Player Matchup

Bellona
Bellona
AsharkOnAcid
Bellona
Level 14
God Stats
2W - 1L
1,857 SR
Queue Stats
28W - 34L
1,426 Elo+
Party 2
Ymir
Ymir
DaddY SaVaGe192
Ymir
Level 8
God Stats
2W - 2L
1,809 SR
Queue Stats
5W - 6L
1,542 Elo+
Party 2
Thor
Thor
Faetir
Thor
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,506 Elo+
Solo
Izanami
Izanami
Rardo05
Izanami
Level 27
God Stats
47W - 49L
1,536 SR
Queue Stats
309W - 335L
1,518 Elo+
Solo
Danzaburou
Danzaburou
Reviahel
Danzaburou
Level 25
God Stats
18W - 10L
1,884 SR
Queue Stats
94W - 89L
1,529 Elo+
Solo
Team Averages
Level 17
1,717 SR
1,504 Elo+

VS

Team Averages
Level 23
1,564 SR
1,494 Elo+
Sylvanus
Sylvanus
Brutalwolfe2
Sylvanus
Level 21
God Stats
3W - 4L
1,887 SR
Queue Stats
42W - 59L
1,531 Elo+
Party 1
Skadi
Skadi
Polskathi
Skadi
Level 24
God Stats
46W - 58L
1,403 SR
Queue Stats
91W - 112L
1,399 Elo+
Party 1
Sol
Sol
ogbbob
Sol
Level 28
God Stats
13W - 21L
1,531 SR
Queue Stats
65W - 81L
1,517 Elo+
Solo
Osiris
Osiris
vhreb
Osiris
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
38W - 26L
1,684 Elo+
Solo
Sun Wukong
Sun Wukong
xHammerhead96x
Sun Wukong
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,337 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AsharkOnAcid
Bellona
17
3 / 10 / 5
11,311
943
20,809
33,164
26,341
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

17
1 / 7 / 5
11,449
954
11,520
25,531
24,426
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thor
Faetir
Thor
16
0 / 9 / 4
10,196
850
6,973
15,300
6,734
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Izanami
Rardo05
Izanami
17
4 / 8 / 3
11,813
984
24,185
19,665
6,994
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Danzaburou
Reviahel
Danzaburou
18
2 / 3 / 6
11,615
968
19,987
21,482
8,040
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Team 1 Tickets

0

VS

Team 2 Tickets

259

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Brutalwolfe2
Sylvanus
19
7 / 3 / 21
12,571
1,048
22,420
26,800
17,579
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Skadi
Polskathi
Skadi
18
5 / 3 / 19
11,715
976
14,521
11,984
5,310
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Sol
ogbbob
Sol
20
13 / 0 / 16
14,310
1,193
31,186
11,145
5,216
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
vhreb
Osiris
19
4 / 4 / 23
11,966
997
13,392
17,574
16,011
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
xHammerhead96x
Sun Wukong
19
8 / 0 / 18
12,773
1,064
24,459
24,037
23,933
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
134
10
Kills
37
37
Deaths
10
23
Assists
97
Player
Kills
Deaths
Assists
KDA
L
Bellona
AsharkOnAcid
Bellona
3
10
5
0.55
W
Sylvanus
Brutalwolfe2
Sylvanus
7
3
21
5.83
L
1
7
5
0.5
L
Thor
Faetir
Thor
0
9
4
0.22
W
Skadi
Polskathi
Skadi
5
3
19
4.83
L
Izanami
Rardo05
Izanami
4
8
3
0.69
L
Danzaburou
Reviahel
Danzaburou
2
3
6
1.67
W
Sol
ogbbob
Sol
13
0
16
21
W
Osiris
vhreb
Osiris
4
4
23
3.88
W
Sun Wukong
xHammerhead96x
Sun Wukong
8
0
18
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,474
Damage
105,978
115,142
Taken
91,540
72,535
Mitigated
68,049
7,626
Healing
38,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
AsharkOnAcid
Bellona
20,809
6,027
0
1,063
33,164
26,341
0
17,101
15,596
62
40,267
W
Sylvanus
Brutalwolfe2
Sylvanus
22,420
11,086
8,307
13,764
26,800
17,579
0
2,731
23,819
46,381
0
L
11,520
2,208
0
1,029
25,531
24,426
0
8,010
17,158
22,330
0
L
Thor
Faetir
Thor
6,973
1,177
0
135
15,300
6,734
0
7,683
7,325
0
17,264
W
Skadi
Polskathi
Skadi
14,521
9,894
0
2,009
11,984
5,310
0
1,739
10,170
0
26,136
L
Izanami
Rardo05
Izanami
24,185
20,581
984
1,184
19,665
6,994
0
8,671
10,755
0
52,525
L
Danzaburou
Reviahel
Danzaburou
19,987
11,299
0
3,231
21,482
8,040
0
12,704
8,657
0
31,220
W
Sol
ogbbob
Sol
31,186
9,497
1,044
7,994
11,145
5,216
0
580
10,565
63,760
0
W
Osiris
vhreb
Osiris
13,392
2,983
0
1,057
17,574
16,011
0
4,080
13,323
327
20,950
W
Sun Wukong
xHammerhead96x
Sun Wukong
24,459
7,537
0
4,419
24,037
23,933
0
2,452
21,239
272
38,086

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,384
Gold Earned
63,335
169
Minions Killed
227
2
Camps Cleared
2
998,917
Distance Traveled
1,043,058
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
11,311
943
42
4
0
237,093
1
W
Sylvanus
12,571
1,048
53
4
0
158,699
0
L
Ymir
11,449
954
23
2
0
193,607
0
L
Thor
10,196
850
22
2
0
177,776
3
W
Skadi
11,715
976
44
4
0
166,013
0
L
Izanami
11,813
984
59
5
2
171,360
0
L
Danzaburou
11,615
968
23
2
0
219,081
0
W
Sol
14,310
1,193
66
6
1
206,125
0
W
Osiris
11,966
997
21
2
1
225,206
0
W
Sun Wukong
12,773
1,064
43
4
0
287,015
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role