Player Matchup

Chaac
Chaac
HadesFruit666
Chaac
Level 88
God Stats
6W - 6L
1,465 SR
Queue Stats
57W - 39L
1,579 Elo+
Party 1
Tiamat
Tiamat
HappieDragon
Tiamat
Level 28
God Stats
7W - 4L
1,644 SR
Queue Stats
30W - 24L
1,534 Elo+
Party 1
Hel
Hel
TheOnyxAngel
Hel
Level 99
God Stats
2W - 1L
1,500 SR
Queue Stats
35W - 18L
1,579 Elo+
Party 1
Fenrir
Fenrir
artistfun
Fenrir
Level 106
God Stats
3W - 2L
1,721 SR
Queue Stats
90W - 66L
1,607 Elo+
Party 1
Heimdallr
Heimdallr
kogewa
Heimdallr
Level 29
God Stats
18W - 6L
1,754 SR
Queue Stats
36W - 23L
1,601 Elo+
Party 1
Team Averages
Level 70
1,617 SR
1,580 Elo+

VS

Team Averages
Level 74
1,706 SR
1,470 Elo+
Heimdallr
Heimdallr
DormantBeast_
Heimdallr
Level 107
God Stats
2W - 4L
1,677 SR
Queue Stats
48W - 52L
1,419 Elo+
Party 2
Arachne
Arachne
EmptyWaterCup
Arachne
Level 48
God Stats
7W - 4L
1,576 SR
Queue Stats
45W - 49L
1,516 Elo+
Party 2
Zhong Kui
Zhong Kui
LtTimTom
Zhong Kui
Level 82
God Stats
3W - 3L
1,717 SR
Queue Stats
53W - 64L
1,467 Elo+
Party 2
Hel
Hel
Tic-Mys
Hel
Level 65
God Stats
2W - 2L
1,615 SR
Queue Stats
51W - 58L
1,457 Elo+
Party 2
Guan Yu
Guan Yu
eiscrim
Guan Yu
Level 69
God Stats
1W - 3L
1,946 SR
Queue Stats
46W - 51L
1,490 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 3 / 7
13,846
477
10,649
24,984
34,392
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Tiamat
20
4 / 5 / 8
16,567
571
22,955
16,484
17,434
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
7 / 9 / 11
12,427
429
16,651
30,463
11,284
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
artistfun
Fenrir
20
9 / 5 / 7
15,353
529
20,496
30,049
13,470
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heimdallr
kogewa
Heimdallr
20
11 / 7 / 13
15,523
535
38,045
41,159
18,500
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DormantBeast_
Heimdallr
20
4 / 9 / 8
14,022
484
20,878
26,995
12,004
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Arachne
20
12 / 6 / 10
15,668
540
23,131
35,127
16,234
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Zhong Kui
LtTimTom
Zhong Kui
20
5 / 5 / 12
15,614
538
27,581
25,772
33,685
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hel
20
5 / 5 / 12
14,890
513
16,087
19,161
9,006
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Guan Yu
eiscrim
Guan Yu
18
3 / 7 / 16
11,955
412
20,810
35,663
42,354
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
87
32
Kills
29
29
Deaths
32
46
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
DormantBeast_
Heimdallr
4
9
8
0.89
L
Arachne
12
6
10
2.83
W
1
3
7
1.5
W
Tiamat
4
5
8
1.6
L
Zhong Kui
LtTimTom
Zhong Kui
5
5
12
2.2
W
7
9
11
1.39
L
Hel
5
5
12
2.2
W
Fenrir
artistfun
Fenrir
9
5
7
2.5
L
Guan Yu
eiscrim
Guan Yu
3
7
16
1.57
W
Heimdallr
kogewa
Heimdallr
11
7
13
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,796
Damage
108,487
143,139
Taken
142,718
95,080
Mitigated
113,283
65,160
Healing
57,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
DormantBeast_
Heimdallr
20,878
8,559
1,490
7,905
26,995
12,004
1,310
5,081
21,862
0
104,208
L
Arachne
23,131
16,228
0
13,926
35,127
16,234
0
10,279
24,495
0
116,340
W
10,649
2,052
0
10,728
24,984
34,392
1,527
12,988
11,735
0
92,702
W
Tiamat
22,955
2,718
689
4,422
16,484
17,434
2,552
6,251
9,855
103,311
0
L
Zhong Kui
LtTimTom
Zhong Kui
27,581
4,288
0
8,826
25,772
33,685
1,136
4,154
20,880
98,503
0
W
16,651
2,053
10,665
13,461
30,463
11,284
460
5,204
24,978
53,589
0
L
Hel
16,087
1,087
7,233
6,522
19,161
9,006
398
5,176
13,786
100,381
0
W
Fenrir
artistfun
Fenrir
20,496
5,817
0
8,249
30,049
13,470
179
12,666
16,926
0
133,356
L
Guan Yu
eiscrim
Guan Yu
20,810
2,914
3,060
8,088
35,663
42,354
74
14,221
21,164
0
50,122
W
Heimdallr
kogewa
Heimdallr
38,045
21,605
1,704
15,242
41,159
18,500
5,338
5,758
34,951
0
145,495

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,716
Gold Earned
72,149
781
Minions Killed
770
0
Camps Cleared
0
2,671,115
Distance Traveled
2,733,315
16
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
14,022
484
155
5
0
600,523
8
L
Arachne
15,668
540
153
5
0
608,284
5
W
Chaac
13,846
477
162
6
0
527,460
2
W
Tiamat
16,567
571
212
7
0
545,195
3
L
Zhong Kui
15,614
538
172
6
0
467,717
9
W
Hel
12,427
429
46
2
0
473,430
2
L
Hel
14,890
513
244
8
0
487,180
9
W
Fenrir
15,353
529
179
6
0
598,368
4
L
Guan Yu
11,955
412
46
2
0
569,611
4
W
Heimdallr
15,523
535
182
6
0
526,662
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role