Player Matchup

Achilles
Achilles
BigDaddyLicky
Achilles
Level 9
God Stats
0W - 1L
1,712 SR
Queue Stats
0W - 2L
1,221 Elo+
Party 1
Cthulhu
Cthulhu
DEADHEADHOT
Cthulhu
Level 8
God Stats
1W - 3L
1,439 SR
Queue Stats
3W - 10L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
DankMagician01
Aphrodite
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Chiron
Chiron
Naabuu
Chiron
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,222 Elo+
Party 1
Arachne
Arachne
SavagefamQc
Arachne
Level 63
God Stats
0W - 1L
1,560 SR
Queue Stats
2W - 6L
1,406 Elo+
Party 1
Team Averages
Level 20
1,542 SR
1,370 Elo+

VS

Team Averages
Level 26
1,508 SR
1,493 Elo+
Thanatos
Thanatos
Felipeviv
Thanatos
Level 66
God Stats
12W - 15L
1,492 SR
Queue Stats
1,106W - 1,133L
1,436 Elo+
Party 2
Ra
Ra
ImNotAtomiX
Ra
Level 8
God Stats
2W - 0L
1,800 SR
Queue Stats
7W - 8L
1,393 Elo+
Solo
Chaac
Chaac
Manuelvr0902
Chaac
Level 18
God Stats
2W - 3L
1,384 SR
Queue Stats
28W - 36L
1,418 Elo+
Solo
Izanami
Izanami
VileKitsune
Izanami
Level 29
God Stats
30W - 20L
1,566 SR
Queue Stats
95W - 73L
1,470 Elo+
Solo
He Bo
He Bo
zxIIZodiacIIxz
He Bo
Level 8
God Stats
1W - 1L
1,299 SR
Queue Stats
463W - 421L
1,749 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BigDaddyLicky
Achilles
14
1 / 6 / 0
8,411
421
6,634
21,472
17,201
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cthulhu
DEADHEADHOT
Cthulhu
12
2 / 6 / 0
8,232
412
7,112
16,962
12,595
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Aphrodite
DankMagician01
Aphrodite
12
3 / 11 / 4
8,232
412
11,587
18,759
7,361
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chiron
Naabuu
Chiron
13
3 / 9 / 4
8,336
417
14,010
20,038
6,513
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
SavagefamQc
Arachne
11
3 / 11 / 3
7,811
391
5,915
20,201
6,239
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Felipeviv
Thanatos
16
5 / 5 / 13
10,442
522
6,462
16,469
6,958
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
6 / 1 / 10
10,812
541
7,931
11,215
7,465
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
7 / 0 / 8
11,046
552
15,303
19,038
21,253
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Izanami
VileKitsune
Izanami
17
4 / 5 / 10
10,842
542
13,542
15,355
6,041
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

20
21 / 1 / 9
13,345
667
30,725
13,412
5,481
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
93
12
Kills
43
43
Deaths
12
11
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Achilles
BigDaddyLicky
Achilles
1
6
0
0.17
L
Cthulhu
DEADHEADHOT
Cthulhu
2
6
0
0.33
L
Aphrodite
DankMagician01
Aphrodite
3
11
4
0.45
W
Thanatos
Felipeviv
Thanatos
5
5
13
2.3
W
6
1
10
11
W
7
0
8
11
L
Chiron
Naabuu
Chiron
3
9
4
0.56
L
Arachne
SavagefamQc
Arachne
3
11
3
0.41
W
Izanami
VileKitsune
Izanami
4
5
10
1.8
W
21
1
9
25.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,258
Damage
73,963
97,432
Taken
75,489
49,909
Mitigated
47,198
24,793
Healing
40,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
BigDaddyLicky
Achilles
6,634
2,345
0
4,161
21,472
17,201
1,674
6,177
14,747
139
36,614
L
Cthulhu
DEADHEADHOT
Cthulhu
7,112
208
0
250
16,962
12,595
0
8,496
8,002
28,132
0
L
Aphrodite
DankMagician01
Aphrodite
11,587
942
4,779
6,607
18,759
7,361
1,152
6,816
11,735
36,982
0
W
Thanatos
Felipeviv
Thanatos
6,462
1,934
0
10,138
16,469
6,958
3,088
1,999
14,420
0
51,339
W
7,931
653
3,158
6,236
11,215
7,465
1,206
3,340
7,750
35,782
0
W
15,303
3,724
0
8,732
19,038
21,253
1,386
3,330
15,347
0
63,459
L
Chiron
Naabuu
Chiron
14,010
7,860
1,018
4,211
20,038
6,513
1,539
6,952
12,794
0
44,192
L
Arachne
SavagefamQc
Arachne
5,915
4,079
195
3,572
20,201
6,239
58
9,159
10,728
0
22,503
W
Izanami
VileKitsune
Izanami
13,542
8,950
0
5,674
15,355
6,041
1,725
3,039
12,291
0
83,760
W
30,725
1,342
1,165
5,125
13,412
5,481
1,966
7,106
6,281
94,635
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,022
Gold Earned
56,487
260
Minions Killed
514
0
Camps Cleared
0
1,678,034
Distance Traveled
1,800,930
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
8,411
421
67
3
0
328,022
1
L
Cthulhu
8,232
412
52
3
0
354,934
1
L
Aphrodite
8,232
412
49
2
0
311,477
0
W
Thanatos
10,442
522
83
4
0
352,711
2
W
Ra
10,812
541
39
2
0
331,495
0
W
Chaac
11,046
552
104
5
0
423,347
1
L
Chiron
8,336
417
53
3
0
351,885
0
L
Arachne
7,811
391
39
2
0
331,716
1
W
Izanami
10,842
542
128
6
0
318,293
3
W
He Bo
13,345
667
160
8
0
375,084
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role