Player Matchup

Agni
Agni
Silver I
DeadlyAxe
Agni
Silver I
Level 133
God Stats
35W - 34L
1,473 SR
Queue Stats
267W - 278L
1,169 MMR
Solo
Yemoja
Yemoja
Silver III
SchubeyDubey
Yemoja
Silver III
Level 105
God Stats
2W - 2L
1,611 SR
Queue Stats
21W - 24L
1,069 MMR
Solo
Erlang Shen
Erlang Shen
Silver I
Tombomb50
Erlang Shen
Silver I
Level 44
God Stats
2W - 1L
1,450 SR
Queue Stats
68W - 77L
1,090 MMR
Solo
Neith
Neith
Silver III
XDbocha
Neith
Silver III
Level 141
God Stats
7W - 6L
1,588 SR
Queue Stats
415W - 434L
869 MMR
Party 1
Nemesis
Nemesis
Silver IV
nontoxicBOI
Nemesis
Silver IV
Level 81
God Stats
1W - 0L
1,890 SR
Queue Stats
14W - 24L
1,264 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 101
1,602 SR
1,092 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 119
1,560 SR
1,093 MMR
Danzaburou
Danzaburou
Silver I
Hyamory
Danzaburou
Silver I
Level 160
God Stats
2W - 1L
1,677 SR
Queue Stats
21W - 25L
1,096 MMR
Solo
The Morrigan
The Morrigan
Silver I
Ravenjcm
The Morrigan
Silver I
Level 129
God Stats
155W - 136L
1,568 SR
Queue Stats
417W - 399L
1,166 MMR
Solo
Tyr
Tyr
Silver II
TiniTortuga
Tyr
Silver II
Level 64
God Stats
16W - 24L
1,591 SR
Queue Stats
176W - 182L
1,079 MMR
Solo
Amaterasu
Amaterasu
Silver I
afroninja123
Amaterasu
Silver I
Level 143
God Stats
6W - 9L
1,359 SR
Queue Stats
217W - 236L
1,078 MMR
Solo
Ares
Ares
Silver II
i11ushun
Ares
Silver II
Level 100
God Stats
0W - 1L
1,607 SR
Queue Stats
54W - 73L
1,043 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
20
12 / 11 / 14
20,149
576
41,254
26,920
12,212
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Yemoja
20
2 / 2 / 26
17,598
503
8,759
30,942
50,420
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Erlang Shen
Tombomb50
Erlang Shen
20
7 / 6 / 10
18,867
539
29,500
49,842
50,443
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Neith
XDbocha
Neith
20
7 / 7 / 17
19,522
558
35,539
30,966
15,785
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Nemesis
nontoxicBOI
Nemesis
20
8 / 4 / 7
19,002
543
23,572
29,521
24,263
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
TsukuyomiSetPersephoneScyllaNu Wa

VS

Bans
Cu ChulainnGuan YuAwilixKing ArthurFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Hyamory
Danzaburou
20
6 / 6 / 4
17,834
510
29,909
39,909
25,923
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Morrigan
Ravenjcm
The Morrigan
20
7 / 8 / 11
17,415
498
26,885
22,584
13,011
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
6 / 6 / 8
16,890
483
21,739
31,505
48,797
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Amaterasu
afroninja123
Amaterasu
20
6 / 9 / 12
16,638
475
23,638
43,338
45,738
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ares
20
5 / 8 / 13
16,086
460
17,908
49,421
86,858
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
78
36
Kills
30
30
Deaths
37
74
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Agni
12
11
14
1.73
L
Danzaburou
Hyamory
Danzaburou
6
6
4
1.33
L
The Morrigan
Ravenjcm
The Morrigan
7
8
11
1.56
W
Yemoja
2
2
26
7.5
L
6
6
8
1.67
W
Erlang Shen
Tombomb50
Erlang Shen
7
6
10
2
W
Neith
XDbocha
Neith
7
7
17
2.21
L
Amaterasu
afroninja123
Amaterasu
6
9
12
1.33
L
Ares
5
8
13
1.44
W
Nemesis
nontoxicBOI
Nemesis
8
4
7
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

138,624
Damage
120,079
168,191
Taken
186,757
153,123
Mitigated
220,327
73,620
Healing
56,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
41,254
2,635
0
3,334
26,920
12,212
271
8,790
17,762
161,683
0
L
Danzaburou
Hyamory
Danzaburou
29,909
19,683
0
23,418
39,909
25,923
4,672
6,281
33,481
0
168,901
L
The Morrigan
Ravenjcm
The Morrigan
26,885
3,816
0
5,451
22,584
13,011
585
7,768
14,185
126,723
6,022
W
Yemoja
8,759
2,930
6,166
15,975
30,942
50,420
153
8,119
22,431
44,169
0
L
21,739
1,517
0
5,753
31,505
48,797
0
12,611
18,772
0
105,008
W
Erlang Shen
Tombomb50
Erlang Shen
29,500
15,862
0
27,456
49,842
50,443
0
10,127
39,265
0
153,677
W
Neith
XDbocha
Neith
35,539
16,657
0
15,167
30,966
15,785
5,029
9,504
21,328
0
164,884
L
Amaterasu
afroninja123
Amaterasu
23,638
13,111
0
16,243
43,338
45,738
0
13,335
29,712
0
127,349
L
Ares
17,908
778
0
5,419
49,421
86,858
71
14,994
34,193
63,645
0
W
Nemesis
nontoxicBOI
Nemesis
23,572
10,286
0
5,522
29,521
24,263
5,539
7,048
22,321
0
164,915

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

95,138
Gold Earned
84,863
884
Minions Killed
804
0
Camps Cleared
0
3,313,377
Distance Traveled
3,064,844
47
Wards Purchased
43
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
20,149
576
224
6
0
612,800
11
L
Danzaburou
17,834
510
219
6
0
561,410
10
L
The Morrigan
17,415
498
197
6
0
610,152
9
W
Yemoja
17,598
503
50
1
0
688,783
11
L
Tyr
16,890
483
183
5
0
605,074
11
W
Erlang Shen
18,867
539
199
6
0
697,296
8
W
Neith
19,522
558
230
7
0
595,813
9
L
Amaterasu
16,638
475
149
4
0
644,660
1
L
Ares
16,086
460
56
2
0
643,548
12
W
Nemesis
19,002
543
181
5
0
718,685
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role