Player Matchup

Scylla
Scylla
D1-_-Dre
Scylla
Level 79
God Stats
5W - 4L
1,340 SR
Queue Stats
45W - 57L
1,398 Elo+
Party 1
Da Ji
Da Ji
SahBabii-Tonight
Da Ji
Level 69
God Stats
1W - 0L
1,709 SR
Queue Stats
57W - 69L
1,346 Elo+
Party 1
Hera
Hera
man_drell
Hera
Level 47
God Stats
2W - 3L
1,500 SR
Queue Stats
135W - 191L
1,324 Elo+
Party 1
Team Averages
Level 65
1,516 SR
1,356 Elo+

VS

Team Averages
Level 82
1,610 SR
1,344 Elo+
Hel
Hel
GtaPitsofFury
Hel
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,133 Elo+
Solo
Anubis
Anubis
IKryptiic7
Anubis
Level 87
God Stats
70W - 51L
1,593 SR
Queue Stats
275W - 339L
1,376 Elo+
Solo
King Arthur
King Arthur
Sunsetwarrior50
King Arthur
Level 83
God Stats
11W - 8L
1,738 SR
Queue Stats
98W - 116L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
D1-_-Dre
Scylla
19
5 / 3 / 6
14,537
632
13,988
14,405
5,092
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
2 / 4 / 8
14,134
615
13,968
18,228
9,873
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hera
18
7 / 4 / 6
14,745
641
21,828
15,886
5,650
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 5 / 5
13,915
605
16,129
20,264
13,752
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
IKryptiic7
Anubis
16
4 / 4 / 2
14,085
612
4,657
13,623
6,099
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
Sunsetwarrior50
King Arthur
16
3 / 5 / 6
13,775
599
16,817
26,124
29,480
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
23
14
Kills
10
11
Deaths
14
20
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Scylla
D1-_-Dre
Scylla
5
3
6
2.67
L
3
5
5
1.1
L
Anubis
IKryptiic7
Anubis
4
4
2
1.25
W
2
4
8
1.5
L
King Arthur
Sunsetwarrior50
King Arthur
3
5
6
1.2
W
Hera
7
4
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,784
Damage
37,603
48,519
Taken
60,011
20,615
Mitigated
49,331
7,206
Healing
25,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
D1-_-Dre
Scylla
13,988
709
1,172
1,407
14,405
5,092
1,295
6,622
7,533
91,975
0
L
16,129
920
7,213
10,702
20,264
13,752
682
11,848
8,416
68,731
0
L
Anubis
IKryptiic7
Anubis
4,657
0
243
4,943
13,623
6,099
1,355
10,366
3,257
68,258
0
W
13,968
3,935
435
510
18,228
9,873
223
7,421
10,631
0
75,755
L
King Arthur
Sunsetwarrior50
King Arthur
16,817
1,976
199
2,315
26,124
29,480
72
13,908
12,216
0
55,804
W
Hera
21,828
9,564
1,038
2,644
15,886
5,650
1,256
6,846
8,815
57,371
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,416
Gold Earned
41,775
241
Minions Killed
226
0
Camps Cleared
0
1,149,161
Distance Traveled
1,070,794
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
14,537
632
111
5
0
364,680
2
L
Hel
13,915
605
95
4
0
401,648
0
L
Anubis
14,085
612
81
4
0
254,373
7
W
Da Ji
14,134
615
80
3
0
414,618
3
L
King Arthur
13,775
599
50
2
0
414,773
5
W
Hera
14,745
641
50
2
0
369,863
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role