Player Matchup

Thoth
Thoth
 
Thoth
Level 73
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
B1Krusher8
Ra
Level 135
God Stats
514W - 487L
1,536 SR
Queue Stats
798W - 785L
1,476 Elo+
Solo
Izanami
Izanami
SauceDerk
Izanami
Level 60
God Stats
11W - 9L
1,598 SR
Queue Stats
235W - 245L
1,457 Elo+
Party 1
Baron Samedi
Baron Samedi
Simply_CMT
Baron Samedi
Level 61
God Stats
0W - 2L
1,296 SR
Queue Stats
235W - 241L
1,457 Elo+
Party 1
Achilles
Achilles
rffso
Achilles
Level 46
God Stats
2W - 5L
1,580 SR
Queue Stats
234W - 247L
1,462 Elo+
Party 1
Team Averages
Level 75
1,502 SR
1,470 Elo+

VS

Team Averages
Level 84
1,693 SR
1,475 Elo+
Neith
Neith
 
Neith
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Puch
Ah Puch
GateKeeper 789
Ah Puch
Level 102
God Stats
6W - 0L
2,095 SR
Queue Stats
58W - 60L
1,461 Elo+
Solo
Chaac
Chaac
Kronisboring
Chaac
Level 73
God Stats
4W - 3L
1,636 SR
Queue Stats
222W - 229L
1,468 Elo+
Party 2
Sobek
Sobek
MeanTyYT
Sobek
Level 62
God Stats
12W - 3L
1,735 SR
Queue Stats
195W - 202L
1,487 Elo+
Party 2
Bakasura
Bakasura
Savenbron
Bakasura
Level 100
God Stats
1W - 2L
1,500 SR
Queue Stats
140W - 137L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
10
1 / 3 / 0
5,476
498
1,978
5,790
1,711
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

10
0 / 1 / 1
5,752
523
2,143
3,409
1,702
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
SauceDerk
Izanami
6
0 / 2 / 0
4,403
400
1,883
5,683
1,026
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Baron Samedi
Simply_CMT
Baron Samedi
9
1 / 2 / 0
4,974
452
2,515
4,512
1,550
Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Achilles
rffso
Achilles
8
1 / 5 / 1
5,199
473
4,234
7,402
4,503
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
3 / 1 / 1
6,145
559
4,324
6,154
1,704
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
1 / 1 / 1
6,516
592
4,148
3,743
992
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
4 / 1 / 1
6,876
625
4,687
7,234
3,050
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sobek
MeanTyYT
Sobek
10
3 / 0 / 3
5,939
540
2,570
5,168
3,359
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bakasura
Savenbron
Bakasura
12
2 / 0 / 0
6,684
608
1,239
5,795
1,995
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
19
3
Kills
13
13
Deaths
3
2
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
1
3
0
0.33
W
Neith
 
Neith
3
1
1
3.5
L
0
1
1
0.5
W
1
1
1
1.5
W
4
1
1
4.5
W
Sobek
MeanTyYT
Sobek
3
0
3
4.5
L
Izanami
SauceDerk
Izanami
0
2
0
0
W
Bakasura
Savenbron
Bakasura
2
0
0
2
L
Baron Samedi
Simply_CMT
Baron Samedi
1
2
0
0.5
L
Achilles
rffso
Achilles
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,753
Damage
16,968
26,796
Taken
28,094
10,492
Mitigated
11,100
6,984
Healing
16,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
1,978
335
0
1,417
5,790
1,711
0
2,854
2,523
22,465
0
W
Neith
 
Neith
4,324
2,321
123
3,624
6,154
1,704
2,730
1,791
4,283
0
35,234
L
2,143
366
136
1,170
3,409
1,702
0
0
3,409
31,843
0
W
4,148
103
0
1,831
3,743
992
456
930
2,635
33,528
0
W
4,687
1,322
0
3,494
7,234
3,050
894
2,096
5,138
0
34,294
W
Sobek
MeanTyYT
Sobek
2,570
142
0
3,279
5,168
3,359
274
1,472
3,696
11,668
0
L
Izanami
SauceDerk
Izanami
1,883
1,118
297
2,200
5,683
1,026
0
602
4,914
0
21,222
W
Bakasura
Savenbron
Bakasura
1,239
969
0
4,559
5,795
1,995
154
89
5,706
0
28,391
L
Baron Samedi
Simply_CMT
Baron Samedi
2,515
801
418
631
4,512
1,550
0
1,249
3,117
12,958
0
L
Achilles
rffso
Achilles
4,234
1,596
0
715
7,402
4,503
116
1,171
6,059
0
17,340

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,804
Gold Earned
32,160
243
Minions Killed
314
0
Camps Cleared
0
869,321
Distance Traveled
1,053,472
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
5,476
498
81
7
0
172,836
2
W
Neith
6,145
559
63
6
0
196,851
3
L
Ra
5,752
523
67
6
0
206,667
0
W
Ah Puch
6,516
592
63
6
0
184,550
3
W
Chaac
6,876
625
70
6
0
216,353
0
W
Sobek
5,939
540
29
3
0
218,037
0
L
Izanami
4,403
400
42
4
0
130,135
1
W
Bakasura
6,684
608
89
8
0
237,681
2
L
Baron Samedi
4,974
452
20
2
0
149,723
1
L
Achilles
5,199
473
33
3
0
209,960
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role