Player Matchup

Serqet
Serqet
 
Serqet
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Done5766
Zhong Kui
Level 27
God Stats
3W - 4L
1,321 SR
Queue Stats
266W - 305L
1,561 Elo+
Solo
Hachiman
Hachiman
FlseBlkbear
Hachiman
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 80L
1,517 Elo+
Solo
Yemoja
Yemoja
GardianBot
Yemoja
Level 23
God Stats
2W - 5L
1,312 SR
Queue Stats
242W - 286L
1,498 Elo+
Solo
Mulan
Mulan
skyfall497
Mulan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,285 Elo+
Solo
Team Averages
Level 18
1,427 SR
1,472 Elo+

VS

Team Averages
Level 17
1,581 SR
1,550 Elo+
Pele
Pele
Goosey-Bumps
Pele
Level 27
God Stats
15W - 7L
1,950 SR
Queue Stats
149W - 124L
1,655 Elo+
Solo
Terra
Terra
Scooby1189
Terra
Level 21
God Stats
3W - 5L
1,484 SR
Queue Stats
29W - 36L
1,486 Elo+
Solo
Anubis
Anubis
Vivid Dream3709
Anubis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 21L
1,515 Elo+
Solo
Apollo
Apollo
Zhar1605
Apollo
Level 27
God Stats
25W - 22L
1,685 SR
Queue Stats
97W - 77L
1,649 Elo+
Solo
Bellona
Bellona
xXHoUsToNXx1997
Bellona
Level 7
God Stats
1W - 1L
1,285 SR
Queue Stats
299W - 317L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
11
2 / 1 / 3
6,330
575
1,982
4,740
2,715
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Zhong Kui
Done5766
Zhong Kui
9
4 / 4 / 4
6,219
565
7,944
7,263
3,729
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
FlseBlkbear
Hachiman
10
3 / 2 / 3
6,063
551
7,523
9,209
2,295
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Yemoja
GardianBot
Yemoja
7
0 / 5 / 5
5,142
467
2,127
8,270
2,751
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mulan
7
1 / 8 / 5
5,193
472
2,304
8,505
3,940
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
11 / 3 / 2
7,639
694
8,918
8,642
2,736
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Terra
9
0 / 3 / 7
5,756
523
3,991
8,970
5,567
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
4 / 0 / 9
6,722
611
5,452
4,424
2,338
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Apollo
Zhar1605
Apollo
10
5 / 3 / 2
6,155
560
7,161
9,200
2,973
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
0 / 1 / 3
5,807
528
859
4,516
3,152
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
43
10
Kills
20
20
Deaths
10
20
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
2
1
3
3.5
L
Zhong Kui
Done5766
Zhong Kui
4
4
4
1.5
L
Hachiman
FlseBlkbear
Hachiman
3
2
3
2.25
L
Yemoja
GardianBot
Yemoja
0
5
5
0.5
W
11
3
2
4
W
Terra
0
3
7
1.17
W
4
0
9
8.5
W
Apollo
Zhar1605
Apollo
5
3
2
2
L
Mulan
1
8
5
0.44
W
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,880
Damage
26,381
37,987
Taken
35,752
15,430
Mitigated
16,766
9,255
Healing
12,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
1,982
597
414
441
4,740
2,715
440
1,034
3,684
0
31,558
L
Zhong Kui
Done5766
Zhong Kui
7,944
370
0
1,579
7,263
3,729
756
2,462
4,776
26,162
0
L
Hachiman
FlseBlkbear
Hachiman
7,523
3,363
0
3,701
9,209
2,295
0
1,456
7,728
0
30,612
L
Yemoja
GardianBot
Yemoja
2,127
930
1,852
1,104
8,270
2,751
435
1,313
6,957
10,642
0
W
8,918
2,366
0
2,196
8,642
2,736
0
2,595
5,677
0
38,088
W
Terra
3,991
873
758
1,961
8,970
5,567
0
3,049
5,872
9,722
0
W
5,452
304
0
2,948
4,424
2,338
250
1,453
2,896
30,427
0
W
Apollo
Zhar1605
Apollo
7,161
3,737
0
4,292
9,200
2,973
612
2,729
6,446
0
29,769
L
Mulan
2,304
843
0
164
8,505
3,940
216
3,178
5,327
0
6,562
W
859
318
0
75
4,516
3,152
858
245
4,103
512
21,776

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,947
Gold Earned
32,079
188
Minions Killed
232
0
Camps Cleared
0
1,007,247
Distance Traveled
1,080,391
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
6,330
575
67
6
0
232,202
3
L
Zhong Kui
6,219
565
41
4
0
187,248
2
L
Hachiman
6,063
551
56
5
0
169,216
1
L
Yemoja
5,142
467
14
1
0
188,536
0
W
Pele
7,639
694
58
5
0
252,471
1
W
Terra
5,756
523
13
1
0
197,851
3
W
Anubis
6,722
611
59
5
0
215,713
3
W
Apollo
6,155
560
42
4
0
179,053
3
L
Mulan
5,193
472
10
1
0
230,045
0
W
Bellona
5,807
528
60
5
0
235,303
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role