Player Matchup

Hera
Hera
Duskkiller115
Hera
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 14L
1,298 Elo+
Party 2
Danzaburou
Danzaburou
TheOriginalHD
Danzaburou
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
Zenoltt
Merlin
Level 8
God Stats
3W - 3L
1,500 SR
Queue Stats
11W - 14L
1,321 Elo+
Party 2
Tiamat
Tiamat
bighippo7
Tiamat
Level 29
God Stats
8W - 10L
1,441 SR
Queue Stats
11W - 15L
1,172 Elo+
Party 2
Ares
Ares
xxlightmanxx
Ares
Level 11
God Stats
0W - 1L
1,635 SR
Queue Stats
10W - 9L
1,397 Elo+
Party 2
Team Averages
Level 20
1,515 SR
1,338 Elo+

VS

Team Averages
Level 27
1,465 SR
1,396 Elo+
Khepri
Khepri
Carl9413
Khepri
Level 24
God Stats
22W - 29L
1,450 SR
Queue Stats
30W - 36L
1,413 Elo+
Party 1
Apollo
Apollo
chitocv
Apollo
Level 46
God Stats
3W - 5L
1,291 SR
Queue Stats
93W - 129L
1,394 Elo+
Party 1
Cthulhu
Cthulhu
elkracken500
Cthulhu
Level 16
God Stats
38W - 41L
1,336 SR
Queue Stats
79W - 88L
1,358 Elo+
Solo
Anubis
Anubis
hernanGOD
Anubis
Level 21
God Stats
131W - 119L
1,529 SR
Queue Stats
262W - 288L
1,425 Elo+
Party 1
Kali
Kali
literaltraaash
Kali
Level 29
God Stats
11W - 16L
1,716 SR
Queue Stats
503W - 507L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 4 / 0
4,017
402
2,934
4,495
848
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
TheOriginalHD
Danzaburou
9
0 / 3 / 0
5,046
505
2,626
6,570
2,012
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Merlin
Zenoltt
Merlin
7
2 / 3 / 0
4,866
487
4,095
4,544
900
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tiamat
bighippo7
Tiamat
8
0 / 4 / 1
4,631
463
1,984
5,704
2,005
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

6
0 / 4 / 0
4,411
441
1,513
7,009
2,239
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Carl9413
Khepri
9
0 / 0 / 8
5,628
563
1,920
4,848
2,832
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Apollo
chitocv
Apollo
9
8 / 0 / 0
6,281
628
6,178
4,108
1,393
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cthulhu
elkracken500
Cthulhu
10
2 / 0 / 1
5,864
586
4,025
3,575
2,010
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Anubis
hernanGOD
Anubis
11
4 / 1 / 0
6,168
617
2,873
4,381
1,721
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
4 / 1 / 0
5,988
599
3,573
6,894
2,232
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
27
2
Kills
18
18
Deaths
2
1
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Khepri
Carl9413
Khepri
0
0
8
4
L
0
4
0
0
L
Danzaburou
TheOriginalHD
Danzaburou
0
3
0
0
L
Merlin
Zenoltt
Merlin
2
3
0
0.67
L
Tiamat
bighippo7
Tiamat
0
4
1
0.13
W
Apollo
chitocv
Apollo
8
0
0
8
W
Cthulhu
elkracken500
Cthulhu
2
0
1
2.5
W
Anubis
hernanGOD
Anubis
4
1
0
4
W
4
1
0
4
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,152
Damage
18,569
28,322
Taken
23,806
8,004
Mitigated
10,188
4,554
Healing
9,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
Carl9413
Khepri
1,920
412
0
1,052
4,848
2,832
240
2,804
1,730
8,954
0
L
2,934
719
444
1,169
4,495
848
66
544
3,951
8,104
0
L
Danzaburou
TheOriginalHD
Danzaburou
2,626
1,217
0
657
6,570
2,012
324
3,549
2,721
0
19,278
L
Merlin
Zenoltt
Merlin
4,095
530
0
645
4,544
900
0
2,169
2,375
15,976
0
L
Tiamat
bighippo7
Tiamat
1,984
225
0
1,308
5,704
2,005
0
855
4,824
22,663
0
W
Apollo
chitocv
Apollo
6,178
3,081
429
1,302
4,108
1,393
719
1,887
1,979
0
31,448
W
Cthulhu
elkracken500
Cthulhu
4,025
252
0
300
3,575
2,010
1,047
0
3,575
25,147
0
W
Anubis
hernanGOD
Anubis
2,873
69
0
2,227
4,381
1,721
379
3,064
755
30,784
0
W
3,573
2,277
0
3,853
6,894
2,232
0
1,571
5,241
0
26,788
L
1,513
131
0
331
7,009
2,239
0
1,376
5,633
10,478
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,971
Gold Earned
29,929
148
Minions Killed
257
0
Camps Cleared
0
882,939
Distance Traveled
933,044
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
5,628
563
15
2
0
204,985
0
L
Hera
4,017
402
19
2
0
149,049
0
L
Danzaburou
5,046
505
40
4
0
164,138
1
L
Merlin
4,866
487
30
3
0
188,179
0
L
Tiamat
4,631
463
41
4
0
185,108
3
W
Apollo
6,281
628
55
6
0
174,209
2
W
Cthulhu
5,864
586
43
4
0
196,153
2
W
Anubis
6,168
617
73
7
0
153,823
0
W
Kali
5,988
599
71
7
0
203,874
1
L
Ares
4,411
441
18
2
0
196,465
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role