Player Matchup

Serqet
Serqet
Daniel-Mancardo
Serqet
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 43L
1,182 Elo+
Solo
Zhong Kui
Zhong Kui
IIRobbyII
Zhong Kui
Level 18
God Stats
2W - 1L
1,361 SR
Queue Stats
164W - 190L
1,270 Elo+
Solo
Hel
Hel
JoAoCDN123
Hel
Level 18
God Stats
4W - 1L
1,860 SR
Queue Stats
16W - 8L
1,409 Elo+
Solo
Bellona
Bellona
Redvelvetwriter
Bellona
Level 5
God Stats
4W - 6L
1,141 SR
Queue Stats
4W - 6L
1,166 Elo+
Solo
Thanatos
Thanatos
heymombhhghgggg
Thanatos
Level 21
God Stats
8W - 16L
1,271 SR
Queue Stats
20W - 27L
1,203 Elo+
Solo
Team Averages
Level 15
1,427 SR
1,246 Elo+

VS

Team Averages
Level 15
1,476 SR
1,245 Elo+
Athena
Athena
AQUILES MAFIOLT
Athena
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,053 Elo+
Solo
Anhur
Anhur
JS9438
Anhur
Level 28
God Stats
35W - 61L
1,356 SR
Queue Stats
184W - 241L
1,290 Elo+
Solo
Ne Zha
Ne Zha
QueenPooju
Ne Zha
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 8L
1,384 Elo+
Solo
Set
Set
armansadiq
Set
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 20L
1,176 Elo+
Solo
Izanami
Izanami
mystical_Patato
Izanami
Level 27
God Stats
6W - 8L
1,523 SR
Queue Stats
98W - 110L
1,322 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 2 / 0
11,829
739
566
2,200
553
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Zhong Kui
IIRobbyII
Zhong Kui
20
7 / 11 / 18
16,962
1,060
29,670
33,173
19,432
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

20
12 / 5 / 14
17,721
1,108
27,470
25,531
10,437
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

20
5 / 2 / 24
16,948
1,059
23,575
33,578
33,965
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Thanatos
20
11 / 5 / 17
16,926
1,058
25,597
20,411
7,344
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

73

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 11 / 8
13,177
824
3,562
21,796
9,465
Anhur
JS9438
Anhur
20
4 / 7 / 16
16,520
1,033
24,342
24,105
8,961
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ne Zha
QueenPooju
Ne Zha
20
10 / 7 / 10
17,961
1,123
28,475
30,885
14,952
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
0 / 2 / 2
12,288
768
218
4,965
2,048
20
10 / 8 / 9
18,139
1,134
48,183
33,275
11,273
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
70
35
Kills
25
25
Deaths
35
73
Assists
45
Player
Kills
Deaths
Assists
KDA
L
1
11
8
0.45
W
0
2
0
0
W
Zhong Kui
IIRobbyII
Zhong Kui
7
11
18
1.45
L
Anhur
JS9438
Anhur
4
7
16
1.71
W
12
5
14
3.8
L
Ne Zha
QueenPooju
Ne Zha
10
7
10
2.14
W
5
2
24
8.5
L
0
2
2
0.5
W
Thanatos
11
5
17
3.9
L
10
8
9
1.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,878
Damage
104,780
114,893
Taken
115,026
71,731
Mitigated
46,699
34,875
Healing
15,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,562
2,233
0
0
21,796
9,465
0
10,329
11,240
8,358
0
W
566
70
0
0
2,200
553
0
0
2,200
0
1,546
W
Zhong Kui
IIRobbyII
Zhong Kui
29,670
826
0
6,027
33,173
19,432
0
1,342
31,811
60,226
0
L
Anhur
JS9438
Anhur
24,342
16,815
735
2,453
24,105
8,961
0
12,086
11,751
0
45,079
W
27,470
607
7,906
11,439
25,531
10,437
0
539
24,819
62,171
0
L
Ne Zha
QueenPooju
Ne Zha
28,475
9,762
0
5,072
30,885
14,952
0
15,754
14,673
0
59,137
W
23,575
3,865
0
1,743
33,578
33,965
0
978
32,600
0
45,403
L
218
170
0
0
4,965
2,048
0
2,153
2,787
0
4,241
W
Thanatos
25,597
8,299
0
7,760
20,411
7,344
0
703
19,395
0
44,320
L
48,183
34,020
765
6,811
33,275
11,273
0
16,818
15,609
0
110,415

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,386
Gold Earned
78,085
252
Minions Killed
269
3
Camps Cleared
9
1,229,987
Distance Traveled
1,109,084
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
13,177
824
11
1
1
177,970
3
W
Serqet
11,829
739
1
0
1
30,996
0
W
Zhong Kui
16,962
1,060
78
5
0
275,385
0
L
Anhur
16,520
1,033
51
3
1
262,722
0
W
Hel
17,721
1,108
98
6
1
310,950
0
L
Ne Zha
17,961
1,123
43
3
2
323,525
0
W
Bellona
16,948
1,059
32
2
1
340,137
0
L
Set
12,288
768
3
0
3
88,829
0
W
Thanatos
16,926
1,058
43
3
0
272,519
0
L
Izanami
18,139
1,134
161
10
2
256,038
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role