Player Matchup

Scylla
Scylla
Eboy4Sale
Scylla
Level 159
God Stats
3W - 3L
1,294 SR
Queue Stats
23W - 13L
1,678 Elo+
Party 1
Mercury
Mercury
Fordens
Mercury
Level 160
God Stats
7W - 2L
1,706 SR
Queue Stats
98W - 39L
1,863 Elo+
Party 1
Cu Chulainn
Cu Chulainn
NoTheLid
Cu Chulainn
Level 160
God Stats
4W - 0L
1,718 SR
Queue Stats
100W - 88L
1,627 Elo+
Party 1
Anhur
Anhur
SainsburyLad
Anhur
Level 149
God Stats
5W - 6L
1,500 SR
Queue Stats
160W - 96L
1,773 Elo+
Party 1
Cerberus
Cerberus
Zwerox
Cerberus
Level 155
God Stats
1W - 0L
1,753 SR
Queue Stats
114W - 75L
1,756 Elo+
Party 1
Team Averages
Level 157
1,594 SR
1,740 Elo+

VS

Team Averages
Level 124
1,557 SR
1,625 Elo+
Pele
Pele
GravesJ
Pele
Level 119
God Stats
2W - 3L
1,242 SR
Queue Stats
76W - 56L
1,612 Elo+
Party 2
Chiron
Chiron
Haybales
Chiron
Level 158
God Stats
7W - 6L
1,641 SR
Queue Stats
472W - 311L
1,646 Elo+
Party 2
Raijin
Raijin
PIushiePrincess
Raijin
Level 149
God Stats
17W - 12L
1,733 SR
Queue Stats
107W - 83L
1,689 Elo+
Party 2
Tyr
Tyr
TheDúnedain
Tyr
Level 68
God Stats
99W - 100L
1,511 SR
Queue Stats
574W - 507L
1,576 Elo+
Party 2
Baron Samedi
Baron Samedi
Theadrine
Baron Samedi
Level 125
God Stats
22W - 15L
1,657 SR
Queue Stats
367W - 316L
1,600 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Eboy4Sale
Scylla
15
5 / 1 / 4
9,010
693
6,029
3,896
1,145
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Mercury
Fordens
Mercury
13
2 / 2 / 6
7,593
584
4,795
7,030
2,126
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cu Chulainn
NoTheLid
Cu Chulainn
16
6 / 0 / 0
9,648
742
10,785
7,046
4,724
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

13
7 / 2 / 2
7,917
609
8,524
8,182
2,323
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cerberus
Zwerox
Cerberus
11
1 / 2 / 7
7,002
539
5,312
10,837
6,332
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
GravesJ
Pele
11
4 / 3 / 1
6,749
519
3,158
7,865
2,178
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chiron
Haybales
Chiron
11
2 / 5 / 3
6,578
506
7,540
8,743
1,922
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
0 / 3 / 1
7,424
571
2,903
6,233
2,042
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 4 / 0
6,639
511
2,261
10,590
5,282
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Baron Samedi
Theadrine
Baron Samedi
9
1 / 6 / 4
6,290
484
3,539
12,678
5,150
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
16
21
Kills
7
7
Deaths
21
19
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Scylla
Eboy4Sale
Scylla
5
1
4
7
W
Mercury
Fordens
Mercury
2
2
6
2.5
L
Pele
GravesJ
Pele
4
3
1
1.5
L
Chiron
Haybales
Chiron
2
5
3
0.7
W
Cu Chulainn
NoTheLid
Cu Chulainn
6
0
0
6
L
0
3
1
0.17
W
7
2
2
4
L
0
4
0
0
L
Baron Samedi
Theadrine
Baron Samedi
1
6
4
0.5
W
Cerberus
Zwerox
Cerberus
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,445
Damage
19,401
36,991
Taken
46,109
16,650
Mitigated
16,574
12,779
Healing
12,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Eboy4Sale
Scylla
6,029
1,002
0
1,436
3,896
1,145
659
1,101
2,795
52,642
0
W
Mercury
Fordens
Mercury
4,795
1,894
0
373
7,030
2,126
0
795
6,235
0
52,997
L
Pele
GravesJ
Pele
3,158
963
0
1,669
7,865
2,178
288
907
6,918
0
24,991
L
Chiron
Haybales
Chiron
7,540
3,734
638
2,554
8,743
1,922
717
2,358
6,221
0
39,680
W
Cu Chulainn
NoTheLid
Cu Chulainn
10,785
2,436
0
1,951
7,046
4,724
520
777
6,269
0
70,690
L
2,903
481
0
1,417
6,233
2,042
0
2,172
3,927
56,687
0
W
8,524
4,752
0
3,435
8,182
2,323
451
2,188
5,994
0
41,779
L
2,261
326
0
3,315
10,590
5,282
0
0
10,590
0
38,727
L
Baron Samedi
Theadrine
Baron Samedi
3,539
1,010
125
2,591
12,678
5,150
0
5,604
6,988
16,517
0
W
Cerberus
Zwerox
Cerberus
5,312
448
0
5,584
10,837
6,332
210
1,581
9,256
28,675
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,170
Gold Earned
33,680
495
Minions Killed
351
0
Camps Cleared
0
1,378,849
Distance Traveled
1,287,104
14
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,010
693
131
10
0
269,968
4
W
Mercury
7,593
584
76
6
0
321,038
4
L
Pele
6,749
519
44
3
0
283,744
3
L
Chiron
6,578
506
66
5
0
239,532
1
W
Cu Chulainn
9,648
742
149
11
0
258,845
1
L
Raijin
7,424
571
116
9
0
263,391
10
W
Anhur
7,917
609
87
7
0
251,355
0
L
Tyr
6,639
511
96
7
0
260,914
8
L
Baron Samedi
6,290
484
29
2
0
239,523
3
W
Cerberus
7,002
539
52
4
0
277,643
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role