Player Matchup

Nox
Nox
Mface Doom
Nox
Level 129
God Stats
7W - 6L
1,987 SR
Queue Stats
224W - 120L
1,737 Elo+
Party 2
Ymir
Ymir
P0ny Soldier
Ymir
Level 148
God Stats
4W - 2L
2,095 SR
Queue Stats
490W - 211L
1,809 Elo+
Party 2
Ne Zha
Ne Zha
PickleFarmer192
Ne Zha
Level 108
God Stats
23W - 7L
1,424 SR
Queue Stats
355W - 159L
1,805 Elo+
Party 2
Team Averages
Level 128
1,835 SR
1,784 Elo+

VS

Team Averages
Level 142
1,770 SR
1,618 Elo+
Medusa
Medusa
Alright So
Medusa
Level 155
God Stats
4W - 1L
1,899 SR
Queue Stats
26W - 26L
1,692 Elo+
Party 1
Ganesha
Ganesha
Its Bag Boy
Ganesha
Level 154
God Stats
2W - 6L
1,471 SR
Queue Stats
153W - 173L
1,600 Elo+
Party 1
Zeus
Zeus
Taco N Syrup
Zeus
Level 116
God Stats
2W - 1L
1,939 SR
Queue Stats
80W - 90L
1,562 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 1 / 6
9,400
723
8,072
5,406
2,069
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
2 / 0 / 12
10,036
772
7,925
13,390
12,727
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

13
7 / 2 / 5
9,684
745
8,760
10,933
7,636
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Alright So
Medusa
11
3 / 5 / 0
8,624
663
7,989
8,243
2,929
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ganesha
Its Bag Boy
Ganesha
11
0 / 5 / 3
8,177
629
3,707
11,962
9,271
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

10
0 / 5 / 3
7,484
576
7,174
8,762
3,435
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
9
15
Kills
3
3
Deaths
15
23
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Medusa
Alright So
Medusa
3
5
0
0.6
L
Ganesha
Its Bag Boy
Ganesha
0
5
3
0.3
W
6
1
6
9
W
2
0
12
8
W
7
2
5
4.75
L
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,757
Damage
18,870
29,729
Taken
28,967
22,432
Mitigated
15,635
7,071
Healing
5,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Alright So
Medusa
7,989
4,809
0
2,250
8,243
2,929
66
4,339
3,711
0
34,892
L
Ganesha
Its Bag Boy
Ganesha
3,707
173
0
1,530
11,962
9,271
0
5,744
5,970
16,368
0
W
8,072
557
0
1,589
5,406
2,069
388
2,502
2,904
37,341
0
W
7,925
718
0
3,131
13,390
12,727
104
5,654
7,736
23,567
0
W
8,760
2,379
0
2,351
10,933
7,636
550
2,796
8,137
0
48,681
L
7,174
740
0
1,398
8,762
3,435
0
5,441
3,193
31,196
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,120
Gold Earned
24,285
157
Minions Killed
134
0
Camps Cleared
0
746,821
Distance Traveled
639,434
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,624
663
66
5
0
221,084
5
L
Ganesha
8,177
629
8
1
0
217,621
2
W
Nox
9,400
723
69
5
0
231,814
3
W
Ymir
10,036
772
26
2
0
259,026
3
W
Ne Zha
9,684
745
62
5
0
255,981
2
L
Zeus
7,484
576
60
5
0
200,729
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role