Player Matchup

The Morrigan
The Morrigan
SNIPER-_-AGAIN
The Morrigan
Level 160
God Stats
2W - 4L
1,723 SR
Queue Stats
121W - 108L
1,689 Elo+
Party 1
Geb
Geb
bozo1164
Geb
Level 129
God Stats
2W - 7L
1,209 SR
Queue Stats
399W - 371L
1,621 Elo+
Solo
Kuzenbo
Kuzenbo
martinthesaiyan-
Kuzenbo
Level 123
God Stats
0W - 2L
1,690 SR
Queue Stats
189W - 170L
1,628 Elo+
Party 3
Loki
Loki
sebastiani
Loki
Level 123
God Stats
1W - 5L
1,323 SR
Queue Stats
265W - 246L
1,642 Elo+
Party 3
Hachiman
Hachiman
slytherapper
Hachiman
Level 151
God Stats
3W - 3L
1,263 SR
Queue Stats
216W - 197L
1,626 Elo+
Party 1
Team Averages
Level 137
1,442 SR
1,641 Elo+

VS

Team Averages
Level 118
1,477 SR
1,637 Elo+
Fenrir
Fenrir
 
Fenrir
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Fiendish-Revenge
Baron Samedi
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 32L
1,718 Elo+
Party 2
Tsukuyomi
Tsukuyomi
HeyItsTemplar
Tsukuyomi
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 19L
1,681 Elo+
Party 2
Apollo
Apollo
Logan982019
Apollo
Level 85
God Stats
9W - 12L
1,377 SR
Queue Stats
128W - 105L
1,655 Elo+
Party 2
Ganesha
Ganesha
fuzzybunniezz45
Ganesha
Level 150
God Stats
7W - 12L
1,509 SR
Queue Stats
159W - 155L
1,629 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
SNIPER-_-AGAIN
The Morrigan
10
1 / 4 / 1
7,092
394
2,374
7,004
1,810
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

13
0 / 5 / 0
7,880
438
8,116
18,248
12,671
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
1 / 4 / 1
8,347
464
5,992
16,466
10,678
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
2 / 3 / 1
7,643
425
5,203
10,050
3,550
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hachiman
slytherapper
Hachiman
12
0 / 6 / 2
7,643
425
6,743
12,526
3,560
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
17
2 / 1 / 4
10,660
592
9,917
15,774
7,184
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Baron Samedi
Fiendish-Revenge
Baron Samedi
14
2 / 1 / 10
9,215
512
4,775
8,126
3,702
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tsukuyomi
HeyItsTemplar
Tsukuyomi
18
9 / 1 / 6
11,511
640
10,753
13,105
5,679
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Apollo
19
9 / 1 / 2
11,742
652
13,607
14,584
5,314
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
0 / 1 / 12
9,486
527
3,847
11,937
10,873
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
56
4
Kills
22
22
Deaths
5
5
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
2
1
4
4
W
Baron Samedi
Fiendish-Revenge
Baron Samedi
2
1
10
7
W
Tsukuyomi
HeyItsTemplar
Tsukuyomi
9
1
6
12
W
Apollo
9
1
2
10
L
The Morrigan
SNIPER-_-AGAIN
The Morrigan
1
4
1
0.38
L
0
5
0
0
W
0
1
12
6
L
1
4
1
0.38
L
2
3
1
0.83
L
Hachiman
slytherapper
Hachiman
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,428
Damage
42,899
64,294
Taken
63,526
32,269
Mitigated
32,752
17,362
Healing
28,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
9,917
3,411
0
10,065
15,774
7,184
2,236
6,861
8,388
0
64,105
W
Baron Samedi
Fiendish-Revenge
Baron Samedi
4,775
628
780
2,354
8,126
3,702
1,349
1,649
6,273
41,552
0
W
Tsukuyomi
HeyItsTemplar
Tsukuyomi
10,753
2,002
0
2,471
13,105
5,679
1,423
2,394
10,707
0
88,589
W
Apollo
13,607
8,934
0
10,437
14,584
5,314
3,096
2,309
12,250
0
88,351
L
The Morrigan
SNIPER-_-AGAIN
The Morrigan
2,374
365
0
928
7,004
1,810
0
2,179
4,713
29,580
140
L
8,116
2,283
0
5,854
18,248
12,671
0
988
17,216
54,644
0
W
3,847
271
0
2,606
11,937
10,873
69
2,544
9,362
31,646
0
L
5,992
1,108
0
5,598
16,466
10,678
40
2,603
13,758
63,351
0
L
5,203
973
162
2,068
10,050
3,550
0
1,859
8,073
0
39,055
L
Hachiman
slytherapper
Hachiman
6,743
4,138
0
2,752
12,526
3,560
0
570
11,912
0
44,058

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,605
Gold Earned
52,614
406
Minions Killed
546
0
Camps Cleared
0
1,476,274
Distance Traveled
1,713,177
6
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,660
592
134
7
0
308,691
5
W
Baron Samedi
9,215
512
101
6
0
326,437
4
W
Tsukuyomi
11,511
640
133
7
0
397,099
0
W
Apollo
11,742
652
160
9
0
344,092
3
L
The Morrigan
7,092
394
49
3
0
209,806
2
L
Geb
7,880
438
83
5
0
312,536
0
W
Ganesha
9,486
527
18
1
0
336,858
4
L
Kuzenbo
8,347
464
120
7
0
328,308
0
L
Loki
7,643
425
74
4
0
364,028
2
L
Hachiman
7,643
425
80
4
0
261,596
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role