Player Matchup

Tiamat
Tiamat
GIRLBUNDY
Tiamat
Level 146
God Stats
14W - 12L
1,712 SR
Queue Stats
435W - 202L
1,746 Elo+
Party 4
Fenrir
Fenrir
Mizauwu
Fenrir
Level 12
God Stats
28W - 17L
1,698 SR
Queue Stats
71W - 35L
1,797 Elo+
Party 4
Jormungandr
Jormungandr
Nathzinha8804
Jormungandr
Level 44
God Stats
2W - 4L
1,325 SR
Queue Stats
113W - 134L
1,407 Elo+
Party 3
Sun Wukong
Sun Wukong
Negan Dorima
Sun Wukong
Level 17
God Stats
3W - 3L
1,221 SR
Queue Stats
11W - 16L
1,366 Elo+
Party 3
Tsukuyomi
Tsukuyomi
guilhermebmw
Tsukuyomi
Level 84
God Stats
1W - 2L
1,500 SR
Queue Stats
107W - 107L
1,515 Elo+
Party 3
Team Averages
Level 61
1,491 SR
1,566 Elo+

VS

Team Averages
Level 40
1,510 SR
1,459 Elo+
Bellona
Bellona
An9ryW1z4rd
Bellona
Level 29
God Stats
16W - 10L
1,666 SR
Queue Stats
69W - 79L
1,502 Elo+
Party 2
Set
Set
BrunoGdoggo
Set
Level 81
God Stats
6W - 15L
1,542 SR
Queue Stats
64W - 82L
1,494 Elo+
Party 2
Merlin
Merlin
ChowmoExpose
Merlin
Level 32
God Stats
107W - 132L
1,456 SR
Queue Stats
545W - 617L
1,423 Elo+
Party 1
Kuzenbo
Kuzenbo
SneakTactic
Kuzenbo
Level 25
God Stats
47W - 67L
1,543 SR
Queue Stats
112W - 145L
1,494 Elo+
Party 2
Jing Wei
Jing Wei
xHerbsAndDemonsx
Jing Wei
Level 32
God Stats
11W - 18L
1,344 SR
Queue Stats
86W - 82L
1,380 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
GIRLBUNDY
Tiamat
20
15 / 2 / 23
15,242
1,386
37,943
13,421
12,709
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fenrir
Mizauwu
Fenrir
18
12 / 3 / 11
13,407
1,219
14,589
13,436
6,431
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
Nathzinha8804
Jormungandr
20
8 / 4 / 21
12,608
1,146
13,499
15,198
17,473
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sun Wukong
Negan Dorima
Sun Wukong
19
4 / 9 / 23
11,962
1,087
12,875
18,249
13,262
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Tsukuyomi
guilhermebmw
Tsukuyomi
20
8 / 5 / 23
13,480
1,225
23,508
19,054
16,070
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Team 1 Tickets

179

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
An9ryW1z4rd
Bellona
17
2 / 13 / 9
10,786
981
9,173
23,869
12,238
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

19
9 / 7 / 9
13,816
1,256
17,522
20,717
9,263
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Merlin
18
9 / 8 / 10
13,623
1,238
22,310
19,538
6,613
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Kuzenbo
SneakTactic
Kuzenbo
18
0 / 9 / 15
11,188
1,017
9,176
21,695
28,011
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

18
3 / 10 / 9
11,312
1,028
13,534
21,070
6,799
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

148
Kill Participation
75
47
Kills
23
23
Deaths
47
101
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Bellona
An9ryW1z4rd
Bellona
2
13
9
0.5
L
9
7
9
1.93
L
Merlin
9
8
10
1.75
W
Tiamat
GIRLBUNDY
Tiamat
15
2
23
13.25
W
Fenrir
Mizauwu
Fenrir
12
3
11
5.83
W
Jormungandr
Nathzinha8804
Jormungandr
8
4
21
4.63
W
Sun Wukong
Negan Dorima
Sun Wukong
4
9
23
1.72
L
Kuzenbo
SneakTactic
Kuzenbo
0
9
15
0.83
W
Tsukuyomi
guilhermebmw
Tsukuyomi
8
5
23
3.9
L
3
10
9
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,414
Damage
71,715
79,358
Taken
106,889
65,945
Mitigated
62,924
12,020
Healing
9,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
An9ryW1z4rd
Bellona
9,173
3,624
0
1,219
23,869
12,238
0
11,963
11,590
0
17,946
L
17,522
8,065
0
4,153
20,717
9,263
0
7,996
12,459
0
43,135
L
Merlin
22,310
1,068
462
294
19,538
6,613
0
11,028
8,190
58,441
0
W
Tiamat
GIRLBUNDY
Tiamat
37,943
1,812
571
6,017
13,421
12,709
0
6,284
7,137
72,358
0
W
Fenrir
Mizauwu
Fenrir
14,589
3,333
0
1,116
13,436
6,431
0
4,114
8,727
0
23,341
W
Jormungandr
Nathzinha8804
Jormungandr
13,499
1,753
0
0
15,198
17,473
0
5,793
9,405
26,781
0
W
Sun Wukong
Negan Dorima
Sun Wukong
12,875
4,092
0
186
18,249
13,262
0
9,113
9,136
0
18,270
L
Kuzenbo
SneakTactic
Kuzenbo
9,176
2,015
386
563
21,695
28,011
0
8,119
13,289
21,440
0
W
Tsukuyomi
guilhermebmw
Tsukuyomi
23,508
5,438
0
4,130
19,054
16,070
0
6,182
12,872
0
59,958
L
13,534
9,133
0
2,505
21,070
6,799
0
10,791
9,919
0
25,800

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,699
Gold Earned
60,725
214
Minions Killed
195
8
Camps Cleared
4
1,061,525
Distance Traveled
1,015,541
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
10,786
981
20
2
1
204,455
0
L
Set
13,816
1,256
55
5
2
228,547
0
L
Merlin
13,623
1,238
67
6
0
204,416
0
W
Tiamat
15,242
1,386
66
6
2
236,112
0
W
Fenrir
13,407
1,219
23
2
1
194,915
0
W
Jormungandr
12,608
1,146
20
2
2
197,711
0
W
Sun Wukong
11,962
1,087
15
1
0
207,639
0
L
Kuzenbo
11,188
1,017
27
2
1
198,134
0
W
Tsukuyomi
13,480
1,225
90
8
3
225,148
1
L
Jing Wei
11,312
1,028
26
2
0
179,989
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role