Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Apollo
Apollo
DeathlordDan
Apollo
Level 142
God Stats
12W - 20L
1,490 SR
Queue Stats
402W - 368L
1,584 Elo+
Solo
King Arthur
King Arthur
LtK-Killaz
King Arthur
Level 147
God Stats
5W - 5L
1,335 SR
Queue Stats
312W - 297L
1,596 Elo+
Solo
Susano
Susano
darkslasher_10
Susano
Level 104
God Stats
3W - 0L
1,734 SR
Queue Stats
49W - 43L
1,606 Elo+
Party 2
Cthulhu
Cthulhu
shadowvampier
Cthulhu
Level 149
God Stats
3W - 3L
1,622 SR
Queue Stats
144W - 133L
1,611 Elo+
Solo
Team Averages
Level 134
1,536 SR
1,579 Elo+

VS

Team Averages
Level 139
1,704 SR
1,529 Elo+
Tyr
Tyr
 
Tyr
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Eddy Facts
Tsukuyomi
Level 148
God Stats
0W - 2L
1,971 SR
Queue Stats
87W - 84L
1,546 Elo+
Solo
Baba Yaga
Baba Yaga
Jaqpi
Baba Yaga
Level 152
God Stats
17W - 13L
1,760 SR
Queue Stats
248W - 257L
1,496 Elo+
Party 1
Artemis
Artemis
TundesTaco
Artemis
Level 145
God Stats
14W - 17L
1,601 SR
Queue Stats
327W - 380L
1,546 Elo+
Party 1
Cerberus
Cerberus
cK_NeXus
Cerberus
Level 122
God Stats
3W - 2L
1,688 SR
Queue Stats
268W - 326L
1,558 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
8
0 / 0 / 0
4,567
652
1,694
2,269
1,018
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Apollo
7
3 / 1 / 1
4,510
644
3,172
5,223
1,167
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

King Arthur
LtK-Killaz
King Arthur
8
1 / 0 / 1
4,287
612
3,686
4,677
2,452
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

8
1 / 1 / 1
4,317
617
1,454
3,573
953
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Cthulhu
7
1 / 1 / 3
4,293
613
2,267
4,295
1,305
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
7
0 / 1 / 0
3,933
562
2,218
4,892
2,140
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tsukuyomi
Eddy Facts
Tsukuyomi
8
1 / 1 / 2
4,430
633
1,657
4,045
1,195
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Baba Yaga
Jaqpi
Baba Yaga
8
0 / 0 / 0
4,090
584
462
2,746
891
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes

Shoes

+6%
Movement Speed

Artemis
TundesTaco
Artemis
6
2 / 3 / 1
4,099
586
3,148
4,325
1,003
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cerberus
cK_NeXus
Cerberus
4
0 / 1 / 0
3,158
451
1,491
3,788
1,024
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
6
6
Kills
3
3
Deaths
6
6
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
0
0
0
0
L
Tyr
 
Tyr
0
1
0
0
W
Apollo
3
1
1
3.5
L
Tsukuyomi
Eddy Facts
Tsukuyomi
1
1
2
2
L
Baba Yaga
Jaqpi
Baba Yaga
0
0
0
0
W
King Arthur
LtK-Killaz
King Arthur
1
0
1
1.5
L
Artemis
TundesTaco
Artemis
2
3
1
0.83
L
Cerberus
cK_NeXus
Cerberus
0
1
0
0
W
1
1
1
1.5
W
Cthulhu
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,273
Damage
8,976
20,037
Taken
19,796
6,895
Mitigated
6,253
8,473
Healing
7,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
1,694
200
0
1,033
2,269
1,018
0
396
1,807
25,427
0
L
Tyr
 
Tyr
2,218
179
0
2,351
4,892
2,140
0
0
4,517
0
15,151
W
Apollo
3,172
2,187
0
2,339
5,223
1,167
685
772
4,451
0
19,641
L
Tsukuyomi
Eddy Facts
Tsukuyomi
1,657
389
0
1,293
4,045
1,195
0
293
3,722
0
16,113
L
Baba Yaga
Jaqpi
Baba Yaga
462
40
0
788
2,746
891
0
1,292
1,301
18,147
0
W
King Arthur
LtK-Killaz
King Arthur
3,686
652
0
2,481
4,677
2,452
0
0
4,455
0
18,535
L
Artemis
TundesTaco
Artemis
3,148
1,386
0
970
4,325
1,003
0
1,010
3,315
0
11,747
L
Cerberus
cK_NeXus
Cerberus
1,491
229
60
1,746
3,788
1,024
0
1,183
2,605
5,192
0
W
1,454
222
0
1,856
3,573
953
0
0
3,573
0
16,768
W
Cthulhu
2,267
506
60
704
4,295
1,305
0
719
3,576
10,370
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,974
Gold Earned
19,710
188
Minions Killed
143
0
Camps Cleared
0
667,084
Distance Traveled
569,345
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
4,567
652
64
9
0
128,329
2
L
Tyr
3,933
562
26
4
0
120,263
1
W
Apollo
4,510
644
33
5
0
125,003
3
L
Tsukuyomi
4,430
633
45
6
0
134,783
2
L
Baba Yaga
4,090
584
39
6
0
126,595
1
W
King Arthur
4,287
612
28
4
0
130,641
2
L
Artemis
4,099
586
23
3
0
107,253
0
L
Cerberus
3,158
451
10
1
0
80,451
0
W
Susano
4,317
617
50
7
0
159,778
1
W
Cthulhu
4,293
613
13
2
0
123,333
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role