Elo+
Party 2
Arachne
Arachne
aardvarkjonny
Arachne
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 16L
1,521 Elo+
Party 2
Team Averages
Level 72
1,516 SR
1,504 Elo+

VS

Team Averages
Level 100
1,587 SR
1,508 Elo+
King Arthur
King Arthur
ClayDofh
King Arthur
Level 60
God Stats
26W - 15L
1,559 SR
Queue Stats
30W - 19L
1,564 Elo+
Party 3
Rama
Rama
Isonsha
Rama
Level 128
God Stats
5W - 6L
1,649 SR
Queue Stats
92W - 78L
1,487 Elo+
Party 3
Xing Tian
Xing Tian
Jains12
Xing Tian
Level 106
God Stats
10W - 3L
1,575 SR
Queue Stats
156W - 174L
1,385 Elo+
Solo
Zeus
Zeus
TheNoxOG
Zeus
Level 86
God Stats
3W - 1L
1,676 SR
Queue Stats
105W - 102L
1,541 Elo+
Party 1
Fenrir
Fenrir
longlivemidas
Fenrir
Level 121
God Stats
3W - 2L
1,477 SR
Queue Stats
121W - 105L
1,563 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Clexor
Cerberus
7
1 / 4 / 1
5,117
512
2,530
9,146
4,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

7
1 / 4 / 0
4,639
464
1,427
4,425
1,018
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Chaac
Mimetes
Chaac
9
0 / 2 / 0
5,087
509
4,207
8,532
4,738
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Apollo
Xandiier
Apollo
8
0 / 2 / 1
4,740
474
2,814
5,938
1,510
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Arachne
8
0 / 0 / 1
4,855
486
859
6,435
1,669
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ClayDofh
King Arthur
10
0 / 0 / 2
5,560
556
5,436
6,720
2,545
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Rama
Isonsha
Rama
8
2 / 0 / 4
5,020
502
2,986
4,376
1,040
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Xing Tian
Jains12
Xing Tian
8
2 / 1 / 3
4,797
480
2,595
4,029
1,392
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zeus
10
5 / 1 / 3
6,309
631
7,397
2,834
925
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

11
3 / 0 / 4
6,227
623
3,754
5,946
2,039
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
28
2
Kills
12
12
Deaths
2
3
Assists
16
Player
Kills
Deaths
Assists
KDA
W
King Arthur
ClayDofh
King Arthur
0
0
2
1
L
Cerberus
Clexor
Cerberus
1
4
1
0.38
L
1
4
0
0.25
W
Rama
Isonsha
Rama
2
0
4
4
W
Xing Tian
Jains12
Xing Tian
2
1
3
3.5
L
Chaac
Mimetes
Chaac
0
2
0
0
W
Zeus
5
1
3
6.5
L
Apollo
Xandiier
Apollo
0
2
1
0.25
L
Arachne
0
0
1
0.5
W
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,837
Damage
22,168
34,476
Taken
23,905
13,275
Mitigated
7,941
12,962
Healing
9,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
ClayDofh
King Arthur
5,436
1,489
0
1,497
6,720
2,545
0
0
6,425
0
31,096
L
Cerberus
Clexor
Cerberus
2,530
65
0
1,220
9,146
4,340
0
4,315
4,577
8,578
0
L
1,427
0
405
1,175
4,425
1,018
0
2,569
1,672
16,902
0
W
Rama
Isonsha
Rama
2,986
2,095
0
2,532
4,376
1,040
650
1,695
2,681
0
21,179
W
Xing Tian
Jains12
Xing Tian
2,595
0
249
474
4,029
1,392
309
591
3,438
13,836
0
L
Chaac
Mimetes
Chaac
4,207
1,172
0
4,241
8,532
4,738
0
0
8,532
0
27,314
W
Zeus
7,397
657
0
1,045
2,834
925
0
1,313
1,521
30,522
0
L
Apollo
Xandiier
Apollo
2,814
1,622
0
2,463
5,938
1,510
0
2,185
3,637
0
23,429
L
Arachne
859
632
0
3,458
6,435
1,669
0
317
6,066
0
18,858
W
3,754
931
0
3,251
5,946
2,039
902
358
5,588
0
35,080

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,438
Gold Earned
27,913
234
Minions Killed
280
0
Camps Cleared
0
927,088
Distance Traveled
986,990
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
5,560
556
70
7
0
202,666
4
L
Cerberus
5,117
512
11
1
0
194,988
5
L
Zeus
4,639
464
45
5
0
157,634
0
W
Rama
5,020
502
57
6
0
165,292
4
W
Xing Tian
4,797
480
17
2
0
225,379
0
L
Chaac
5,087
509
63
6
0
183,284
2
W
Zeus
6,309
631
61
6
0
194,316
4
L
Apollo
4,740
474
59
6
0
174,272
4
L
Arachne
4,855
486
56
6
0
216,910
2
W
Fenrir
6,227
623
75
8
0
199,337
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role