Player Matchup

Anhur
Anhur
ImMyFathersSon
Anhur
Level 28
God Stats
5W - 5L
1,310 SR
Queue Stats
56W - 63L
1,398 Elo+
Party 2
Eset
Eset
Kingmuch
Eset
Level 54
God Stats
3W - 2L
1,500 SR
Queue Stats
90W - 94L
1,379 Elo+
Party 2
Thor
Thor
KottenPride
Thor
Level 48
God Stats
2W - 4L
1,323 SR
Queue Stats
177W - 184L
1,427 Elo+
Party 2
Ra
Ra
Skaryuu
Ra
Level 41
God Stats
2W - 2L
1,439 SR
Queue Stats
23W - 41L
1,363 Elo+
Party 2
Chaac
Chaac
TheBadWinner
Chaac
Level 63
God Stats
13W - 16L
1,392 SR
Queue Stats
175W - 186L
1,437 Elo+
Party 2
Team Averages
Level 47
1,393 SR
1,401 Elo+

VS

Team Averages
Level 52
1,493 SR
1,443 Elo+
Bakasura
Bakasura
Anpo45
Bakasura
Level 26
God Stats
31W - 27L
1,473 SR
Queue Stats
117W - 126L
1,407 Elo+
Party 3
Ymir
Ymir
BLUNTSorB0NGS
Ymir
Level 82
God Stats
22W - 22L
1,577 SR
Queue Stats
500W - 466L
1,456 Elo+
Party 1
Xbalanque
Xbalanque
LambentHydra
Xbalanque
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
Ravelord_Nito69
Guan Yu
Level 61
God Stats
0W - 5L
1,111 SR
Queue Stats
177W - 187L
1,349 Elo+
Party 3
Tiamat
Tiamat
iLLx Dusk
Tiamat
Level 28
God Stats
0W - 1L
1,804 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 1
6,801
523
5,535
5,395
1,590
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Eset
12
3 / 1 / 1
7,327
564
3,365
5,526
2,040
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
2 / 2 / 3
6,714
516
4,375
8,636
2,760
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

11
1 / 0 / 5
6,672
513
1,683
4,985
2,243
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
4 / 1 / 1
8,231
633
8,230
7,220
5,706
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Anpo45
Bakasura
10
2 / 2 / 1
6,314
486
2,656
9,531
3,214
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

9
0 / 2 / 1
5,930
456
2,391
7,278
3,135
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Xbalanque
LambentHydra
Xbalanque
9
1 / 2 / 0
5,436
418
3,451
4,804
749
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
1 / 4 / 0
5,666
436
3,093
10,206
7,575
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Tiamat
iLLx Dusk
Tiamat
10
0 / 3 / 0
6,440
495
3,175
5,501
2,346
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes

Shoes

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
6
13
Kills
4
4
Deaths
13
11
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Bakasura
Anpo45
Bakasura
2
2
1
1.25
L
0
2
1
0.25
W
3
0
1
3.5
W
Eset
3
1
1
3.5
W
2
2
3
1.75
L
Xbalanque
LambentHydra
Xbalanque
1
2
0
0.5
L
1
4
0
0.25
W
1
0
5
3.5
W
4
1
1
4.5
L
Tiamat
iLLx Dusk
Tiamat
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,188
Damage
14,766
31,762
Taken
37,320
14,339
Mitigated
17,019
15,422
Healing
13,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
Anpo45
Bakasura
2,656
2,526
99
5,516
9,531
3,214
102
1,555
7,951
0
21,187
L
2,391
140
0
1,020
7,278
3,135
0
948
6,330
17,577
0
W
5,535
3,212
0
3,311
5,395
1,590
724
823
4,572
0
36,103
W
Eset
3,365
643
171
1,119
5,526
2,040
356
2,605
2,921
41,139
0
W
4,375
1,364
0
3,050
8,636
2,760
0
665
7,951
0
43,237
L
Xbalanque
LambentHydra
Xbalanque
3,451
855
0
1,886
4,804
749
0
65
4,739
0
26,328
L
3,093
1,037
72
3,879
10,206
7,575
113
80
9,601
0
18,951
W
1,683
395
1,547
2,520
4,985
2,243
444
1,473
3,487
26,105
0
W
8,230
2,069
0
3,704
7,220
5,706
48
0
6,839
0
50,965
L
Tiamat
iLLx Dusk
Tiamat
3,175
90
0
940
5,501
2,346
78
2,400
3,101
30,315
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,745
Gold Earned
29,786
409
Minions Killed
250
0
Camps Cleared
0
1,158,602
Distance Traveled
1,123,020
15
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
6,314
486
66
5
0
271,488
0
L
Ymir
5,930
456
28
2
0
238,280
1
W
Anhur
6,801
523
76
6
0
186,898
1
W
Eset
7,327
564
82
6
0
252,762
4
W
Thor
6,714
516
83
6
0
268,043
4
L
Xbalanque
5,436
418
53
4
0
191,046
0
L
Guan Yu
5,666
436
39
3
0
233,794
0
W
Ra
6,672
513
49
4
0
205,310
1
W
Chaac
8,231
633
119
9
0
245,589
5
L
Tiamat
6,440
495
64
5
0
188,412
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role